Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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Robert Maynard

Volunteer Moderator
It really is just THAT simple. A single mode would increase my chance to meet someone. Especially when the poll displays that i am loosing 68% of the playerbase.

If only it were actually that simple. Players who want all other players in their chosen mode would seem to be in the minority, so I doubt that Frontier would consider changing the game to suit the play-style of a minority of players.
 
A single mode would increase my chance to meet someone.

You keep stating it with no arguments to back it up. If 68% of the playerbase don't want to play Open exclusively now, then why do you think they suddenly would? 68% of players don't play Open or play several modes at different times, why would they suddenly change their mind and not want to play anything but Open?

Why?
 
Yes!
I sold my car and grew wings.
I now fly everywhere!!!

Thanks Red Bull - YOU GAVE ME ACTUAL WINGS !!!!!!!!!!

;)

indeed. Imagine my dissapointment when I went to test drive a C4.

The guy looked at me funny when i asked where the transform button was. They must have only made a very limited number for the adverts!

It really is just THAT simple. A single mode would increase my chance to meet someone. Especially when the poll displays that i am loosing 68% of the playerbase.

so my question to you is, what does forcing the solo player into the open mode offer the solo player? and given the game was advertised as using next to no data, so much so you can play it on a 3G connection on the train.... how does that fit into being forced into open?

Combat logging is a big enough problem as it is. As it stands right now I sympathise with open players who have to put up with CLing... however FORCE players who paid for a single player game into open and watch the numbers CLing soar... and I would not blame them then 1 bit!

PS the MP WORKS. I see loads of people in and around Founders, Sol, Leesti (and pretty much all the rare trade runs)
 
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At this time I am playing solo, but I frequent open as well. Sometimes I need space from the ats who only target players. And I understand the arguments for playing in open, such as, other players being a greater challenge than npcs. However, that is also a disingenuous argument.

Frequently I've seen in playing open, and in forum posts, is players boasting about and only going after low end new players, or easy targets. That's not a challenge. In CZs I've seen player pythons, fdl's, and condas go after singular eagles and Sidewinders only bc they were cmdrs, when not far away there are competing npc condas and pythons with far higher credit and rank scores.

An interesting experiment, and I'm not recommending the game change to this, would be to see what would happen if you had no way of knowing if that target is a cmdr or not, and how likely griefing would occur.

The only real argument I have seen by those that believe it should only be open is for the opportunity to blow up other players for no other reason to grief them. Also to meet them....some are friendly. Not everyone is an at.

This is a valid reason. But there could have been rules created to take care of new people, or easy targets. Maybe it would have been enough that the matchmaking compares your "powerlevel" with the "powerlevel" of others and thus you would get a different instance. An instance that matches between the players equally. If you wing up with others then an average and higher "powerlevel" is generated.
 
A single mode would still mean you would still only see those willing and able to play with you. Disgruntled Solo players forced into an Open Only situation would simply find all manner of interesting and creative ways to make sure they don't play with anyone but those they choose to. In order to prevent that kind of behaviour, FD have been sensible enough to offer players the option of how they play.

Just because you want to shoot everyone else doesn't mean that everyone else has to play with you. You only get to play with those who made the choice to potentially shoot back.
 
You still underlay the same rules and opportunities you have now? Still you would take influence on other soloists and group players? Don't tell me that suddenly this is unacceptable!

You said that your separate universe would use the current servers, where does our data go?
 
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Robert Maynard

Volunteer Moderator
This is a valid reason. But there could have been rules created to take care of new people, or easy targets. Maybe it would have been enough that the matchmaking compares your "powerlevel" with the "powerlevel" of others and thus you would get a different instance. An instance that matches between the players equally. If you wing up with others then an average and higher "powerlevel" is generated.

There could have been rules such as those - just as there could be rules that take into account the each player's PC/NPC kill ratio or a players survival / destruction ratio when matchmaking - there aren't though - it's not that kind of game.
 
Chances to meet other players would only marginally higher. Everyone who wants just a good singleplayer experience, and has no intention to meet other players, would try to spread out from the more densily populated areas.



It is not a "multiplayer game" in the sense that you may see it. It is a game like Diablo 3, with a singleplayer and multiplayer mode with a fluid transition between the two. It is therefore neither a singleplayer game with a multiplayer mode, nor a multiplayer game with a singleplayer mode. It is a game where both modes are equally viable and supported.
I am playing Diablo 3 pretty active by myself. How do i take influence on others while playing alone or in a party? Does T6 suddenly become harder for you? Do you get less drops? Do you have to live with a change made by others in an for you untouchable game mode?
 
I am playing Diablo 3 pretty active by myself. How do i take influence on others while playing alone or in a party? Does T6 suddenly become harder for you? Do you get less drops? Do you have to live with a change made by others in an for you untouchable game mode?

Allow me to repeat myself.

The only way Solo can affect Open is through indirect influence. Open affects Solo in EXACTLY the same way.

Open works for a faction, the faction influence goes up for Solo players. Solo Undermines a system, Open fortifies a system. The Open action cancels the Solo action. Open saturates a market, Solo market is ruined.

No, Open players can't shoot Solo players, but Solo players can't shoot open players either. There is no difference in how players influence each other in either mode.

