Patch Notes Update Server Update Incoming - 19.06.2015

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Animator-Jonny

Frontier Animator
Frontier
Thanks Michael.

Any chance of an update on the fixes mining needs?

I don't know about anybody else, but my top four are:

(1) fixes to the refinery, it has gone from bad (beta-1.1) to worse (1.2) to horrible. In the 'good old days' when there was a refinery communication error the bins would simply need allocating manually. In 1.2 sometimes when there was a refinery communication error whatever you manually allocated would disappear in a puff of logic. Now in 1.3.5 whatever you manually allocate will disappear in a puff of logic - and even when you don't have a refinery communication error the bins frequently just disappear their contents.

Here's an example of how bad that is: I recently found an asteroid in a high intensity pristine metallic resource site with 48-60+% osmium (only - no other materials were in the 'roid). My expected return from that is around eight tons of osmium. Instead, I only got three, because say there is 95% in the bin, and a fragment worth 55% gets collected. You get one ton of osmium (yay!) and 50% of a ton sitting in the hopper ... and when you allocate it to the bin *poof* it disappears (not yay! the opposite of yay!)

(2) prospector drones replace the most recent instead of the oldest when you put a new one out, which basically means there's no point in having a prospector module of size greater than 1

(3) fragments are still spawning inside the asteroid, which will kill all your collectors (NB: I'm pretty sure I never saw this before 1.3 came along, or if so it was exceedingly rare, now I'm encountering this a couple of times every mining session)

(4) at some point in recent memory the collectors wouldn't pick up cargo you jettisoned (I think that was the version where there was only one kind of jettison instead of two (jettison/abandon). That was great. Can we have that back please?


Hey Rich,

First off thank you for reporting as it really is appreciated. Make sure to post any bugs you find on the Bug Reporting forum section (Link Here) as we check these daily. Note - if you come across issues which you believe are hard to reproduce, if you have video footage of this happening (or anything on those lines) be sure to send it to us as this will aid our investigation. :)
 
Hey Rich,

First off thank you for reporting as it really is appreciated. Make sure to post any bugs you find on the Bug Reporting forum section (Link Here) as we check these daily. Note - if you come across issues which you believe are hard to reproduce, if you have video footage of this happening (or anything on those lines) be sure to send it to us as this will aid our investigation. :)

Hey Jonny,
Is there any chance you guys might consider adjusting the spawn rates at RES's?
 
Is it me or you people made mining a little more dangerous? (no pun intended).

I saw one NPC (dont remember the name) that followed me 3 times (2 interdictions) and keep attacking me even when I was inside at a Space Station. That part bugged my Auto docking system as it cancels when you are under attack and when I was inside the space station it resumes auto dock and almost crash inside the Space station. I was stuck inside a wall. Have to exit the game.
 
Hey Phosfurious,

You can find it here: C:\Users\username\AppData\Local\Frontier_Developments\Products\FORC-FDEV-D-XXXX

Note - you can see useful things like this on our bug reporting guidelines (Link Here)

Thanks for that link, but I meant the override for these default files you linked to. For example, GraphicsConfigurationOverride.xml is in the C:\Users\username\\AppData\Local\Frontier_Developments\Products\FORC-FDEV-D-XXXX folder. It exists already and you can edit it to preserve things like custom gui colors between updates.

I also only found out very recently in this thread that AppConfigLocal.xml is supposed to be in the C:\Program Files (x86)\Frontier\EDLaunch\Products\FORC-FDEV-D-XXXX folder. It isn't there or anywhere else until you manually create it. It lets you keep the netlog set to "verbose" and lets you retain the mirrored second window for rift players.

Are there any others like these two (not the basic ones)?
 
Noticing two things:
1) a 400 cr bounty for shield-touching while speeding is lasting a full 7 days. It's the only bounty/fine I have on me.
2) my ship's integrity doesn't decay anymore.
That is not what I think was intended.
 
So we should get patch notes in about an hour :p

I look forward to the exorbitant repair costs returning.
 
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There's an update incoming just right now (in ~15 minutes) Metalstardust, don't worry.

However, the will slow down as time goes on and we start to close in on 1.4...just like they always have done all through development...and just like before people will complain about the lack of updates and that FD has abandoned the game. :D
 
However, the will slow down as time goes on and we start to close in on 1.4...just like they always have done all through development...and just like before people will complain about the lack of updates and that FD has abandoned the game. :D

It's funny, people will complain about too many updates and then not enough...
 
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