As part of a test of the problem existing with Elite or the networking it's a useful step, not a solution.
You should re read the thread, last I read from Braben was 'its not in the cards, at least not for the foreseeable future' which doesn't mean not.
Several of the posters to this thread admit elsewhere they play solo and while I certainly welcome discussion your post inferred dismissal of the topic, so its not really worth discourse with you beyond this, imo.
EDIT: Meanwhile, in other parts of the forum:
Fair enough, maybe I ought have put a smiley in my first post to you TBF, it was "tongue in cheek" rather than missing the point, ps, yours was the first post I replied to on my mobile, we have a bond now.
I have played in Guilds since I have been playing MMO's ~ 8 years, 3 games, 4 guilds, WOW being the one I played the least at ~ 6 months.
Now I am sure you have seen this clip a few times before, but I will ask you to watch it one more time (in honour of our new bond, its a 2 minutes) https://www.youtube.com/watch?v=dJzizYUEF9c;t=19m41s
Please watch it on full screen and look at DBOBE's face as the question is asked, look at the change, you might see him say "not in the near future", I see him giving the PR teams answer, I think "over my dead body" might hurt sales a little bit. Let me know what you think of his reaction (and if you watch a few minutes before you will see him smiling as he talks about things he likes too, if you need a frame of reference.)
To quote a British comedienne "So XXX, why did you marry the millionaire XXX". "So Code, why did you chose the rare giving system as home".
If the guilds all picked a system far away from the home worlds I might be a little less disagreeable, for me they don't fit with ED, but that's what I thought I bought.
A few days ago (in here or solo/open/group) someone mentioned it was strange that DBOBE was being asked again about guilds (Robert posted the link to the interview a few days ago IIRC), maybe it was due to the "who are the groups" thread being started later.
Lol, sorry mate, if it helps picture me as a George Carlin, it comes out hard in text, but meant with gruff humor, apologies. I probably should also read lighter sometimes.
Yes, this is what we are talking about, he is aware there is a demand for this type of content but does not want to implement the kind of grouping systems that cause alienation and strife, but as Power Play and shows and the market bears; he states quite clearly it is something they are looking at. I would not want it to become the same things he does either, Who hasn't had some conflict with players and groups in the past? It is clear he does intend to go forward bringing not only the content that was enjoyed in previous versions of the game, but also adopting some fashions of modern gameplay. We may see nothing more than more social features injecting into Power Play and a smoothing of its complexity, who knows, I'll be seeing just like the rest of us.
TESTED has 1400 members in our guild (recently renamed Interstellar United), and yet our teamspeak is a ghost town, Every update just alienates us more and more, I think there would be more people on if instancing alone worked, yet we are forced to fly around singularly until we see a wing, then group up our wing to fight or even see another wing.
The way this game plays atm is SOLO with friends. A multiplayer game SHOULD NOT be this way, this game has huge multiplayer potential but it hasn't really grasped that yet. The new combat addon that is coming with the xbox launch, is the right direction, I think Frontier is finally getting it. This game needs to be more dynamic, its too static right now.
Either change or rename this game "Elite: Grind" because that is what it is atm. (and no fighting NPC's has wore off on me and is no longer fun - been playing for almost a year and own every ship. Allied with all 3 factions, was at there top tiers (until they added more recently)), so I have played loong enough. They need to support the groups or all this "multiplayer" code work in this game is just worthless.
I have never had an answer from anyone in regard to DBOBE's change of demeanour in the EGX video, what do you think? please do go back 3/4 mins from the link & watch in full screen, let me know what you think.
1. Online member list. (Similar to friends list in comms)
2. Online member icons in galaxy map. (Similar to friends icons in galaxy map)
3. Invite/Roles management system. (Similar to friends/private group management menu)
4. Global Guild chat channel. (Similar to LOCAL chat channel)
5. Guild Identification On Cmdr Info. (Similar to powerplay identification. Optional setting?)
The foundation for guilds is in the game, I think they should add them.
1. Online member list. (Similar to friends list in comms)
2. Online member icons in galaxy map. (Similar to friends icons in galaxy map)
3. Invite/Roles management system. (Similar to friends/private group management menu)
4. Global Guild chat channel. (Similar to LOCAL chat channel)
5. Guild Identification On Cmdr Info. (Similar to powerplay identification. Optional setting?)
The foundation for guilds is in the game, I think they should add them.
1. Online member list. (Similar to friends list in comms)
2. Online member icons in galaxy map. (Similar to friends icons in galaxy map)
3. Invite/Roles management system. (Similar to friends/private group management menu)
4. Global Guild chat channel. (Similar to LOCAL chat channel)
5. Guild Identification On Cmdr Info. (Similar to powerplay identification. Optional setting?)
The foundation for guilds is in the game, I think they should add them.
Pretty much. Goonswarm ed up EVE and controls any of the major powers. If you're not a war thrall of the Goons, you're an enemy. I don't even know whats the point of sov when your opponent is that powerful.I for one have changed my mind.
Do allow guilds, but if neccessary use "acts of god" to disrupt a static situation to make sure the last few years of EVE online nullsec doesn't happen.
Cheers.
Pretty much. Goonswarm ed up EVE and controls any of the major powers. If you're not a war thrall of the Goons, you're an enemy. I don't even know whats the point of sov when your opponent is that powerful.
I can only guess as to the word that the filter auto-removed from your second sentence but the implication is that the game experience in EVE is perceived by some to have been significantly adversely affected for players who are not affiliated with the dominant Guild / Corp / Alliance.
Because I am bored with guild based games - they all boil down to the same old same old and I'm kind of tired of it. I appreciate not everyone is bored of them already which is why I'm okay with guilds IF they can effectively be ignored. Not only that but guilds don't fit in with the Elite galaxy's history and lore. We already have factions and parties that we can choose to align with or not, I don't see player guild "OMG TheZerg" really fitting in with it. And yes, the stupid name highlights another (perhaps petty) issue I have with guilds and that's their silly names. I already have to endure terrible commander names, I'd rather not double that up!There is also a superiority complex with some guilds/clans where you get individuals who think they're something special just because of a guild tag - something else I find less than pleasurable while playing. Finally, I feel that not every game has to have the same old constructs just because it's MMO-like - it is possible to have new things and try a different approach - something I thought ED was going to do. With them giving us boring old tripe like CQC (Deathmatch, CTF - wow, how original) I suspect they're going down the same old same old mechanism route so guilds may well be on their list of things to do. If it is, I'd rather help steer things in a direction where we can all co-exist, hence my desire to make even seeing the existence of guilds as optional.