Elite Dangerous..........

Actually no it does not. That statement is careful not to say that sales are going well. If sales were going well, I am sure it would say so. It also doesn't mention that the last accounts shows the company losing a third of a million pounds a month. That by definition means the game was selling well enough.

Also note that when the trading statement says "The retail price remains £40 (US$60, €50)." it fails to mention that Frontier is now receiving little more than half of that, since the the Frontier store has lost almost all its sales to Steam. That's a serious loss of revenue that Frontier has fails to disclose to investors.

hello doombringer...
 
surely you guys could come up with a little more educated criticism than that :(

- - - Updated - - -

Come on guys, give me criticism, something more in depth.

No. If you bother to come up with serious criticisms based on even a rudimentary understanding of the game, sure. But random insults won't entice me to educate you. You don't like/get it? Fine, but how is that my problem? :)
 
No. If you bother to come up with serious criticisms based on even a rudimentary understanding of the game, sure. But random insults won't entice me to educate you. You don't like/get it? Fine, but how is that my problem? :)
i cant understand why mods dont do something for ppl promoting other game on ED discussion forum....
 
and something to laugh ...
And, I think SC is also confused to what it is - as I just read the features list and it also has things listed that don't fit;



- The game is predominantly PvE
- The game is made to be Solo player friendly, you can experience the full game universe alone, without the need to join a large guild (No Guild territorial zones)
- Non-consensual PK allowed everywhere, however PK-ing in UEE space can result in penalties to the attacker.

It is a PvE game, with forced PvP everywhere !? Surely that makes it a PvP game !? Oh and it's Solo friendly - like, how !? And read on, they are indeed instanced like ED.

I think I do foresee a few threadnaughts over there once the game is live :D

now discuss about that ;)
 
Everyone is looking a SC like its going to be the Messiah of space games.... I guarantee, people will not help but be disappointed. When they are, I hope this same God forsaken wailing goes on over at those forums. Sometimes participating here is an exercise in masochism. I think ill just stick to the UA thread for a while, at least the people there are reasonable.
 
and something to laugh ...
And, I think SC is also confused to what it is - as I just read the features list and it also has things listed that don't fit;

https://forums.frontier.co.uk/attachment.php?attachmentid=43215&d=1433987904&thumb=1

- The game is predominantly PvE
- The game is made to be Solo player friendly, you can experience the full game universe alone, without the need to join a large guild (No Guild territorial zones)
- Non-consensual PK allowed everywhere, however PK-ing in UEE space can result in penalties to the attacker.

It is a PvE game, with forced PvP everywhere !? Surely that makes it a PvP game !? Oh and it's Solo friendly - like, how !? And read on, they are indeed instanced like ED.

I think I do foresee a few threadnaughts over there once the game is live :D

now discuss about that ;)

Plagiarism!!! :)
 
Actually no it does not. That statement is careful not to say that sales are going well. If sales were going well, I am sure it would say so. It also doesn't mention that the last accounts shows the company losing a third of a million pounds a month. That by definition means the game was selling well enough.

Also note that when the trading statement says "The retail price remains £40 (US$60, €50)." it fails to mention that Frontier is now receiving little more than half of that, since the the Frontier store has lost almost all its sales to Steam. That's a serious loss of revenue that Frontier has fails to disclose to investors.

That's a whole lot of negative spin, eh. Let's dive in.


We don't need to guess or infer here. Actual sales are trackable. KS-era players can continue to use their backer access levels to do so. For example, Tinman's fine work:

dtiUrnzl.png



Glancing at the backer-sourced graph above, it's possible to run some dirty back-of-beermat sums.


