Ships What would you like from a luxury explorer?

What would you like to see from a luxury explorer?

We will assume the capabilities (jump range) are about on par with the Asp or Conda, along with similar layout of internals. Who would you like to manufacture it?

What I would like:

Gutamaya Imperial Explorer
These massive, majestic ships are rightly seen as the crowning glory of the Imperial Navy Research Department, and represent the ultimate in opulence, taste and engineering achievement. As such, they cost a packet, and are only seen sporadically. Originally designed for deep space exploration, they are also seen around the core worlds as status symbols and used to quickly ferry VIPs where the jump range of a Cutter or Interdictor is deemed inadequate.

Roughly Anaconda size, and cost
Hammerhead design, hefty nacelles
Can fit a hefty (Class 7) scoop
Explorer that's pretty decent in combat, possibly paying a bit in armour and shields compared to other large craft of the size
Pretty fast for a huge ship

Zorgon Peterson Urutu
ZPG Group R&D developed the Urutu as a lightweight, luxurious ship made for deep space travel, scouting and bounty hunting based off their old stylish Moccasin light-trader vessel and the Fer-de-Lance. While cheaper and less formidable than the Fer-de-Lance, it still offers luxurious internal fittings like the ZPG's higher end ships, and has decent firepower, and is often chosen as a long range cruising craft by bounty hunters. It is often called the 'Special Moccasin' due to the visual similarities to the other ship.

Between Cobra and Asp in size, but costs more than the Asp (~12+ million?)
Further forward canopy than the FdL, but not quite in the front like a Hauler or Adder. Wider 'wingspan' than other ZPG ships.
Internals slightly more tonnage than the Vulture (5, 4, 3, 2, 2, 1)
1 Large, 1 Med, 2 Small HP - 3 Utility
5 Distro, Thrusters
4 FSD, Sensors, PP
3 Life Support
16T tank
Reasonably fast (faster than Vulture, but much less manoeuvrable)
Less shield than the Vulture, low armour thanks to light hull (around 92T)*

Zorgon Peterson Mocassin
The Mocassin was an entry in the market for a long range, luxurious trader suitable for running exotic goods from one end of inhabited space to the other, and as a 'fashion' ship. The ship is all purpose, but relatively lightly armed so was built for speed and style. Explorers have also taken to it, as it is more pleasant to live in than most of its peers and can be fitted to jump just as far.

Between Cobra and Asp in size, but costs more than the Asp
Further forward canopy than the FdL, but not quite in the front like a Hauler or Adder. Similar profile to the Adder, but more stylish and sleek. Similar to the Urutu but mainly differing in profile from the wing layout.
Internals more total tonnage than the Cobra, but still below the Asp (5, 4, 4, 3, 3, 2, 1)
1 Med, 4 small HP - 3 Utility
5 Thrusters
4 FSD, PP, Distro
3 Life Support, Sensors
16T tank
Fast, but not too manoeuvrable
Less shields than the Asp, low armour thanks to light hull (around 100T)**


*Class 4 FSD with A internals, full weapons and 4A shields, apart from scanners and life support at D would give this around 29LY of jump with this base hull mass I think.

**This one would have lighter weapons and pdist and sensors, so the hull mass is up a bit (along with probably armour) to not push the distance too far to exceed the Asp.
 
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- Good look, like a sport car (not another lakon lift canopy for a god sake ;) something similar to fdl, courier/clipper)
- 420+ on boost
- 35-40 ly range
- 1 large and 2 mediums
- 4 utility
- ~50 mln prize + outfit
- ~400MJ shields
- ~200 armour (low mass, explorer)
- medium pad
 
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Yeah, I would buy something like that too, though I doubt they'll put something in with a jump range that outstrips the Asp by quite a bit.

The Urutu and Moccasin were from the Arc Elite port, but I thought they (and the Caiman) look like they would fit into the ZPG look... more than the old Adder did anyway.
 
Gutamaya Imperial Explorer
These massive, majestic ships are rightly seen as the crowning glory of the Imperial Navy Research Department, and represent the ultimate in opulence, taste and engineering achievement. As such, they cost a packet, and are only seen sporadically. Originally designed for deep space exploration, they are also seen around the core worlds as status symbols and used to quickly ferry VIPs where the jump range of a Cutter or Interdictor is deemed inadequate.

