Finally an answer. I hope they either set the limit to something big like 200+ or no limit at all for deep space instances. I would still feed bound by an artificial limit. 500 tons isn't going to really screw up anyone's instance in deep space.
I hear what you're saying Neil, and all I can say is to repeat that I found the base concept so unappealing that I didn't even bother trying it. So thanks for confirming my suspicions...
But was it wasted effort by FDev?
I suspect not, as I suspect (and I've absolutely zero evidence) that PP is at least in part a manifestation of their reworking of how missions are controlled. As such, PP is just one aspect of this stepping-stone, with more to come.
Well, that's what I choose to believe, or if you prefer, hope.
Overall, since v1.3 I have found that space now feels much more alive, in and of itself. I can't put my finger on 'why', but for me it does, and this is a good thing.
Is there room for improvement, of course, is ED 'fundamentally broken' (by v1.3, or at base) of course not. (appreciate that you weren't saying that...)
Happy daze![]()
I tried it with just using the commodities and at rank 1 you can only get 10 per half hour, so I decided to pay to fill up my Type 9 and ended up spending over 5million credits to get ~500 merits. What do I get in return at the end of the week? 50k... Even at rank 5 you are still spending 25million each week to stay at rank 5 which will get you a net profit of 25million at the end. It's just a very strange additon to the game when you think about it, unless you find a reason to care about a power of course.
^^^^^All of this^^^^^On a system by system basis I really don't care which colour blob (Power) it belongs too. And there lies the fundamental problem I guess for me.
Add to that the lack luster game play - just the same grind mechanics repackaged up with a progress bar - with the fact really (for most people) unless they grind their little hearts out, it will also lose them CR, I just see nothing to really inspire me about Power Play.
My only hope is in the coming months we'll actually see intelligent missions with more depth/variety that pit Powers against each other based on skill rather than who mindlessly grind the most. I'm beginning to fear FD are in love with grind though![]()
We did it guys... FD heard us!
Thank you all for who stuck with me since the first thread and those that joined me in this thread, I can finally stop being sober and go fill my stomach with rum!
*Random colleague tells me I have to update the Archon Delaine Power Play Discussion Thread*
#$^@$%@#%@$#@
;-;
But on a serious note, thank you all for contributing and helping us to make this happen. Regardless of the incoming fix's competence, we have FD's attention on the issue now.
I
- Aisling dominates Preparation so hard it's not even funny. I've checked her top systems and she faces absolutely 0 competition there as well. I'm not sure what to read out of those values, other than Arissa and Aisling seem to have either *lots* of supporters or supporters with very, very deep pockets.
Guilty as charged.There is very little Undermining done in Imperial systems, with the exception of Patreus space.
Grinders transporting stuff to closest system. Even if its unprofitable for power, they don't care! They just want these SHIELDS!
There is very little Undermining done in Imperial systems, with the exception of Patreus space.
Yeah I expect to see a massive negative shift in Aisling's support after Week 4 or 5 when players have their prismatic shields and then defect.
But not me my Space Khaleesi. My pulse lasers and multicannons are yours!