.... it's Frontier that have "forced" this play-style on every player who participates in Powerplay and Community Goals, not the individual players who are playing the game as designed.
And it's FDs responsibility to add game mechanics to the game that allows PvP oriented Open Mode players to enjoy the game the way they want it while not making the game unenjoyable for those who aren't PvP oriented.
Since repeating the same thing again and again is part of this thread:
I think FD needs to seriously think about PvP and improve the game significantly in that aspect. In my opinion FD makes a PvE game and thinks all that's needed to get a PvP game is to allow players to attack other players. I don' think that's enough to get a good PvP game or a game that balances PvP and PvE in a way that is enjoyable for everybody.
PowerPlay and Community Goals are a good example (especially the CG fiasco in Lugh) of things shouldn't be done in a PvE and PvP game. Not to mention the not really good PvP combat system.