FD please fix RES site (its almost an exploit)

Hunt pirates in that RES and you'll eventually become hostile with the local factions and that will give you what you're looking for.

RES sites have been "fixed" enough, they need to pick on someone else for a while. :D

Yes that's true, but then you just change to another system and then (back at square one)

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There is nothing to fix. Scanning isn't illegal (for players or npc).

It's a Resource Extraction Site not a combat zone. Why should all ships be hostile? That makes no sense at all. Where does the idea that there is an exploit here come from??

Most of the time if an npc scans you they are wanted. KWS scan them and then kill them or if you want them to shoot first carry one ton of gold.

There nothing to Fix? you must be joking its all way to easy.
 
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Meh. I say don't fix anything until they nerf traders.

? I'm not trying to "protect" traders or anything but damn dude... As it stands, RES is the fastest way to make money, add in bonuses and you can make 10m+ an hr... The most I've ever been able to make trading is roughly 9m/hr with a type-9 and that was when certain commodities were selling at astronomical profits a couple weekends back. For the most part a 3,000 credit/ton 2-3 jump loops makes like 6m-7m and hr in a type 9, well below the 10-14m and hr I've seen people pulling off in RES the last week.
 
I don't know if you've not been to an RES recently or not bothered to read the thread but the payout is closer to 5x what you make it out to be.

Really? I think you're talking about the absolute maximum that anyone is ever likely to see. I played for somewhere between 60 and 90 minutes this morning and made just over 3 million with the 20% bonus that comes from being in an ALD exploited system. That involved killing clippers and pythons and dropships as quickly as they spawned, which was reasonably frequently. So no, in fact what's happening is that you're being deliberately hyperbolic to support an argument which doesn't make sense. I have seen 6 million in an hour once, and that required an almost continuous stream of pythons, clippers, drop ships, annacondas - pre 1.3. 10 million? Highly sceptical.
 
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Really? I think you're talking about the absolute maximum that anyone is ever likely to see. I played for somewhere between 60 and 90 minutes this morning and made just over 3 million with the 20% bonus that comes from being in an ALD exploited system. That involved killing clippers and pythons and dropships as quickly as they spawned, which was reasonably frequently. So no, in fact what's happening is that you're being deliberately hyperbolic to support an argument which doesn't make sense. I have seen 6 million in an hour once, and that required an almost continuous stream of pythons, clippers, drop ships, annacondas - pre 1.3. 10 million? Highly sceptical.
Well, then go ahead and call me and this guy and all the other folks posting these figures a liar. Sorry, but you're a minority. This is the truth.
 
OP this is the way the pirate mechanics work, no cargo they ain't interested. As mentioned the pirate faction will become hostile in time and attack you on sight.

If the pirates could recognise you as a bounty hunter and then decided to attack or run would be nice
 
Well, then go ahead and call me and this guy and all the other folks posting these figures a liar. Sorry, but you're a minority. This is the truth.

I'm not saying anyone is lying but I don't think anyone is getting 10 mil an hour in a RES. As far as that screenshot, there's nothing showing how long it actually took to get to 24 mil.
 
Well, then go ahead and call me and this guy and all the other folks posting these figures a liar. Sorry, but you're a minority. This is the truth.

So, let me get this straight. You're saying the AVERAGE income for people bounty hunting in a RES site - assuming one has a decent combat ship, like a vulture or up - is 10 million an hour? For real?

I'm not calling you a liar. You just aren't differentiating between what CAN happen, and what happens on a regular basis, day in, day out. Unless you've done some sort of survey to show most people are making 10 M an hour in RES? I've tried countless systems, and I've rerolled RES sites countless times. I've had streams of big ships and killed them as fast as they've spawned. I've been in sites where the gap between spawns is tiny - like 10s of seconds - where the ONLY ships to spawn have been big. So, I have experienced the jackpot spawns, and I'm fairly certain they won't net you 10 M an hour.

EDIT: and like the guy above me said, that screenshot tells us precisely NOTHING about how long that took. So, what exactly do you think it proves? You could make 200k an hour for long enough ad eventually hit 24 M.
 
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Just to clarify, you'd have to earn 175k per minute in a RES to make 10.5mill per hour. That's impossible as far as my experience goes
 
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EDIT: and like the guy above me said, that screenshot tells us precisely NOTHING about how long that took. So, what exactly do you think it proves? You could make 200k an hour for long enough ad eventually hit 24 M.

I'm going to restate this, because I don't want people pointing to my original screenshot as evidence of anything other than that which it was intended for. It was posted in response to a claim that TZ Arietis was not providing decent income from bounty hunting. That is all that was intended to be taken from it. I said that it took a bit over two hours. Could have been three, I wasn't watching the clock.

A few subsequent posts after the one where I posted that screenshot, I mentioned that I'd made about 6mcr not including bonuses in roughly an hour. At the end of the second hour (from the first scanned enemy to jumping out of the instance, I timed myself at one hour and 59 minutes), this is what I turned in:
fIsYSVe.jpg

Things to note in my incredibly unscientific study:
I reset three times before this instance. The two prior were small ship instances. I don't think there is a substantial difference in earnings between small and large ship instances, but I prefer the challenge of the larger ships.
I am ranked Dangerous.
I am in a fairly well equipped Anaconda. Most of my heavy lifting is done with a pair of large beam turrets, along with a large pulse turret and a pair of small ones. I did have a pair of medium multicannon and a huge turreted cannon, but they went dry fairly quickly. I have A7 shields, seven A rated shield boosters and lots of cells.
The lowest rank ship spotted was Master, and there were very few of these. The vast majority were Dangerous or Deadly. No Elite level pirate ships sighted. Four system authority Anacondas were present for most of the two hours.

