Congrats for a good fight; also big balls and skill for using rails on courier.
Its my newest toy
Congrats for a good fight; also big balls and skill for using rails on courier.
not sure whether it was mentioned in here: but i think the possibility for players to set a bounty on somebodies head could help much more (read it in another thread and loved it).
you get destroy, you get back to station, you are asked: do you want to set a personal bounty on your shooters head, how much, for how many weeks (4 max?) - and if nobody reclaims that bounty in time you get 95% or so back.
in that way everybody get what he wants. bountyhunters get very high bointies, traders chances of revenge...
beside that: if i do trading in an anarchic system i want that feeling i can be blown up any time.
Self-employed with a giant bank note. They aren't rich, either! Most scrape by, making ends meet. Get realistic here.
In Elite, right now, any trader can be a billionaire! In real life... less than .000001% will ever make it big. He wants realism! Let's get realistic! Time to hit the spaceways and grind that chin! At 100 cr an hour, you might get there... someday.
except we are already given the leg up right from day 1 with our sidewinder and our entry into the pilots federation!
they say money makes money, and it is true. give me a million quid in real life and I truly believe i would make a damn good fist of it. in elite we are ALL given that amazing headstart that most epople can only dream of.
not sure whether it was mentioned in here: but i think the possibility for players to set a bounty on somebodies head could help much more (read it in another thread and loved it).
you get destroy, you get back to station, you are asked: do you want to set a personal bounty on your shooters head, how much, for how many weeks (4 max?) - and if nobody reclaims that bounty in time you get 95% or so back.
in that way everybody get what he wants. bountyhunters get very high bointies, traders chances of revenge...
beside that: if i do trading in an anarchic system i want that feeling i can be blown up any time.
Self-employed with a giant bank note. They aren't rich, either! Most scrape by, making ends meet. Get realistic here.
In Elite, right now, any trader can be a billionaire! In real life... less than .000001% will ever make it big. He wants realism! Let's get realistic! Time to hit the spaceways and grind that chin! At 100 cr an hour, you might get there... someday.
That's not a solution to a problem, that is giving up on a solution.
I have no problem getting interdicted by a pirate wanting some of my cargo as loot. The problem I do have is that IF that pirate is irritated because I did not cut my engines immediately on interdiction and my cargo is not to his liking he blows me up.
He blows me up after I have given up, powered down my engines in orde to give the pirate what he wants - some of my cargo.
Let's say he now blows me up and I get a 200K rebuy cost and he gets 6000c fine.
THAT's the problem right there.
The action the pirate takes have no real consequence to his gameplay. The pirate could have frowned at the paltry value of my cargo and flown away but choose to blow me up for no realistic reason.
There is only one conseqence. Tears. And they ARE delicious. Murder on, brother Kaz. Murder on.
The unfortunate thing is it cant be fixed. The PvP game as designed is a travesty, a griefers paradise. What we get are players like this guy..
Well done FD, well done.
Question : Murder in Space - how can it be punished?
Answer : Naughty step
So basically the effect of this will remove power play from the game
If you're the solution, it's obviously a pretty stupid problem!No, you see, I'm not the problem. I'm the solution! When the fires have sputtered all that will remain are the strong, the able, the fighters and doers. The weak and scared will flee to solo and open will be a fun paradise filled with folks who would rather have exciting challenge than show off their big shiny ships.
If you're the solution, it's obviously a pretty stupid problem!
And in that world, where all the traders have joined private groups, or gone to solo, who will you get your enjoyment from then?
The pirates will not like only being able to pirate NPCs, so will pack up and go home.
The bounty hunters will have no players to hunt, and being bored will follow suit.
Leaving you and your mates all alone in a godless universe playing some other game - because FD will have closed the doors on E: D as there will not be a large enough playerbase to keep it running!
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FD need a constant input of new players, and a constant stream of income from them, and the income generated from paid expansions and merchandise from their store to keep developing the game. How much of that do you imagine they will get if word gets out that E: D is a game where you get punished for being killed, rather than for being the killer?
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Add up the number of people on this forum with your attitude of "Mudering other players for lulz, 'cus is a 'valid playstyle' ", multiply it by the number of friends you have [as an average] and then divide the development costs of the entire game by that number. Can you afford (in real-life currency) to pay that to FD on a yearly basis? If so, fine, carry on keeping this game alive for the rest of us, we'll have to put up with you. If not, and I suspect not, then expect change.
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People keep whining on that Trading makes obscene ammounts of money. Well, that's because it feeds into all the other aspects of the game.
No rich player traders, nothing for player pirates to go after, no player pirates.
No player pirates, no fun for player bounty hunters, no player bounty hunters.
Even player explorers have probably traded for a while until they get enough of a bank balance to get the equipment they want to outfit their exploration vessel. I know I have.
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At this point, I seriously wish that FD would do something about players like you. They should have a voluntary 'shadowban' category so all of you trigger happy clowns could rule the roost in your own version of the galaxy where everyone in it is just out to kill everyone else playing. I bet they wouldn't have to keep those special servers running for long. 6 months, tops, then you'd all be bored of it and move on to spoiling whatever game next caught your fancy for whomever was playing that.
Bolded one seems like a ponzi scheme for me. I will be really happy if FD will implement a monthly fee or periodic paid updates, people have to be paid for their work.
When the fires have sputtered all that will remain are the strong, the able, the fighters and doers.
I'm sorry? Folks didn't know what they were getting into when they bought the game? You didn't know what you were getting into when you clicked "Open Play?" You can't figure out how to use the "Solo Play" button? You didn't know there are griefers in multiplayer games?
Go back to your social justice warrior safe places, instead of trying to ruin everything for everyone else - because *you* are the real griefer in gaming.