LostWinds for PC!
My bet is on a new range of Mugs.,.
Let the excitement build..can't you feel it...that's the hype train leaving the station!
My expectations of new content? More PvE trophies to use to chase PvP goals!
And probably an announcement on something to do with another cash injection...paid DLC or expansion.
Can't fault either of you. But I'm still keeping the faith for the long term. PP not so interesting for me. CQC, we'll see, could be fun and hope they can re-use the assets in-game. Wish CQC was called Proving Grounds, sounded better to me.I would love that, too. But I cannot really see it happening. They want an announcement they can rah-rah at a games convention. Whilst the existing players will understand what tier 2 NPCs would add, I cannot see non-players having an orgasm over it. Indeed, any that have thought about it (probably very few) may well expect them to already be there.
No, FD want to rah-rah a big new sexy feature. The expansions FD have already talked about fit that bill. There may be another thing from out in left field that does it (in the way that PP tried, but failed). I doubt it will be what I want most of all (proper exploration as per the DDA), because that probably also fails to meet the 'sexy feature' requirement.
So I am not holding my breath. If I am enthused by what it turns out to be, then great. If not, then I will not be surprised - I am 0/3 (0/4 if you include CQC) on their post-live releases.
I too am more impressed by ED than SC, I think that was pretty apparent in my post. My point was though that neither of them seem to be going in the direction they originally envisaged. While I hope that ED can come back more into line with DB's, and many of the players future dreams for the future, I just hope we are not heading onwards further off that path until there is very little left those dreams.There are a lot of room for further development in ED for sure, however I feel that the $300 i send was well spend. In SC I'm on a +2k budget, insane? well that still need to be seen, however I'm more impressed with what FD did until now that I am with CIG. And you can take that to the bank.
Okay, so I can't find the image myself right now (I'll edit this post as and when I do) and don't have the game in front of me to go digging into the file structure myself. HOWEVER, surrounding the debacle with the Powerplay weapons and people's overall disappointment with them someone shared a rather interesting screencap of the additional files added to the ED file structure with the release of 1.3
Obviously the vast majority of them were related to the PP weapons, but there was a proverbial elephant in the room that it seems no-one, at least from my browsing, has spoken about. There's a new file/directory called 'Int_PassengerCabins'. Now, given the alst time people went poking around in the files they found the references to the CQC modes such and, lo and behold CQC was announced at E3, I suspect, very heavily, that the announcement at Gamescom will be surrounding passenger missions AT LEAST.
Edit: Aha, here it is, look at the very bottom file in the screenshot
View attachment 49170
I beg to differhttps://youtu.be/AjXr9Nj5ZbI?t=155
I want EVE-like drones
...both for mining, hacking, defenses etc
you can update them just like hardpoints but they are very expensives and need to be deployed and called back or like in EVE they get lost were you left them
Drone management could become a new way of fighting. Send two drones on two winged NPCs so they gets busy giving you time to deal with the other two wings
Also Salvaging space debris and left cargo. Just look at EVE's salvaging its really fun and cool, like treasure hunting
I blow someone up and salvage their ship/cargo so there is no trace left
Also exploration is fun but I would like to be able to drop a beacon or a means to slowly build a station out of nowhere as long as I bring supplies to it to make it self sustainable...like a deep space research outpost
Then if we could dock on those and walk inside you could start stealing stuff like a real pirate/thief or just blowing up other people's research stations
The options to make this game grow are mind boggling
Planetary landings would not work if you can't leave your ship. That is from a game play perspective.
So first walk around then landings![]()
New graphical downgrades? (lol sorry I had to do that... dont worry it will be fixed)
My bets are on one or multiple version of :
-Modular outpost
-New weapon (like in gamma)
-Walking in ships?
-planetary flight (maybe not walking just yet)
-ATTACK OF THE THARGOIDS FROM SPACE !?
-Astroid lod fix (I would pay for that per month if need be lol)
don't worry, most of us here have both feet on the "just another CQC talk" area. But we are leaning towards it being abit more than just that....but, FDevs are notorious at just not even bringing up the stuff we want to hear about.Its probably Nothing Big. Don't get your hopes up.
but, FDevs are notorious at just not even bringing up the stuff we want to hear about.
I'm not positive, so to me I feel like they have just ran with the money when they have been silent for too long about something. Like...oh, years.They are actually pretty silent for some time now ... well, maybe they're all on Ibiza, drinking and partying (summer, huh) ... but maybe - and most likely - they are working on something. I am positive, anyway![]()