Great, more revenues!

You know the funny thing about consoles? You cannot do work-arounds like on PC. Once XBOX goes live FD better be at the top of their game patching game!
 
Because they're aimed at consumers not gamers.
Because they have a locked in, non-updateable technology that is an obstacle to progress. If the only home computer to play games on from 1981 to 1986 had been the Sinclair ZX81 and then from 87 to 91 the Commodore 64 and then from 92 to 97 the first PC ... yeah?
Because they are dumbed down versions of PCs with limited graphics, limited CPU power, limited RAM and no capability for user modification (pretty much) and if, as is the case, the vast majority of games are tailored to them and THEN ported to PC we NEVER get to see what's REALLY possible.
Because they are the antithesis of what the generation of coders and constructors that BUILT the digital world desired.
They are the death of the imaginative

This, very much.
 
First, the XBox One is basically a mid-range game PC. The PS4 is pretty much equivalent to a mid- to high-end gaming PC.
As for console controllers being simplistic input devices, I refer you to the about to be released XBox One "Pro" Controller.
The XBox trailer looked pretty hot. I don't think the PC players are going to be short changed.
.
So it sounds like a lot of FUD to me. Just enjoy the game.
 
it saddens me that this hollow, lifeless, pew pew add-on has consumed dev resources from fixing a number of important bugs that still exist in the game and from properly integrating the existing methods of play so that they flow together properly. As a cmdr who is not pledged to a power, if I kill a hundred or more 'agents' of a power, that apparently has zero affect on that powers current goals. This is not a living, evolving, responsive universe.
I don't want to exclude players on consoles or any other platform. We can all play together just fine. The PC doesn't have to get everything first either, but I can't help feeling that the priorities are a bit skewed.
You realise that FD has different teams for these things? Bug fix isn't going to suddenly stop because CQC is in early access, and upcoming paid expansions are in the works right now and not affected by either of these things?
-
...and scratch the rest of it. I was going to add more, but I fear its useless. I'll just say simply that I have never seen such a gaming community as this before. Ever.
 
Woohoo if i pay 30.99 i get a 5.00 coupon. Screw that FD. What does CQC mean. Does it mean we are out of the ships and running around. How can CQC work in open space? I bet its a ship vs ship fight inside a space stations landing area. Way to think outside the box FD. Or i guess cylinder.

Star Citizen will be the game i move to if ED gets dumbed down for the console.
Star Citizen has Arena Commander and a racing game last I checked. CQC is basically arena commander for ED, quite obviously. Is that dumbed down enough to understand?

I live in a neighborhood full of young professionals and there are more Xboxers than PC gamers. And none of them act like the characterizations here. I also knew some PC gamers that I no longer associate with because they were ganking, game behavior jerks. Broad brushing entire groups with negative labels is a bad thing and never correct. And too many posters are doing that on any thread that mentions Xbox.

The intention during kickstarter was made clear, ports to consoles would come. And kickstarter, btw, didn't even pay for a year of development so everyone should be happy FD will hopefully get big sales from consoles to further development of the game.

I am looking forward to arena mode for Elite on PC. And it will be like many parts of the game, optional.

But one thing FD, I like the project Proving Grounds name better than Close Quarters Combat. The two have different connotations to me and CQC signifies hand-to-hand fights at the human v human scale.
 
You realise that FD has different teams for these things? Bug fix isn't going to suddenly stop because CQC is in early access, and upcoming paid expansions are in the works right now and not affected by either of these things?
-
...and scratch the rest of it. I was going to add more, but I fear its useless. I'll just say simply that I have never seen such a gaming community as this before. Ever.

Some people aren't going to let facts get in the way of their emotions.
 
First, the XBox One is basically a mid-range game PC. The PS4 is pretty much equivalent to a mid- to high-end gaming PC.
As for console controllers being simplistic input devices, I refer you to the about to be released XBox One "Pro" Controller.
The XBox trailer looked pretty hot. I don't think the PC players are going to be short changed.
.
So it sounds like a lot of FUD to me. Just enjoy the game.
And this ^^^.
 
First, the XBox One is basically a mid-range game PC. The PS4 is pretty much equivalent to a mid- to high-end gaming PC.
As for console controllers being simplistic input devices, I refer you to the about to be released XBox One "Pro" Controller.