Scenario #1 - Medium Steam Bump, 3/4 Buyers Use Steam

  • 100,000 sales since April 1st in total, comprised of:
  • ... 50,000 sales of which wholly due to being on Steam channel (that would not have otherwise occurred)
  • ... 50,000 sales would have occurred anyway, regardless of Steam release. But of those, assume 75% purchased through Steam store.
  • GBP 40 retail
  • 70% of Steam-sale retail price passed on to FD

Revenue to FD = GBP 2.950m


Scenario #2 - Big Steam Bump, Most Buyers Use Steam

  • 100,000 sales since April 1st in total, comprised of:
  • ... 60,000 sales of which wholly due to being on Steam channel (that would not have otherwise occurred)
  • ... 40,000 sales would have occurred anyway, regardless of Steam release. But of those, assume 90% purchased through Steam store.
  • GBP 40 retail
  • 70% of Steam-sale retail price passed on to FD

Revenue to FD = GBP 2.848m


Scenario #3 - Total Steam World Domination

  • 100,000 sales since April 1st in total, comprised of:
  • ... 100% sales on Steam.
  • GBP 40 retail
  • 70% of Steam-sale retail price passed on to FD

Revenue to FD = GBP 2.800m


Scenario #4 - No Steam, No Steam Bump, Alternate Earth

  • 50,000 sales since April 1st in total
  • GBP 40 retail

Revenue to FD = GBP 2.000m




Please note also that Tinman's graph was from 12/5, so it's four weeks old.

To me, it looks like the decision to add the Steam sales channel added at least GBP 800k to FD's Elite Dangerous revenue... in a six-week period from 1/4/15 to 12/5/15.


I can't see anything in these scenarios that remotely resembles

  • Sales not going well
  • Frontier experiencing a "serious loss of revenue"
  • Problems warranting disclosure to investors
 



Ok, Elite Dangerous, compelling single player content, there isn’t even compelling multiplayer content. ED is a good stepping stone of a genre.


I’ve pretty much given up on Elite :( bought it in Beta and now it’s been half a year since the release and there’s still almost nothing interesting to do. And these MMO elements… It’s hard to be excited about being able to influence things a fraction of a percent every week.


Frontier has huge server eating money and pretty much nothing coming in. We should be asking for an in game counter which would allow people to see how many real players are on the servers at any given time. Elite needed another year before being released if they wanted people to stay on board (see what I did there) however they didn't wait, Frontier knew if they waited that long they would have never been able to compete with yes, Star Citizen.


Because humans are emergent gameplay. Seriously, games like Elite NEED online interaction. There’s only so much AI can give before it becomes boring and repetitive. This isn’t the 1980s anymore folks. This is the age of the internet. All those pixel fighters in Star Raiders or Starmaster were great in 1983 but now… now we have humans and interaction and dynamic star-systems.


The worst decision ED ever made was allow the game to have a solo mode. Forcing everyone into open would be the best thing to happen to the game. It’d fill the galaxy with interesting people.


To make it even worse, Frontier has no clue what they are doing. Instead of pushing it to be a compelling multiplayer or single player game, they are going add more procedurally generated nothing. Who is excited that they are going to double the already essentially infinite and empty play space by adding planets?


I wouldn’t go as far as calling it a disaster. X:Rebirth, now that’s a disaster.


ED is still the best game out there for recreating the experience of climbing into a space fighter cockpit, like the old days of Wing Commander and X-Wing. The graphics are just ok, the sound design is cool, however I personally find the game slightly more entertaining to simply turn off the in game volume and play some Pink Floyd in the background. The flight models and combat, well, I have gripes so I won’t talk about that, however for those buying extremely expensive Hotas setups for a stepping stone game, well, hopefully they've purchased them with the scope of future games within simulator genres.


Elite’s MMO side is very underdeveloped. To work as an MMO you’d need something close to aspects of EVE, which lets you do so much more, as of now, as I stated, the game is a wasteland of procedural generated pretty much everything. Unfortunately this game has been a let down since day one both for myself and so many other fans of the original, the game could easily be designed and made by any 1st or 2nd student finishing university within the games development side of computer science. There are games I frequented on those laborious hrs between lectures on my iPad which are better than this release.


I'm sorry....but truly a bastion of innovation in game design.


