accept the Elite has others mechanics ....
How about not? If humankind has accepted everything, we would still live in the stone age.
accept the Elite has others mechanics ....
TERA is made to encourage the local player leadership to protect those interested in PvE play.
It can and does happen. Some people like trolling for PK'ers ... that is their game. But here in Elite that game has been taken from them. All that is left is the eternal PvE grind of Powerplay and the villains that Frontier gives you to dislike.
How about not? If humankind has accepted everything, we would still live in the stone age.
Funny, that game has been taking from you? Are you sure? A few pages back yul7896 stated that there is group of CMDR's who have made it their mission to hunt down PKers and griefers. Sounds like that game is still there and not taking from you.
And to say "All that is left is the eternal PvE grind of Powerplay and the villains that Frontier gives you to dislike." is rather interesting since that is not all that is available to you.
By suggesting that there are protector organizations you are more making my point than arguing it. that not all people who enjoy PvP are PK'ers.
As for you powerplay comment ... Am I wrong thinking that is the 'suggested' endgame intended to replace player driven conflict?
As for you powerplay comment ... Am I wrong thinking that is the 'suggested' endgame intended to replace player driven conflict?
You claimed a specific thing you could do in Terra you could not do in ED. I'm not proving or disproving your "point. I am proving the example you gave is false. And I do think your wrong in thinking "that is the 'suggested' endgame intended to replace player driven conflict?"
To me it sounds like your acting like people playing in Solo are going to be the "death" of the Open server, which isn't true, As for Powerplay there are PVE and PVP elements to it. How is it replacing player driven conflict?
No, what I am saying is the Open/solo overlap doesn't allow players to drive conflict or be strategically disruptive.
This game is specifically designed to not allow the players to be disruptive or inconvenience others. The only people who can disrupt the game world are the developers via PP. Players don't drive conflict in this game ... they are just cogs in the PP machine.
No, what I am saying is the Open/solo overlap doesn't allow players to drive conflict or be strategically disruptive.
This game is specifically designed to not allow the players to be disruptive or inconvenience others. The only people who can disrupt the game world are the developers via PP. Players don't drive conflict in this game ... they are just cogs in the PP machine.
in ur mind ofc
I'm going to agree with Fademist because I completely disagree with you Torq. IF you were correct there would be no Open. You just can't seem to get over not all players want to PVP. The game is designed specifically to let BOTH types of players affect the universe. You can be disruptive and and inconvenience to others in Open and in Solo. In open you can shoot them down, in Solo you can inconvenience them the same way you feel they inconvenience you, you just don't like that option and complain it is unfair. You used words earlier to describe Solo players, "hide" , "cowardly" you say you were being sarcastic, yet if above is how you truly feel about the game.. are you being sarcastic or are your true feelings being written then "blown off" as to no offend others?
How about not? If humankind has accepted everything, we would still live in the stone age.
I'm going to agree with Fademist because I completely disagree with you Torq. IF you were correct there would be no Open. You just can't seem to get over not all players want to PVP. The game is designed specifically to let BOTH types of players affect the universe. You can be disruptive and and inconvenience to others in Open and in Solo. In open you can shoot them down, in Solo you can inconvenience them the same way you feel they inconvenience you, you just don't like that option and complain it is unfair. You used words earlier to describe Solo players, "hide" , "cowardly" you say you were being sarcastic, yet if above is how you truly feel about the game.. are you being sarcastic or are your true feelings being written then "blown off" as to no offend others?
I think his problem with the current situation is that open and solo players share the same universe. I agree with him on this. I understand that people who aren't good in competing with other humans doesn't want to be frustrated by being owned all the time. But seperated servers wouldn't change anything for them. For us it would change a lot.
Well of course you don't have to accept it. If the established and known mechanics of a game are deal-breaker for anyone, the solution is to not buy it, not play it.
maybe will change for worse aka even lower pop if they have done that
Sorry, I don't understand.
I think his problem with the current situation is that open and solo players share the same universe. I agree with him on this. I understand that people who aren't good in competing with other humans doesn't want to be frustrated by being owned all the time. But seperated servers wouldn't change anything for them. For us it would change a lot.
I would apply it to anyone that attacks another player without first making sure that the player is interested in fighting. After all, in that case, the attacker is doing something for fun without caring in the least if he completely ruins the day for the player he is attacking.um ... again I don't kill players without purpose. The psychopath term is reserve for those who game play revolves around killing players.
Kinda, at least in the US. Seven servers, according to the server status page, being four PvE ones (of which three are high population) and three PvP ones (of which only one is high population). So, seems like for most US TERA players the game is a mainly PvE one, with all PvP happening by consent only.There are plenty of games with PvE and PvP and operate just fine. I can even run a low level toon around TERA without much concern for getting ganked. And that is open world PvP too.
There are many Solo players who would absolutely love that. A universe completely unaffected by anyone - no systems discovered by LulZuN00b, no systems changing allegiance by player action, no pew-pews, no cargo dumping, no instances ruined by Mr Dialup, no cheaters, no gankers, no anything apart from the vanilla game.
I would love for you solo players to have your offline mode. I would. But wouldn't you just settle for a shared PvE/Solo mode where people couldn't hurt each other.
And then leave all those nasty PvP'ers on another server.
And everyone is happy.
This game is specifically designed to not allow the players to be disruptive or inconvenience others.
maybe then open have less ppl if they do that .....
I don't understand your premises that "But seperated servers wouldn't change anything for them. For us it would change a lot." mainly because what happens in CG/PP wise in Open DOES effect Solo.
So what? They also have less people if the people with my opinion quit the game. They also have less people the more people play in solo. What's your solution? Abandon solo? And besides all that: I don't have any interest in cutting back on my own interests just to perform the content for anyone. The spirit of the game is to let people play their own way. I appreciate that. Let me play my way.