You can't be serious. Do you know what a high-end gaming pc is?
Also, that over hyped controller is quite expensive, for something that is still not a mere mouse and keyboard combo :p
 
Last edited:
First, the XBox One is basically a mid-range game PC. The PS4 is pretty much equivalent to a mid- to high-end gaming PC.
As for console controllers being simplistic input devices, I refer you to the about to be released XBox One "Pro" Controller.
The XBox trailer looked pretty hot. I don't think the PC players are going to be short changed.
.
So it sounds like a lot of FUD to me. Just enjoy the game.


High end? lmao
 
The PlayStation 4's GPU can perform 1.843 teraflops. That is twice the ED minimum spec NVIDIA GTX 260 (0.9 teraflops) --and we don't complain about Frontier catering to low-end PCs now, do we?-- or two-thirds a ED recommended spec NVIDIA GTX 770 (3.2 teraflops). I think it will hold its own against many PCs out there.

FUD, guys.
 
Last edited:
So a 2 years old console can hold its own against 7 years old pcs. Good for it.

ED was built with consoles in mind, no doubt about that. But that's not the question here. We all knewit was coming. Again, since it was your argument, let us see your take on a high-end gaming pc.

And just in case, I have no problem about ED coming to consoles. If I ever had, I would never had backed the game. I am extremely angry however, at their decision to give consoles some exclusivities, either time based or permanent. This, in fact, would be a sufficient reason for me to just leave the game. In fact, I'll do exactly that if it happens. I've been a very fervent supporter until now but today I feel I've been betrayed.
 
So a 2 years old console can hold its own against 7 years old pcs. Good for it.

ED was built with consoles in mind, no doubt about that. But that's not the question here. We all knewit was coming. Again, since it was your argument, let us see your take on a high-end gaming pc.

And just in case, I have no problem about ED coming to consoles. If I ever had, I would never had backed the game. I am extremely angry however, at their decision to give consoles some exclusivities, either time based or permanent. This, in fact, would be a sufficient reason for me to just leave the game. In fact, I'll do exactly that if it happens. I've been a very fervent supporter until now but today I feel I've been betrayed.

I'm just kind of happy that it doesn't take a £3000,-- SLI rig to play ED at reasonable frame rates. The more people can afford to join in the play, the better, right? And in order to make this game a commercially viable proposition in the long term, and attract more players, it has to branch out to Steam, to Apple Mac and to game consoles. All these choices come with commercial and technological compromises. Steam wants a percentage of the take for Steam keys, Xbox will want temporary exclusives, consoles and the Mac will be tied down to certain GPUs for longer.
.
Life's full of compromise like that. Don't care: we've got a game with graphics that we could only dream about as little as ten years ago, with intuitive controls and a wide player base. All good stuff. But to feel betrayed over a game lacks a certain perspective.
.
And BTW: the XBox trailer shows that they have polished the graphics a bit more, and I see subtle improvements in model design and lighting. So good things will keep coming our way.
 
Last edited:
Other people may do the whole "PC master race" thing. I don't. I just want fairness. I want everyone, all pilots, to enjoy all content together at the same time. I don't want a fragmented community.
Somehow I don't think we'll be seeing you saddling up your high horse the next time there's a pc/mac only beta, will we?

Everybody needs to just wind their necks in - I'll admit that whatever mistakes you made in life to lead you to the point where you get this upset about having to share your toys with console players must have been pretty tragic but it's time to get over it and move on.
 
And just in case, I have no problem about ED coming to consoles. If I ever had, I would never had backed the game. I am extremely angry however, at their decision to give consoles some exclusivities, either time based or permanent. This, in fact, would be a sufficient reason for me to just leave the game. In fact, I'll do exactly that if it happens. I've been a very fervent supporter until now but today I feel I've been betrayed.

Thats the problem with a game that is basically free 2 play after you've bought it. They don't need to care about your feeling in any way. They do what they want.