Player trading still is not anywhere to be seen. Player made bounties are all but an urban myth. Missions other than fetch quests ? Does anyone know what I mean when I say 'Remember Iron Man ?'. Passenger missions ? I do believe they may patch passenger missions eventually, however, going from what I've seen so far, it will highly likely to be yet more fetch quests, basically I mean treating passengers simply as cargo.


To add even more disappointment both for myself and so many others, Frontier has no idea what they are doing, I do believe they initially, and still do in aspects have ideas and visions, however so many of these are realistically never going to materialise if you look at the situation realistically. I know some of you guys are going to say the same old thing you read on many forums, however, I'm going to say it because it's true, Star Citizen is only a year or so away, please don't say I shouldn't compare, for those who don't understand or for the die hard fans, I'm not! And yes, I know Star Citizen is far from complete, I don't claim it is, however I simply see Elite Dangerous and a small bonus for what's happening now in this genre, so yes, enjoy for the time being, but we all know it's true that Elite will simply join other games that over promised and under delivered and therefore being left in the software graveyard. I'm simply stating a fact that pc gamers want to have fun with a game whilst being stimulated by awesome gameplay, graphics etc etc. I did on my student loan help Star Citizen and Elite Dangerous develop and therefore I play both beta programs (see what I did there) please understand when I say Star Citizen is going to be an amazing addition to this genre, it's so immersive, more than I've ever experienced from any 'space' game. For the graphic heads, it's outstanding, not merely spherical objects with a texture a young chap for 1st year university could produce from within 3D Studio Max, be realistic here guys.


Powerplay and a few patches previously...? Basically a bunch of fixes and more grinding but now with a twist, you are punished if don’t play enough with reputation decay algorithm.


BRAVO BRABEN!


The only good thing coming with this Powerplay patch (I refuse to call it expansion) is that even the most biased fans are realising that:


a) Many beta features are now set as final features.
b) We are half way to the paid DCL's and the game is not even near of what was promised.
c) Many features which were promised after release are now completely forgotten.


And there’s nothing as fun as seeing a bunch of fanboys in love with something and deceived and enraged about it, myself included, however I've moved on now and I can look and laugh about it having come to conclusion Elite was and is an overpriced stepping stone both for you and I and FD.


To be bluntly honest, Elite Dangerous was and still is, plain and simple, a fraud to backers.


Oh, I forgot to mention about Oculus Rift users, pretty immersive right guys, but still, it's merely a stepping stone for what's to come in this and other genres.



The average game takes five to six years to complete. This game is max two and a half years old. So give up on it if you want but you will be back in a few years when its a fleshed out. And I will have a WAY better ship than you. :p
 



Ok, Elite Dangerous, compelling single player content, there isn’t even compelling multiplayer content. ED is a good stepping stone of a genre.


I’ve pretty much given up on Elite :( bought it in Beta and now it’s been half a year since the release and there’s still almost nothing interesting to do. And these MMO elements… It’s hard to be excited about being able to influence things a fraction of a percent every week.


Frontier has huge server eating money and pretty much nothing coming in. We should be asking for an in game counter which would allow people to see how many real players are on the servers at any given time. Elite needed another year before being released if they wanted people to stay on board (see what I did there) however they didn't wait, Frontier knew if they waited that long they would have never been able to compete with yes, Star Citizen.


Because humans are emergent gameplay. Seriously, games like Elite NEED online interaction. There’s only so much AI can give before it becomes boring and repetitive. This isn’t the 1980s anymore folks. This is the age of the internet. All those pixel fighters in Star Raiders or Starmaster were great in 1983 but now… now we have humans and interaction and dynamic star-systems.


The worst decision ED ever made was allow the game to have a solo mode. Forcing everyone into open would be the best thing to happen to the game. It’d fill the galaxy with interesting people.


To make it even worse, Frontier has no clue what they are doing. Instead of pushing it to be a compelling multiplayer or single player game, they are going add more procedurally generated nothing. Who is excited that they are going to double the already essentially infinite and empty play space by adding planets?


