Further Powerplay Explanation Needed
I've been flying around the empire, talking to the different powers and trying to tune my circuit (sig) to fit powerplay control effects, and have found some disturbing stuff:
Most crucially, Patreus' guys still don't know what the "high value goods" described in their control effects are, and thus cannot plan control/exploitation effectively.
Aislings guys know, but many don't or didn't understand the different effects on exploited vs. Control systems, which are vital.
The result is the same, we're now dealing with economic disasters, with some of the highest supplies of important goods in the empire rendered useless by the accompanying increased purchase price, because they were made control systems by mistake.
I think this clearly demonstrates that further explanation is needed. I have copious supply /demand notes from pre-powerplay and even I can't tell, 100%, what Patreus' high value goods are - although i think they're HT related goods like Perfs and maybe Res Seps.
A single post in answer would solve future issues, but the damage done is immense. Powers are defeating their own bonuses through lack of info, and the economy in the Empire with them.