And that is my problem with current decision making. EVERY developer that is not working on features defined in kickstarter and the DDA-Archive will lead to a delay in the release for this features. So by developing a XBox version all pc players get shafted because the development of the game will take even longer. Especially gameplay wise this game is stucked since release. There may be a few nice presented menus with the complexity of a excel table in a content update called powerplay. There may be new ships and more balance and also much less bugs. I also like the wings update. But did anything else change? The things that actually consume your time? Shooting enemies? Exploration? The core gameplay of missions? The only real new gameplay i see since release are the drones which actually simplify the grind instead of making it more interesting. All other things are just big words(Powerplay) for very low development effort. For crunching some numbers, shown in a beautiful menu that adds nothing to the game we actually really play.
 
I'm just kind of happy that it doesn't take a £3000,-- SLI rig to play ED at reasonable frame rates. The more people can afford to join in the play, the better, right? And in order to make this game a commercially viable proposition in the long term, and attract more players, it has to branch out to Steam, to Apple Mac and to game consoles. All these choices come with commercial and technological compromises. Steam wants a percentage of the take for Steam keys, Xbox will want temporary exclusives, consoles and the Mac will be tied down to certain GPUs for longer.

Now you're being reasonable. PS4 equivalent to high-end gaming pc, weren't you the optimist. On a side note, you can build a rig for way much cheaper than, that that will still be far beyond the reach of PS4 hardware.

And, again, I completely get why we still have to share our toys with inferior machines. The thing has to be commercialy viable, indeed. Ok. That's not what I'm mad at, and never have been. I was fully aware the game was bound to be developed for consoles, and when I got in premium beta, I had full knowledge of this. Actually, I didn't pledge for SC despite it being marketed as a full pc game. I got ED because everything I saw, I liked. Including what looked to be their ethics, at the time.

Life's full of compromise like that. Don't care: we've got a game with graphics that we could only dream about as little as ten years ago, with intuitive controls and a wide player base. All good stuff. But to feel betrayed over a game lacks a certain perspective.

I'll tell you how I can feel betrayed by a game.

A game this scope, you're likely to spend quite a good deal of your time in. Hours. Days. At some point, by looking at its development news, by following its ever growing state, the design choices, you become to some extent a part of it as much as it becomes a part of you. You become supportive of the team involved in it, apreciating their decisions and enjoying their efforts, and so on. You don't use such games just like you read books, play more casual games or watch films.

I can't give a damn about xbox exclusivity, I don't want to hear about that, no matter the reason. There should not be such a thing, that's only paving the way to more of the same. And don't tell me they are forced to do this. In the end, the decision is their. Do you think CD Projekt decision to frontally oppose their publishers by getting rid of DRMs was a good decision, money wise? Well, look at how they're doing now, and how much respect they get. AND they are developing for consoles too.

And BTW: the XBox trailer shows that they have polished the graphics a bit more, and I see subtle improvements in model design and lighting. So good things will keep coming our way.

If you believe anything a supposed game footage teaser shows to market something, especially in the graphics department, you must be pretty new in gaming. That, or you're being the king of candids ;)
 
Last edited:
I don't get why so many PC players seem to think that gamers on consoles are a different species.

If FDev are making stuff for a game, not for a platform. Whether it works or not is the important factor.
Console players are a different kind of players. Lesser attention span, lesser interest in technology, more interest in instant gratification. No accident that Elite was marketed as dogfighting game to console players. I bet you can jump into anaconda in CQC after far less time, than in normal mode.
 
Console players are a different kind of players. Lesser attention span, lesser interest in technology, more interest in instant gratification.

You're talking to someone who plays consoles, or at least used to play them before this latest generation. I can tell you that really is complete crap. You might be correct in lesser interest in technology, but that's about all, and even that wouldn't be true for everyone. Lesser attention span? More interest in instant gratification? That's wrong on so many levels it isn't funny.

Here is a little tip for you, that might stand you in good stead in your life; try to see other human beings as individuals, don't divide them up into groups of "superior" and "inferior" within whatever topic you're discussing.

No accident that Elite was marketed as dogfighting game to console players. I bet you can jump into anaconda in CQC after far less time, than in normal mode.

I'll bet you can, but that's a mistake on the part of Frontier, and nothing to do with the whole "console vs PC" elitist lunacy. Last I checked you could get CoD on PCs as easily as you could on consoles. And while you can't get, for example, Galactic Civilizations 3 on console, you can't get Ico or The Last of Us on PC either.
 
Back
Top Bottom