Roughly Anaconda size, and cost
Hammerhead design, hefty nacelles
Can fit a hefty (Class 7) scoop
Explorer that's pretty decent in combat, possibly paying a bit in armour and shields compared to other large craft of the size
Pretty fast for a huge ship

Since you never mentioned a minimum jump range (Edit: okay you did, just not in numbers), you mostly described the Imperial Clipper:



- Roughly Anaconda size (shorter but wider)
- It can indeed equip a class 7 scoop.
- Its default low fuel tank size is irrelevant, it has enough internal space to just install an auxiliary tank.
- The Clipper is decent in combat, has relatively weak armour and shields for its size due to its high speed and agility.
- Alongside the Cobra, the fastest ship in the game.
- An exploration-optimized Clipper reaches 24-25LY jump range. Entirely sufficient for going to places like the galactic core.

:D
 
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I want a ship designed for exploration (and nothing else, not combat or trade) from the ground-up.

Good canopy for screenshots (in particular no ugly struts in the way, like on Lakon ships, though Lakon canopies are good otherwise). Good maneuverability in supercruise. Runs cool, so scooping isn't dangerous. Good jump range, fast travel (yes that means a good scoop for its FSD). All components stripped down for lightness and speed. No weapon hardpoints. Decent amount of module room (but not a lot of high rated modules, to avoid being good at trading). High speed when boosting.

I think we are ready for a dedicated explorer ship in the clipper or even FDL/python price range! Why should combat and trader pilots have all the fun.
 
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I want a ship designed for exploration (and nothing else, not combat or trade) from the ground-up.

Good canopy for screenshots (in particular no ugly struts in the way, like on Lakon ships, though Lakon canopies are good otherwise). Good maneuverability in supercruise. Runs cool, so scooping isn't dangerous. Good jump range, fast travel (yes that means a good scoop for its FSD). All components stripped down for lightness and speed. No weapon hardpoints. Decent amount of module room (but not a lot of high rated modules, to avoid being good at trading). High speed when boosting.

I think we are ready for a dedicated explorer ship in the clipper or even FDL/python price range! Why should combat and trader pilots have all the fun.

This is basically what I'd like from an exploration ship as well. "Luxury" is irrelevant for my wants. I'd like a nice small exploration ship, like a Scout (minus cable wiring bulging out onto the cockpit window) that could fit good internals for exploration. I don't really care how much it costs, but I don't see any reason why it should be expensive. From time invested and from what I can tell so far, exploration is by far the least profitable of professions in ED. Consider I can easily make a few million credits in an hour trading in a Cobra.

I think it should come with some basic weapon hardpoints for design and balancing reasons, but as a tacked on secondary option that no one really intends to use.

I don't mean to be pessimistic, but I have my doubts that FD know what makes for a good exploration ship, or they don't really care as exploration isn't really a primary play style, regardless of it being one of the three ranked progressions.

Oh, one more minor desire: Other than just small ships, I also prefer single seaters. No one else is ever going to sit in those other seats anyway, at least as long as I can help it.
 
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Scribbled down a brief outline, kind of looks like a wide FdL, but they are meant to be related (and I guess the ZPG look will carry over)

FullSizeRender.jpg
 
Basically an Asp that does 40Ly but that doesn't make the awful farting noise when you hit boost the first time.
 
- Good look, like a sport car (not another lakon lift canopy for a god sake ;) something similar to fdl, courier/clipper)
- 420+ on boost
- 35-40 ly range
- 1 large and 2 mediums
- 4 utility
- ~50 mln prize + outfit
- ~400MJ shields
- ~200 armour (low mass, explorer)
- medium pad

that's the ship of my dreams >< you could even lower the armor to 100, lower the jump to 30-35, lower the shield to 300-350 but add 2 more utility slots (total 6), i'd say one big internal then a lot of medium/small (as much total cargo as an ASP but far more smaller internals), 1 large hardpoints 2 medium 1 small. (the small is for mining laser :p)
i want it very maneuverable: agility 7

the look is compact and long (like a bigger viper, with a little more style)


i could pay 100 million for this ship
 
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- Good look, like a sport car (not another lakon lift canopy for a god sake ;) something similar to fdl, courier/clipper)
- 420+ on boost
- 35-40 ly range
- 1 large and 2 mediums
- 4 utility
- ~50 mln prize + outfit
- ~400MJ shields
- ~200 armour (low mass, explorer)
- medium pad

So basically an Orca with an oversized jump drive that fits on a medium pad. Works for me. I'm using an Orca as it is (extra fuel tanks make it work) so maybe you have just described the Dolphin? Pretty please?
 
I think the Asp is almost perfect for me, if I could just swap those 4 small weapon slots for one medium Id be oh such a happy teddy
 
My ideal luxury ship would be sort of like the Asp, but prettier, with more character, and with longer legs. It should look like an explorer, with plenty of antennae, visible scanners, scopes, and dishes. It should also fit on a small-medium pad.
 
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