I wouldn’t go as far as calling it a disaster. X:Rebirth, now that’s a disaster.


ED is still the best game out there for recreating the experience of climbing into a space fighter cockpit, like the old days of Wing Commander and X-Wing. The graphics are just ok, the sound design is cool, however I personally find the game slightly more entertaining to simply turn off the in game volume and play some Pink Floyd in the background. The flight models and combat, well, I have gripes so I won’t talk about that, however for those buying extremely expensive Hotas setups for a stepping stone game, well, hopefully they've purchased them with the scope of future games within simulator genres.


Elite’s MMO side is very underdeveloped. To work as an MMO you’d need something close to aspects of EVE, which lets you do so much more, as of now, as I stated, the game is a wasteland of procedural generated pretty much everything. Unfortunately this game has been a let down since day one both for myself and so many other fans of the original, the game could easily be designed and made by any 1st or 2nd student finishing university within the games development side of computer science. There are games I frequented on those laborious hrs between lectures on my iPad which are better than this release.


I'm sorry....but truly a bastion of innovation in game design.


Player trading still is not anywhere to be seen. Player made bounties are all but an urban myth. Missions other than fetch quests ? Does anyone know what I mean when I say 'Remember Iron Man ?'. Passenger missions ? I do believe they may patch passenger missions eventually, however, going from what I've seen so far, it will highly likely to be yet more fetch quests, basically I mean treating passengers simply as cargo.


To add even more disappointment both for myself and so many others, Frontier has no idea what they are doing, I do believe they initially, and still do in aspects have ideas and visions, however so many of these are realistically never going to materialise if you look at the situation realistically. I know some of you guys are going to say the same old thing you read on many forums, however, I'm going to say it because it's true, Star Citizen is only a year or so away, please don't say I shouldn't compare, for those who don't understand or for the die hard fans, I'm not! And yes, I know Star Citizen is far from complete, I don't claim it is, however I simply see Elite Dangerous and a small bonus for what's happening now in this genre, so yes, enjoy for the time being, but we all know it's true that Elite will simply join other games that over promised and under delivered and therefore being left in the software graveyard. I'm simply stating a fact that pc gamers want to have fun with a game whilst being stimulated by awesome gameplay, graphics etc etc. I did on my student loan help Star Citizen and Elite Dangerous develop and therefore I play both beta programs (see what I did there) please understand when I say Star Citizen is going to be an amazing addition to this genre, it's so immersive, more than I've ever experienced from any 'space' game. For the graphic heads, it's outstanding, not merely spherical objects with a texture a young chap for 1st year university could produce from within 3D Studio Max, be realistic here guys.


Powerplay and a few patches previously...? Basically a bunch of fixes and more grinding but now with a twist, you are punished if don’t play enough with reputation decay algorithm.


BRAVO BRABEN!


The only good thing coming with this Powerplay patch (I refuse to call it expansion) is that even the most biased fans are realising that:


a) Many beta features are now set as final features.
b) We are half way to the paid DCL's and the game is not even near of what was promised.
c) Many features which were promised after release are now completely forgotten.


And there’s nothing as fun as seeing a bunch of fanboys in love with something and deceived and enraged about it, myself included, however I've moved on now and I can look and laugh about it having come to conclusion Elite was and is an overpriced stepping stone both for you and I and FD.


To be bluntly honest, Elite Dangerous was and still is, plain and simple, a fraud to backers.


Oh, I forgot to mention about Oculus Rift users, pretty immersive right guys, but still, it's merely a stepping stone for what's to come in this and other genres.