Yes, our "untouchable" game mode is actually changed by you. But you didn't care for that remember, you don't like that core feature of the game that you bought.
 
You keep stating it with no arguments to back it up. If 68% of the playerbase don't want to play Open exclusively now, then why do you think they suddenly would? 68% of players don't play Open or play several modes at different times, why would they suddenly change their mind and not want to play anything but Open?

Why?

Still this doesn't change the fact that if we'd had just a single mode my chances would be higher to meet more people. Regardless when they are online or if they want to be online. Pretending there would be just this single mode the galaxy would be more crowded. There is no way to avoid that. Located in Sol and no one around? Though i don't know how many, i am sure that in the very same moment i am in an empty Sol, or whatever system without someone else, i wouldn't be if there was just open.
 
Still this doesn't change the fact that if we'd had just a single mode my chances would be higher to meet more people. Regardless when they are online or if they want to be online. Pretending there would be just this single mode the galaxy would be more crowded. There is no way to avoid that. Located in Sol and no one around? Though i don't know how many, i am sure that in the very same moment i am in an empty Sol, or whatever system without someone else, i wouldn't be if there was just open.

Still no why I see.
 
Just because you want to shoot everyone else doesn't mean that everyone else has to play with you.
Stop with this nonsense. I made often enough clear what my intentions to my demand are and this is not restricted to just shooting others.

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You said that your separate universe would use the current servers, where does our data go?
Just as an imagination, Fdev would decide to split us. Everything that is now would be split. Now open influences it's version of the things starting from now on and the same applies for you. Is it really that hard?
Your data stays your data, and you shape your galaxy without the influence of Open and vice versa... Come on, at least try to understand it.
 
Apologies if I misinterpreted your comments about the netcode. Of course we can expect that Frontier will try to improve the multi-player experience, however I would expect that the biggest stumbling blocks are our consumer internet connections - these are not under Frontier's control to influence and they have to make the best of a bad lot (in some cases).

As we are hardly likely to see a wholesale replacement of internet infrastructure, I would expect that it will be up the netcoders to make tweaks to the netcode to improve our game experience - that, or if that's not possible, reduce the size of instances to a point where they can be consistently accommodated by our internet connections.

No need to apologize, this is the internet and all we have available to convey an opinion is some letters and words. Arguably the majority of the communication methods we use are not available here so the probability for people to misinterpret something written to varying degrees is more likely than not. All we can really do is try and more specifically describe what our exact opinion is (w/o insulting each other) with the hopes that even if we as speculating internet forum warriors disagree we can at the very least try and see it from the "other side".

Back to netcode... From an outsider looking in, I think there is allot more wiggle room for improvements before needing to drop instances to even lower than 32 players. Again, this is completely speculative though... I think a very very small % of us actually know what's under the hood.
 
Question for rckstr,

do you take into account that people bought this game because the option to switch modes appealed to them?

Those are the same people that come into a fight with an Endboss and tone down the difficulty. That is the only reason i can think of. Either i am a Solo player and want to stay Solo, or want to play multiplayer. I would have to make a decision or if the devs allow, keep my SP progress and start in open from scratch.

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Allow me to repeat myself.



Yes, our "untouchable" game mode is actually changed by you. But you didn't care for that remember, you don't like that core feature of the game that you bought.

I would be pretty fine if my actions and influence wouldn't affect your galaxy.
 
How the game has been promoted and how the reviews i have seen did not bring up a reason to have a doubt about what the game is going to deliver.
Or shall i read each and every single review that is available on the web?

I did a search for "whats elite dangerous multi player like"

On the first page:

You have single player option but you gonna still have to be online its requered in single player you won't meet no other players with exception of NPC's also any changes that happens in multiplayer will happen in single player but no offline.

That was a casual search taking me 10 seconds. If I was spending money, I probably would have been more thorougher. I may even have found this thread too
 
Still this doesn't change the fact that if we'd had just a single mode my chances would be higher to meet more people. Regardless when they are online or if they want to be online. Pretending there would be just this single mode the galaxy would be more crowded. There is no way to avoid that. Located in Sol and no one around? Though i don't know how many, i am sure that in the very same moment i am in an empty Sol, or whatever system without someone else, i wouldn't be if there was just open.


again and again and again your argument has been You You You. You want to meet more people, You think multi player should mean you are surrounded with people, you do not think others should be able to influence the game.

At no point do you really even consider other people or their feelings on how they want to play. I understand that you want to meet others and are frustrated because it isn't happening like you thought, that is not the game's fault. Everyone is free to make a choice, the options are there. Some choice open others different modes, some even were driven from open by the choices of others. It is not the developer's job to entice people to any certain mode. And pretending it was a single mode.. the galaxy would not be more crowded, or even a galaxy perhaps. There is a good chance all the backers that were promised a solo mode and now don't have one would demand refunds, along with others who are now forced into a mode they don't want to be in. Can FD cover that loss and still keep the game up and running?
 
Those are the same people that come into a fight with an Endboss and tone down the difficulty. That is the only reason i can think of. Either i am a Solo player and want to stay Solo, or want to play multiplayer. I would have to make a decision or if the devs allow, keep my SP progress and start in open from scratch.
That's not what I asked. I asked whether you take into account those people who found the mode switching appealing and bought the game because of that.

And there are many other reasons which I am happy to go into after you answered that question :)
 
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