Patch Notes Update Powerplay Update 1.3.06 - incoming

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The popular SideWinder now has a reduced tech level required to produce it, so fewer shipyards should be left empty across the galaxy
I can see a galaxy in 50 years full of Sideys ;)

As for scoring the last hit kill on yourself reminds me of Frontier and FFE when using a Panther Clipper and firing with turret view, not good to go from one turret to the other whilst firing a 100Mw beam laser. Lost many a clipper with things like that ;)
 
Thanks for the update. Any chance of getting it re-written in plain clear English?
Nooooooooo. Whilst some bits are a bit too terse, if you have it re-written in "plain clear English" the process is bound to lose some of the vital details.

Now a plain, clear English version in addition? Sure.
 
Could you please provide the bugs, just to make sure they are on our radar. :) Also make sure to post any bugs/issues you find on our Bug Reporting Section please. :)

I'd like to jump in here seeing as almost all of the bug reports I have posted have been ignored.

1. Influence levels not updating, in one system these have not changed since June 10th and now another system is showing the same issue. https://forums.frontier.co.uk/showthread.php?t=157237

2. Only donation missions available in some systems all other mission types require Elite or Founder https://forums.frontier.co.uk/showthread.php?t=154442 & https://forums.frontier.co.uk/showthread.php?t=149192

3. Invisible pending status in the systems state panel
 
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- OSX: Fix for pitch/yaw 'jolt' when using mouse input and launching, or returning to flight from another game state
Excellent news, this is really appreciated by me, and all other Mac users, I'm sure.

But... why did this never show up on the "Known Issues" list? It was reported several times by me and others, and was acknowledged by QA staff. Bugs like this one and the galaxy map search bug are getting reported over and over (unnecessarily!) because of the useless nature of the Known Issues list. How can you fix a bug without it ever being a "known issue"...?
 
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Hi Athan
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PLEASE explain... I'm confused by your claim. Surely in the current Preparation/Expansion, once the trigger level has been achieved both by the Preparing Power AND Opposing Powers then all additional effort is irrelevant, same for Expansion.
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This is my understanding, whereas you say that the Power with the Highest effort BEYOND 100% is the winner! Surely that is not so.........?
It's in the Power Play manual
The Power Play Manual said:
MULTIPLE PREPARATION
More than one power can prepare a system at the same time.
Preparation can occur for multiple powers in systems that would be within each other’s potential 15 light year exploitation radius.
In both cases, at the end of the cycle the power which can afford the expansion and has completed the most preparation gets to progress to the expansion attempt whilst all other preparation fails and the command capital invested is lost.
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Expansion can be directly opposed by supporters of foreign powers when they complete opposition tasks in the system. Completing these tasks increases an opposition value.
For expansion to be successful, the expansion value must be greater than both the success trigger and the opposition value.
 

Animator-Jonny

Frontier Animator
Frontier
I'd like to jump in here seeing as almost all of the bug reports I have posted have been ignored.

1. Influence levels not updating, in one system these have not changed since June 10th and now another system is showing the same issue. https://forums.frontier.co.uk/showthread.php?t=157237

2. Only donation missions available in some systems all other mission types require Elite or Founder https://forums.frontier.co.uk/showthread.php?t=154442

3. Invisible pending status in the systems state panel

Hey TomoRosso, just checked and we are aware of all of these issues. :)
 
Great ! But a lot of fictive issue fixed here for me, what about broken R.E.S bounty system or all A.I rank stuck to Novice in conflict zone ? That's good point too.
 
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