I agree on all points mostly. Except for the "..graphics ok..." part. The graphics are great!
But i agree overall. You know, i havent played since before the "Wings" update came out.
See what i did there? I called it an update, because thats exactly what it was... anyways.
Having watched the forums from time to time since i stopped playing, i can honestly say there seems to be more things to be frustrated over than enjoyable. And thats just from reading posts and replies.
At this point i have zero interest in playing the game and im only looking for hope because i do want the game to be what it can... but it just wont. The simplest things are backwards, bugged or just plain wrong. Example, information, market data, commodity value...stuff like that. A.I behavior, smuggling rewards sucks, bounty hunting rewards sucks, mining just straight out sucks it seems, even after the updates. Powerplay? Havent read a single posetive word about PP, so theres that. This will be my last look into the forums about the state of the game for a while. I just lost interest gradually while visiting the forums, this was the last straw this time. :)
They're not gonna suddently fix the heap of stuff that needs fixing. I'll be back in 6 months perhaps.

Have a good one Commanders. Out.
 
Having watched the forums from time to time since i stopped playing, i can honestly say there seems to be more things to be frustrated over than enjoyable. And thats just from reading posts and replies.
If potential players based their decision on whether or not they should play based on what gets posted on these forums, NOBODY would be playing. Period. The QQ often surpasses ludicrous speed and goes straight to plaid.
 
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If potential players based their decision on whether or not they should play based on what gets posted on these forums, NOBODY would be playing. Period. The QQ often surpasses ludicrous speed and goes straight to plaid.

I did play the game from Premium Beta time til right before wings. So i do know what most people are talking about when reading. Most of the time. :) Some of the complaints seem pretty legit, like, the lack of missions on the bulletin board. Seeing i wasnt the only that hoped PP would bring quantity and diversity. None seem to deliver. Im just a simple Space-Trucker. I enjoyed the many hours i played but almost all the time i felt like there was something missing no matter what i did. Remember, this is just MY opinion and in MY opinion, the game didnt deliver. Simple as that. Sure, they got plenty of time to make it better but to me i excpected alot more by release and definatly alot more by now. One big for example that i cant wrap my head around and sometimes that alone keeps me from starting up the game, is that powerplay/(Modes) affects all groups!? Does it not? How can people in Solo change or counter what people in open are doing? Well i understand how but why make it like this!? It just bothers me...

But then again, its not a pure PC game so cant really expect that much.
 
If potential players based their decision on whether or not they should play based on what gets posted on these forums, NOBODY would be playing. Period. The QQ often surpasses ludicrous speed and goes straight to plaid.

That´s why you never ask in forums if the game is worth playing. You are going to get more biased answer in both directions, as fanboys and hateboys rush to the scene. There are better ways to do research than that.
 
The graphics are just ok,

Have you actually looked at how the background changes the further from a bright star you get?

dunno graphics are not the strength, not because what is there does not look good enough, but there is just not much of it

the cockpits are all run off the mill same interface/layout
the actual ship interiors are still misssing for walk
visual representation of cargo missing
no people anywhere all we have are 10 pictures of people
stations are just a handful with very minor procedural (?) variation
the space itself was probably very easy to make when they got the algorithms already early on
etc.

what is there looks okay though, nice fx
 
Last edited:



Ok, Elite Dangerous, compelling single player content, there isn’t even compelling multiplayer content. ED is a good stepping stone of a genre.


I’ve pretty much given up on Elite :( bought it in Beta and now it’s been half a year since the release and there’s still almost nothing interesting to do. And these MMO elements… It’s hard to be excited about being able to influence things a fraction of a percent every week.


Frontier has huge server eating money and pretty much nothing coming in. We should be asking for an in game counter which would allow people to see how many real players are on the servers at any given time. Elite needed another year before being released if they wanted people to stay on board (see what I did there) however they didn't wait, Frontier knew if they waited that long they would have never been able to compete with yes, Star Citizen.


Because humans are emergent gameplay. Seriously, games like Elite NEED online interaction. There’s only so much AI can give before it becomes boring and repetitive. This isn’t the 1980s anymore folks. This is the age of the internet. All those pixel fighters in Star Raiders or Starmaster were great in 1983 but now… now we have humans and interaction and dynamic star-systems.


