Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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TERA is made to encourage the local player leadership to protect those interested in PvE play.

It can and does happen. Some people like trolling for PK'ers ... that is their game. But here in Elite that game has been taken from them. All that is left is the eternal PvE grind of Powerplay and the villains that Frontier gives you to dislike.

Funny, that game has been taking from you? Are you sure? A few pages back yul7896 stated that there is group of CMDR's who have made it their mission to hunt down PKers and griefers. Sounds like that game is still there and not taking from you.

And to say "All that is left is the eternal PvE grind of Powerplay and the villains that Frontier gives you to dislike." is rather interesting since that is not all that is available to you.
 
Funny, that game has been taking from you? Are you sure? A few pages back yul7896 stated that there is group of CMDR's who have made it their mission to hunt down PKers and griefers. Sounds like that game is still there and not taking from you.

And to say "All that is left is the eternal PvE grind of Powerplay and the villains that Frontier gives you to dislike." is rather interesting since that is not all that is available to you.

By suggesting that there are protector organizations you are more making my point than arguing it. that not all people who enjoy PvP are PK'ers.

As for you powerplay comment ... Am I wrong thinking that is the 'suggested' endgame intended to replace player driven conflict?
 
By suggesting that there are protector organizations you are more making my point than arguing it. that not all people who enjoy PvP are PK'ers.

As for you powerplay comment ... Am I wrong thinking that is the 'suggested' endgame intended to replace player driven conflict?

You claimed a specific thing you could do in Terra you could not do in ED. I'm not proving or disproving your "point. I am proving the example you gave is false. And I do think your wrong in thinking "that is the 'suggested' endgame intended to replace player driven conflict?"

To me it sounds like your acting like people playing in Solo are going to be the "death" of the Open server, which isn't true, As for Powerplay there are PVE and PVP elements to it. How is it replacing player driven conflict?
 
You claimed a specific thing you could do in Terra you could not do in ED. I'm not proving or disproving your "point. I am proving the example you gave is false. And I do think your wrong in thinking "that is the 'suggested' endgame intended to replace player driven conflict?"

To me it sounds like your acting like people playing in Solo are going to be the "death" of the Open server, which isn't true, As for Powerplay there are PVE and PVP elements to it. How is it replacing player driven conflict?

No, what I am saying is the Open/solo overlap doesn't allow players to drive conflict or be strategically disruptive.

This game is specifically designed to not allow the players to be disruptive or inconvenience others. The only people who can disrupt the game world are the developers via PP. Players don't drive conflict in this game ... they are just cogs in the PP machine.
 
No, what I am saying is the Open/solo overlap doesn't allow players to drive conflict or be strategically disruptive.

This game is specifically designed to not allow the players to be disruptive or inconvenience others. The only people who can disrupt the game world are the developers via PP. Players don't drive conflict in this game ... they are just cogs in the PP machine.

in ur mind ofc
 
No, what I am saying is the Open/solo overlap doesn't allow players to drive conflict or be strategically disruptive.

This game is specifically designed to not allow the players to be disruptive or inconvenience others. The only people who can disrupt the game world are the developers via PP. Players don't drive conflict in this game ... they are just cogs in the PP machine.


in ur mind ofc

I'm going to agree with Fademist because I completely disagree with you Torq. IF you were correct there would be no Open. You just can't seem to get over not all players want to PVP. The game is designed specifically to let BOTH types of players affect the universe. You can be disruptive and and inconvenience to others in Open and in Solo. In open you can shoot them down, in Solo you can inconvenience them the same way you feel they inconvenience you, you just don't like that option and complain it is unfair. You used words earlier to describe Solo players, "hide" , "cowardly" you say you were being sarcastic, yet if above is how you truly feel about the game.. are you being sarcastic or are your true feelings being written then "blown off" as to no offend others?
 
I'm going to agree with Fademist because I completely disagree with you Torq. IF you were correct there would be no Open. You just can't seem to get over not all players want to PVP. The game is designed specifically to let BOTH types of players affect the universe. You can be disruptive and and inconvenience to others in Open and in Solo. In open you can shoot them down, in Solo you can inconvenience them the same way you feel they inconvenience you, you just don't like that option and complain it is unfair. You used words earlier to describe Solo players, "hide" , "cowardly" you say you were being sarcastic, yet if above is how you truly feel about the game.. are you being sarcastic or are your true feelings being written then "blown off" as to no offend others?

As he said.....
 
How about not? If humankind has accepted everything, we would still live in the stone age.

Well of course you don't have to accept it. If the established and known mechanics of a game are deal-breaker for anyone, the solution is to not buy it, not play it. Complaining about it in the hope that your wishes will count for more than those of the players who do accept those mechanics is going to provide you with nothing but frustration. If this really is that kind of deal-breaker for you, well, I'll be sorry to see you go and hopefully I'll see you in some other online game sometime.

This is the way the game was designed from the ground up and changing it would require an almost total rewrite. Accept the mechanics and play within them or don't and don't. That simple.
 
