I have a lot of faith in the Frontier development team BUT it is getting hard to see where they are going with things lately. I'm enjoying PP and the increased interaction between players that it has brought BUT it almost seems like FD want to stifle this rather than encourage it. The balancing atm just seems to push players towards trading, farming and solo as it's almost impossible to succeed or compete in any other way.
If we want our chosen power to flourish or even survive do we really have to spend the majority of every cycle:
- Sitting docked waiting for another assignment to truck in a desperate attempt to fortify impossibly high triggers
- Trading or smuggling so we can afford to fast track and avoid the above
- Watching helplessly as traders/farmers/5th columns push useless preparation targets out of mischief or ignorance
- Attempting to expand so we don't die, knowing that each expansion just makes our situation worse
Ok, PP was inevitably going to involve some grind and to some extent be a numbers game but the balancing seems to be pushing it further in this direction.
FD are clearly not idiots so I have to assume that this direction is intentional, I just don't understand why.
My fear is that more and more players will see PP as a set of tasks that get ever more impossible and just stop bothering to engage with it.
If we want our chosen power to flourish or even survive do we really have to spend the majority of every cycle:
- Sitting docked waiting for another assignment to truck in a desperate attempt to fortify impossibly high triggers
- Trading or smuggling so we can afford to fast track and avoid the above
- Watching helplessly as traders/farmers/5th columns push useless preparation targets out of mischief or ignorance
- Attempting to expand so we don't die, knowing that each expansion just makes our situation worse
Ok, PP was inevitably going to involve some grind and to some extent be a numbers game but the balancing seems to be pushing it further in this direction.
FD are clearly not idiots so I have to assume that this direction is intentional, I just don't understand why.
My fear is that more and more players will see PP as a set of tasks that get ever more impossible and just stop bothering to engage with it.