Just to clarify, you'd have to earn 175k per minute in a RES to make 10.5mill per hour. That's impossible as far as my experience goes
I'm not prepared to say it is impossible. The right combination of spawns, a bit of luck and a really good bonus, it might just be possible.

I suspect that there is a mechanic that scales NPC skill (and therefore bounty payout) to the player. I think it would be helpful for people to qualify their experiences in RES with their own combat ranking. We might be able to establish a pattern.
 
I'm not prepared to say it is impossible. The right combination of spawns, a bit of luck and a really good bonus, it might just be possible.

I suspect that there is a mechanic that scales NPC skill (and therefore bounty payout) to the player. I think it would be helpful for people to qualify their experiences in RES with their own combat ranking. We might be able to establish a pattern.

Only meant it was impossible based on my experience. Very good idea to see if we can find a pattern for the RES based on combat rank and maybe ship class too. This would be worth setting up in a seperate post.
 
They do feel exploited, cheated, treated unfair are envious and jealous, when there are other ways than their own leading to more money in shorter time. A trader who thinks its boring to trade, but doesn't want to fight, a fighter that feels, trading brings more profit (but doesn't do it, because its not his style or thinks its too boring), and so on.

No one tells the trader not to fight or the fighter not to trade. By now we know, its just less fun each time, the professions get balanced.
 
Honestly, if you want people firing at you from the get-go, just stay long enough for the pirate faction to be hostile to you in terms of rep. Instant hostile mobs!

I've yet find any RES that pays out so much money (my last try had big ships but only landed $1.5m/h). I suppose a KWS would be handy.

edit: And yes, the AI can be decently difficult if you make wrong decisions on how to choose your fights.
 
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There is nothing to fix. Scanning isn't illegal (for players or npc).

It's a Resource Extraction Site not a combat zone. Why should all ships be hostile? That makes no sense at all. Where does the idea that there is an exploit here come from??

I wouldn't go that far, but a little more intelligence in their reaction to different pilots they encounter would be nice. It really is a no brainer that if you are a pirate in an RES area, and you encounter an unaffiliated Vulture/Viper/Eagle or other combat vessel they're definitely not a miner or trader. And yet I am often approached by pirate NPCs who scan me than say that golden phrase 'How do you fools make a living?'. Seriously? The guns, the combat ship and the loadout don't give it away? It wouldn't hurt for a few more conditions to be in there allowing them to assess the threat of a pilot and act accordingly. If they're one on one they might start to move away, but if they're in a wing maybe they'd feel more confident and attack.

At the very least they should look upon pilots of this ilk as competition for resources and try to harrass them so they move on.
 
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I wouldn't go that far, but a little more intelligence in their reaction to different pilots they encounter would be nice. It really is a no brainer that if you are a pirate in an RES area, and you encounter an unaffiliated Vulture/Viper/Eagle or other combat vessel they're definitely not a miner or trader. And yet I am often approached by pirate NPCs who scan me than say that golden phrase 'How do you fools make a living?'. Seriously? The guns, the combat ship and the loadout don't give it away? It wouldn't hurt for a few more conditions to be in there allowing them to assess the threat of a pilot and act accordingly. If they're one on one they might start to move away, but if they're in a wing maybe they'd feel more confident and attack.

At the very least they should look upon pilots of this ilk as competition for resources and try to harrass them so they move on.


defiantly agree! you're one of 2 pilots in a RES zone (mining or a hunter) and the NPC's should act accordingly
 
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So, let me get this straight. You're saying the AVERAGE income for people bounty hunting in a RES site - assuming one has a decent combat ship, like a vulture or up - is 10 million an hour? For real?

I'm not calling you a liar. You just aren't differentiating between what CAN happen, and what happens on a regular basis, day in, day out. Unless you've done some sort of survey to show most people are making 10 M an hour in RES? I've tried countless systems, and I've rerolled RES sites countless times. I've had streams of big ships and killed them as fast as they've spawned. I've been in sites where the gap between spawns is tiny - like 10s of seconds - where the ONLY ships to spawn have been big. So, I have experienced the jackpot spawns, and I'm fairly certain they won't net you 10 M an hour.

EDIT: and like the guy above me said, that screenshot tells us precisely NOTHING about how long that took. So, what exactly do you think it proves? You could make 200k an hour for long enough ad eventually hit 24 M.


Few things bro. Learn mathematic.
With Arssia's status 20%, 30%, 50% and 100% bonus on bounty reclaim it's possible.
Now do some mathematical work on simple earning, example: 1.500.000 credit

Now, take calculator and calculate. Not possible?

Also, Python and Anaconda kill Wanted NPC's very fast.
With Vulture is different thing, slower but you can make over 6 milion per 3 hour.
 
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