Why Im allowed to dock on a hostile station?

Docking permission when you're hostile really should not be a thing. Neither when you're wanted. It makes no sense pilots don't have to identify themselves when requesting docking permission.

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There is friendly, then allied. I assume there is also hostile, then enemy. Hit enemy and they won't let you dock, but at hostile they just really don't like you.
There is unfriendly, obviously ;P
 
If you are hostile with the feds.. and that means they wont let you land at any fed station... how prey tell are you going to do missions for them and claw back your rep?

If you are wanted and you get scanned the station will kill you. and wont let you dock.
If the ststion is hostile towards you due to rep only the authority vessels will kill you.
if you fire on the authority vessels the station will kill you as you will get a local bounty. And wont let you dock.
So you mucy fly thrugh the police attacks without retailiating if you want to land there, if you havent any out standing fines or bountys your not a criminal your just scum in there eyes. Perhaps they should have 'hated' rather than hostile, and use hostile for when you are being fired on buy the station.
 
This bug will be removed in 1.3.

But you still could wash your reputation with RES reputation amount bug. You have to spend 3-4 hours only, instead 200-300 (i don't know how much exactly, i have a real life) hours during regular washing with charity/missions/bounty hunting.
 
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This bug will be remover in 1.3.

For real? any source for that statement? I really hope so...

Because, this not make sense, no matter how hard you guys are trying to justify this there is no valid argument if I'm a serial killer and a terrorist... Let me break you guys argument with this: Im killing the feds and citizens of the faction right outside the station, the station is red, so, they let me dock after that killing spree to buy more ammo and better guns, in the legal market? and Im not even paying the bounty...

Makes no sense, its like those old games with no lore or story, where things happens just for the sake of gameplay. I dont like this.

The worst part? I said to me yesterday: "well, lets go exploring for the first time, this station business doesn't make sense" what I've found so far? almost 100 systems, one after the another, were the star is a brown dwarf with 9~11 icy planets that looks almost the same, one planet is almost the exact copy of the other. Lame.

100 hours played, Im going to take a brake until they fix some things and add more content.

>:-(
 
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When you are wanted and If the authority vessels scan you and discover your, the station will fire on you.
The station itself does not scan you.

As discussed in the other thread, its is stupid that they allow you to dock,
You can be identified thousands of light seconds away when there are no stations or ships present so its only congruent that you would be identified by station scanners the moment you dropped out of supercruise (if not before), and furthermore when requesting docking permission your ship id would be confirmed for sure.

The whole mechanic is an immersion breaking farce as the OP quite rightly points out.

If that were so it would ruin a lot of game play.
explain how ?

Smuggling would become impossible for example and commanders might get stuck in systems.

Its not a problem, smugglers should go to black market stations in Anarchies or pirate outposts etc...
Or get their ship fitted with some illegal fake id transmitter or something....

I agree that FD needs to think on this before walking in stations is implemented.
It would be cool if you had to avoid station security officers patrolling the station.

I think they should FIX a whole bunch of stuff before even contemplating adding any new features.
 
The ability to land anywhere is a decent thing when you have no canopy and three minutes of O2 left.

I'd say if you get in a situation where you need urgent help and the only people around are hostile to you, you screwed up at some point and should have to pay the consequences of your lack of forethinking..
 
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To become 'hostile' you have to have upset a faction. This can be done in many ways; from mission fails to killing their ships etc. But this is towards a 'faction' not a station or a system. Now, stations are not owned by factions, they are controlled by them, or to put it in a better way, the controlling faction, is the strongest faction in the said station or system, but again, that are not the only faction and so cannot be seen to be attacking players aligned to other factions, within the 'neutral' confines of stations and star-ports. Which is why, once inside, you are free to go about your business; which may have nothing to do with the 'controlling' or dominant faction within.

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The ability to land anywhere is a decent thing when you have no canopy and three minutes of O2 left.

If that is the condition of your ship when approaching a hostile station, you are going to need a lot of luck, to get past the hostile forces outside.
 
To become 'hostile' you have to have upset a faction. This can be done in many ways; from mission fails to killing their ships etc. But this is towards a 'faction' not a station or a system. Now, stations are not owned by factions, they are controlled by them, or to put it in a better way, the controlling faction, is the strongest faction in the said station or system, but again, that are not the only faction and so cannot be seen to be attacking players aligned to other factions, within the 'neutral' confines of stations and star-ports. Which is why, once inside, you are free to go about your business; which may have nothing to do with the 'controlling' or dominant faction within

The way some players justify developers flaws is outstanding in this game, good for you and your "imagination" I really mean it in a good way, so please dont get offended.

Back then, when I was playing this game, I was killing the feds right outside the station, sometimes the station fired at me, so, when that happens I just went out the instance, get back again, enter the hostile enemy station (no longer firing at me) repair my ship and reload my weapons just to keep my feds killing spree righ outside their doors.

A huge game flaw of you ask me, its like a political party now days controlling a city.... sure, they dont own the city, they just control it, that gives me the right to kill all the cops?, and also their party members? and after that, when Im out of ammo I can go to the near gun shop to reload my ak-47 so I can resume my killing spree? Oh! and the cops will stop shooting at me as soon I enter the armory, they will kindly wait for me outside.

Elite:Imagination
 
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The way some players justify developers flaws is outstanding in this game, good for you and your "imagination" I really mean it in a good way, so please dont get offended.

Back then, when I was playing this game, I was killing the feds right outside the station, sometimes the station fired at me, so, when that happens I just went out the instance, get back again, enter the hostile enemy station (no longer firing at me) repair my ship and reload my weapons just to keep my feds killing spree righ outside their doors.

A huge game flaw of you ask me, its like a political party now days controlling a city.... sure, they dont own the city, they just control it, that gives me the right to kill all the cops?, and also their party members? and after that, when Im out of ammo I can go to the near gun shop to reload my ak-47 so I can resume my killing spree? Oh! and the cops will stop shooting at me as soon I enter the armory, they will kindly wait for me outside.

Elite:Imagination

It is only a development flaw; it your opinion. Has FD said that this is a flaw? Agreed, the dynamic of being able to kill the guards and then enter station, is 'pushing the boundaries of reality', but this is a game. Plus; like it or not, my point is valid.
 
I've only tried to dock at a hostile station once. There were no local police ships around. It was a platform. But it correctly denied me permission to dock.
 
I've only tried to dock at a hostile station once. There were no local police ships around. It was a platform. But it correctly denied me permission to dock.
I docked at several fraction stations, all were not my own fraction. I never got denied docking once, not even at HQ's.
 
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