This is a counter-argument how exactly?
It's not a counter argument because "fly something you can afford" as a reply to "the repair prices are bugged" isn't an arguement. It's a stupid statement.
This is a counter-argument how exactly?
This is a counter-argument how exactly?
It's not a counter argument because "fly something you can afford" as a reply to "the repair prices are bugged" isn't an arguement. It's a stupid statement.
At the very least it is a strawmen. The bug massively changes the meaning of "can afford". Of course everyone tries to only fly what they can afford. The expection of most of us is that we should be able to afford to fly the ships we have earned, without min-maxing our credits/hour ratios or split our time between trading to gain money and combat that burns the money.
Because when people are complaining about ship repair cost which are clearly not intended and the dev's have said it's a bug, you are trying to tell people not to fly the ships, as if the bug is the fault of those who are impacted by it.
Basically I’m trying to simply explain to you, you response is ridiculous and antagonizing.
This is a hard one to balance, the ''Integrity'' cost hikes hit the Explorers out there, and the ''Repair'' costs hit the combat pilots and big ship pilots, when I looked at 147 thousand to repair 1% of my Anaconda a week or so ago I thought that was a little expensive but not stopping me use it, it has been halved since and the repair costs then were positively cheap, now the repair costs are much higher now and that angers another side of the player-base.
I run an Anaconda most of the time and I do fight in it too, but I would hate having to think about just having the money to repair it if I got interdicted while not looking for trouble, that's a bummer, most big ships take the average player a long time to earn, to run them they should be expensive yes, but it is a fine balance and with this matter of repair costs verses maintenance costs the matter is going to run for some time it seems folks......you cannot please everyone at the same time.
No. People are parking their ships because they don't want to be paying - to me at least - perfectly adequate and reasonable repair costs. That is what's going on here. Continue.
No. People are parking their ships because they don't want to be paying - to me at least - perfectly adequate and reasonable repair costs. That is what's going on here. Continue.
Did you see the picture he posted ?
The numbers simply dont add up and make no sense.
BROKEN. NEEDS FIXING.
A parked up Python - I aint taking it anywhere now.
To be honest, will all the mess ups since 1.3 landed and the wasted time in CZs (all those kills at mostly harmless and no apology/lets see what we can do to about readjustment) with no combat XP improvement, I've finding it very easy to go and do other things.
Mind you, this is just opinion, and i agree that they're currently making a mess of the tweaking, but for a Python, i find the costs you posted quite reasonable.
Of course, it still has to "add up" and make sense.
Wonder what happen to the word having fun and it a game being worried that denting up your ship is going to cost so much were the fun in that, going out trying to kill 3 in a group and not worrying if shields drop and you get hit you were having fun trying to do that now if you did that you go bankrupt so I think something got lost here were the fun. What happen to being able to make credit and moving forward in the game yes there should be some cost but not so much that it not fun anymore there no prize and or anything at the end you’re here just to have fun and when people are not having fun then they will not be playing. I do not have millions of credits to spend on fixing my ship so it get park and we do other thing and not play.
Duuuuuude it took a while to read through that. Also as DidierDrbois(hope i got that right) said don't buy a new ship untill you have a big margin to cover for it's loss/it's repairsWonder what happen to the word having fun and it a game being worried that denting up your ship is going to cost so much were the fun in that, going out trying to kill 3 in a group and not worrying if shields drop and you get hit you were having fun trying to do that now if you did that you go bankrupt so I think something got lost here were the fun. What happen to being able to make credit and moving forward in the game yes there should be some cost but not so much that it not fun anymore there no prize and or anything at the end you’re here just to have fun and when people are not having fun then they will not be playing. I do not have millions of credits to spend on fixing my ship so it get park and we do other thing and not play.
Duuuuuude it took a while to read through that. Also as DidierDrbois(hope i got that right) said don't buy a new ship untill you have a big margin to cover for it's loss/it's repairs
For the last time, this. The costs are perfectly reasonable. The calculation is busted which is what the devs' response reads.
_
In fact, the costs are more than just reasonable. Last year I paid 10% of my car's purchase price for repairs which is, I find, not rare with BMWs. I can already see the whiners if they were asked to pay 18 million for a beaten up combat Python![]()
The problem atm is that repair cost is higher than your income via combat. I can't understand how people don't see a problem here -.-'