The worst decision ED ever made was allow the game to have a solo mode. Forcing everyone into open would be the best thing to happen to the game. It’d fill the galaxy with interesting people.


To make it even worse, Frontier has no clue what they are doing. Instead of pushing it to be a compelling multiplayer or single player game, they are going add more procedurally generated nothing. Who is excited that they are going to double the already essentially infinite and empty play space by adding planets?


I wouldn’t go as far as calling it a disaster. X:Rebirth, now that’s a disaster.


ED is still the best game out there for recreating the experience of climbing into a space fighter cockpit, like the old days of Wing Commander and X-Wing. The graphics are just ok, the sound design is cool, however I personally find the game slightly more entertaining to simply turn off the in game volume and play some Pink Floyd in the background. The flight models and combat, well, I have gripes so I won’t talk about that, however for those buying extremely expensive Hotas setups for a stepping stone game, well, hopefully they've purchased them with the scope of future games within simulator genres.


Elite’s MMO side is very underdeveloped. To work as an MMO you’d need something close to aspects of EVE, which lets you do so much more, as of now, as I stated, the game is a wasteland of procedural generated pretty much everything. Unfortunately this game has been a let down since day one both for myself and so many other fans of the original, the game could easily be designed and made by any 1st or 2nd student finishing university within the games development side of computer science. There are games I frequented on those laborious hrs between lectures on my iPad which are better than this release.


I'm sorry....but truly a bastion of innovation in game design.


Player trading still is not anywhere to be seen. Player made bounties are all but an urban myth. Missions other than fetch quests ? Does anyone know what I mean when I say 'Remember Iron Man ?'. Passenger missions ? I do believe they may patch passenger missions eventually, however, going from what I've seen so far, it will highly likely to be yet more fetch quests, basically I mean treating passengers simply as cargo.


To add even more disappointment both for myself and so many others, Frontier has no idea what they are doing, I do believe they initially, and still do in aspects have ideas and visions, however so many of these are realistically never going to materialise if you look at the situation realistically. I know some of you guys are going to say the same old thing you read on many forums, however, I'm going to say it because it's true, Star Citizen is only a year or so away, please don't say I shouldn't compare, for those who don't understand or for the die hard fans, I'm not! And yes, I know Star Citizen is far from complete, I don't claim it is, however I simply see Elite Dangerous and a small bonus for what's happening now in this genre, so yes, enjoy for the time being, but we all know it's true that Elite will simply join other games that over promised and under delivered and therefore being left in the software graveyard. I'm simply stating a fact that pc gamers want to have fun with a game whilst being stimulated by awesome gameplay, graphics etc etc. I did on my student loan help Star Citizen and Elite Dangerous develop and therefore I play both beta programs (see what I did there) please understand when I say Star Citizen is going to be an amazing addition to this genre, it's so immersive, more than I've ever experienced from any 'space' game. For the graphic heads, it's outstanding, not merely spherical objects with a texture a young chap for 1st year university could produce from within 3D Studio Max, be realistic here guys.


Powerplay and a few patches previously...? Basically a bunch of fixes and more grinding but now with a twist, you are punished if don’t play enough with reputation decay algorithm.


BRAVO BRABEN!


The only good thing coming with this Powerplay patch (I refuse to call it expansion) is that even the most biased fans are realising that:


a) Many beta features are now set as final features.
b) We are half way to the paid DCL's and the game is not even near of what was promised.
c) Many features which were promised after release are now completely forgotten.


And there’s nothing as fun as seeing a bunch of fanboys in love with something and deceived and enraged about it, myself included, however I've moved on now and I can look and laugh about it having come to conclusion Elite was and is an overpriced stepping stone both for you and I and FD.


To be bluntly honest, Elite Dangerous was and still is, plain and simple, a fraud to backers.


Oh, I forgot to mention about Oculus Rift users, pretty immersive right guys, but still, it's merely a stepping stone for what's to come in this and other genres.


are you a backer?
 
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