I'm going to agree with Fademist because I completely disagree with you Torq. IF you were correct there would be no Open. You just can't seem to get over not all players want to PVP. The game is designed specifically to let BOTH types of players affect the universe. You can be disruptive and and inconvenience to others in Open and in Solo. In open you can shoot them down, in Solo you can inconvenience them the same way you feel they inconvenience you, you just don't like that option and complain it is unfair. You used words earlier to describe Solo players, "hide" , "cowardly" you say you were being sarcastic, yet if above is how you truly feel about the game.. are you being sarcastic or are your true feelings being written then "blown off" as to no offend others?

I think his problem with the current situation is that open and solo players share the same universe. I agree with him on this. I understand that people who aren't good in competing with other humans doesn't want to be frustrated by being owned all the time. But seperated servers wouldn't change anything for them. For us it would change a lot.
 
I think his problem with the current situation is that open and solo players share the same universe. I agree with him on this. I understand that people who aren't good in competing with other humans doesn't want to be frustrated by being owned all the time. But seperated servers wouldn't change anything for them. For us it would change a lot.

maybe will change for worse aka even lower pop if they have done that
 
Well of course you don't have to accept it. If the established and known mechanics of a game are deal-breaker for anyone, the solution is to not buy it, not play it.

Oh yeah, tell that all the PP-complainers and people who ask for more content in general. ;)
Your attitude must be a dictators dream.
 
I think his problem with the current situation is that open and solo players share the same universe. I agree with him on this. I understand that people who aren't good in competing with other humans doesn't want to be frustrated by being owned all the time. But seperated servers wouldn't change anything for them. For us it would change a lot.


I don't understand your premises that "But seperated servers wouldn't change anything for them. For us it would change a lot." mainly because what happens in CG/PP wise in Open DOES effect Solo. The ONLY issue is the PVP aspect. Separate servers would not change a lot for you all it would do was make it so you might be able to see someone. People can still effect changes in CG/PP in Open without you ever knowing they are there.

This all again boils down to someone wants to blockade a system and is upset because it is "as stated by a Moderator" impossible to do. So because they can't do that.. the game is unfair.
 
um ... again I don't kill players without purpose. The psychopath term is reserve for those who game play revolves around killing players.
I would apply it to anyone that attacks another player without first making sure that the player is interested in fighting. After all, in that case, the attacker is doing something for fun without caring in the least if he completely ruins the day for the player he is attacking.

There are plenty of games with PvE and PvP and operate just fine. I can even run a low level toon around TERA without much concern for getting ganked. And that is open world PvP too.
Kinda, at least in the US. Seven servers, according to the server status page, being four PvE ones (of which three are high population) and three PvP ones (of which only one is high population). So, seems like for most US TERA players the game is a mainly PvE one, with all PvP happening by consent only.

Kinda like what I believe most players defending Solo want here. A game where PvP can happen, but only if both sides consent to fight.

There are many Solo players who would absolutely love that. A universe completely unaffected by anyone - no systems discovered by LulZuN00b, no systems changing allegiance by player action, no pew-pews, no cargo dumping, no instances ruined by Mr Dialup, no cheaters, no gankers, no anything apart from the vanilla game.

Given that I backed the game for the offline mode, yep, that is kinda what I want. Just add the galaxy running on my own computer, and no restrictions or checks to prevent me from modding the game, and I would be a happy camper indeed.

While there is this dumb requirement for me to be online in order to play the game, plus restrictions on modding it, though, I won't take anything less than full parity with all other game modes. Same rewards, same content, same influence, etc.

But...

I would love for you solo players to have your offline mode. I would. But wouldn't you just settle for a shared PvE/Solo mode where people couldn't hurt each other.

And then leave all those nasty PvP'ers on another server.

And everyone is happy.

If the server where the Solo/Group people stay also keeps the current Open mode, and there is content parity between all servers, I can agree to this. Though I believe you wouldn't like the result, in the west most players tend to choose the option that prevents non-consensual PvP. Add to that how PvP needs a minimum critical mass in order for the conflict to spark, and I wouldn't be surprised if such a separate server became almost empty.

This game is specifically designed to not allow the players to be disruptive or inconvenience others.

A little correction, to not allow players to be disruptive or inconvenience others unless that other player specifically sign up for it (AKA play and remain in Open). And for many that numbers among the very best features of the game. I don't know about you, but I both get frustrated if others attempt to disrupt my gameplay and actually feel bad if I directly disrupt the gameplay of anyone else, so for me that is actually essential for the game to be playable at all.
 
maybe then open have less ppl if they do that .....

So what? They also have less people if the people with my opinion quit the game. They also have less people the more people play in solo. What's your solution? Abandon solo? And besides all that: I don't have any interest in cutting back on my own interests just to perform the content for anyone. The spirit of the game is to let people play their own way. I appreciate that. Let me play my way.

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I don't understand your premises that "But seperated servers wouldn't change anything for them. For us it would change a lot." mainly because what happens in CG/PP wise in Open DOES effect Solo.

As it is now. That is why I want seperated servers with completely unconnected universes. I would even pay a monthly fee, just to play hardcore pvp-only with a universe unaffected by people who hide in solo.
 
So what? They also have less people if the people with my opinion quit the game. They also have less people the more people play in solo. What's your solution? Abandon solo? And besides all that: I don't have any interest in cutting back on my own interests just to perform the content for anyone. The spirit of the game is to let people play their own way. I appreciate that. Let me play my way.

noone stops u for play ur way ..but i think u want to stop others for play their way and get what promised from KS days ;)
 
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