Exactly the template I was using.
People say they want a large open world, but no one wants to travel more than 200 Ls to a station, some dont want SC at all, just jump from station to station, the SC drop in was moved from 20 km to 9.5 and even that was described by someone on this forum as literally "the worst torture ever" because it takes 40 seconds.
Missions that take more than one jump, apparently just an evil time sink, what were we thinking when we asked for them?
People say they hate Grinding and Farming and want dynamic living economies but flip out when trade routes don't consistently provide the exact same profit run after run after run, even a drop of 50 CR a ton is decried as a Shadow Nerf aimed are ruining their 'fun' which they call a grind 5 minutes before.
Bounty Hunters want one zone they can sit in endlessly shooting ships (endless because this dynamics living universe would not react to hundreds of pirates being slaughtered for hours on end in one place, nope, always more Elite Anacondas with fat bounties just sitting on the bench waiting for their number to be called), no one wants to get back to base to reload or turn in vouchers, or hunt in different zones or SC or Signal sources or take missions, nope not good for you Cr/HR and if the traders are about CR/HR so are we,.
Oh yes I agree so much. It shouldn't be about cr/h and I personally don't aim for any target value there, nor did I ever calculate how many cr/h do with any activity. There is however one thing to add to your post, and that is that the current powerplay merit system (even more so, the first installment in the 1.3 beta, the competitive ladder!) directly encourages that very kind of thinking and min-maxing approach. Because it asks players to achieve certain threshold numbers of merit within a week, and since everyone's time is limited, and few people wish to spend all their time only collecting merits and then hoping it is enough at the end of the week, a merits/h optimization seems almost mandatory.
In other words, not only are you right but you also prove why the current merit system is deeply flawed still.