I'd say lay off the alcohol first...
1. Not true
2. Heat is now a factor, it was the 1.2 feature that got delayed.
3. Not true
4. Learn the game mechanics?
1. Sorry to say that it is true. It happens consistently.
2. Fair enough, heat is not more common in the game, but compared to how much the enemy can keep those beams on me. It does appear it affects them less.
3. Again, sorry to say but it is true. It is impossible to escape. If the escape vector isn't instantly teleported behind me, then it's the speed at which it moves off the screen. And the amount of time it takes to load the blue bar vs red bar.
4. As for learning the game mechanics, I have, thank you. Silent Running: "Silent Running mode can be activated to reduce the visibility of a ship to others, allowing it to remain undetected and making it harder to be targeted." This is not how it functions ingame.
Also, ships smaller than a python should have a mass lock effect on their jumpdrive charge, correct, because that's definitely not what continues to happen ingame.
I had to change the weapon setup because the overheat happened too much.
This comment "I didn't win today so it must be a stealth nerf...." is so full of it. It wasn't just today, and it wasn't just yesterday or the day before. If sarcasm is all you have to offer then don't bother posting.