Oh yes, just go and ask the nice, if somewhat fuzzy, french maid for one.
Oh no... And now I'm going to have a phobia about cookies being served by a fuzzy french maid.
How much worse can this day get?
Oh yes, just go and ask the nice, if somewhat fuzzy, french maid for one.
I still disagree.. People doing things in my town don't force me to interact with them.
How much worse can this day get?
Oh yes, just go and ask the nice, if somewhat fuzzy, french maid for one.
Yes, I know if I want more efficiency I can go to an empty RES or go into Solo. But I'm saying that I WANT to bounty hunt in RES with other players (i.e. Co-op mode), but that I am unable to because the spawns are so limited. Also, sometimes in a populated RES, there are 0 wanted ships, but like 20+ clean NPCs doing nothing. Convert some of those useless clean NPCs into wanted pirates!
the problem is not the Solo mode, it's the number wanted NPCs doesn't scale up according to the number of commanders so when you play with other commanders, you suffer.
That's way worse than if they just blew him up why? If you already have a ton of people to storm the instance, just kill the guy. "Rofl oh no, now you have more npcs to deal with" is a pretty roundabout way to kill someone.That would be completely open to exploiting and lead to griefing though
Player 1 is tootling around in an instance, getting into fights with wanted ships and gathering his bounties. He's chosen this area carefully - he's not hostile to the local factions and has no bounty. Player 2 enters his instance, notes Player 1 and decides to have some lulz by ramming Player 1. Player 1 is understandably annoyed by this so shoots at Player 2. Oh No! Now he's wanted in this system!
Player 2's mates now wing up and enter the instance. The instance responds by spawning more NPC's for them to fight. Their whole TS wings up and enters the instance, even MOAR NPC's are spawned to give them instance-size appropriate targets. They spam chat with the usual niceties, and jump out of there. Player 1 now has multiple hostiles around just from one silly mistake.
That's way worse than if they just blew him up why? If you already have a ton of people to storm the instance, just kill the guy.
That's way worse than if they just blew him up why? If you already have a ton of people to storm the instance, just kill the guy. "Rofl oh no, now you have more npcs to deal with" is a pretty roundabout way to kill someone.
So FD shouldn't work towards balancing the modes, because someone, somewhere might get offended, at an incredibly inefficient roundabout "exploit", and I'm using that term very loosely, is that correct?Someone somewhere will find a reason I'm sure.
That hasn't been possible for a while. That however was way more direct than getting a wing of friends together to increase the npc spawns to grief someone.Like stranding someone and flying away so they have to Kill themselves? People will do stupid crap like that because they see it as funny.
So FD shouldn't work towards balancing the modes, because someone, somewhere might get offended, at an incredibly inefficient roundabout "exploit", and I'm using that term loosely, is that correct?
So FD shouldn't work towards balancing the modes, because someone, somewhere might get offended, at an incredibly inefficient roundabout "exploit", and I'm using that term very loosely, is that correct?
That hasn't been possible for a while. That however was way more direct than getting a wing of friends together to increase the npc spawns to grief someone.
Just because new things can be buggy, or prone to exploits doesn't mean they shouldn't be implemented. If that was the case, we wouldn't have half the new things added since beta.No - that is not at all what I am saying. I don't believe there is any need to "balance" modes - because someone, somewhere will do their own balancing if the modes are "balanced" for one mode over any other. That and some "players" love to do things for lulz - especially if someone else will never see it coming or have any realistic means of countering without resorting to exploits themselves. Currently there is a thread about fuel-drones being used to kill people at stations (no idea if it's true or not) but that is similar to the old point-defence and station kill for lulz way back.
I know how few players actually know how to do it. I've actually had to add a macro with instructions to save time because i was forced to explain it so much. Hell, I even made a thread about making it easier to find. It went over about as well as you'd expect, a luke warm response.It is with some players who don't realize about the repair funtion. Mostly newer.. but you always are ready to see how people do things.
Just because new things can be buggy, or prone to exploits doesn't mean they shouldn't be implemented. If that was the case, we wouldn't have half the new things added since beta.
What i was getting at was, shooting out someones drives is a very direct and efficient action, unlike what asp said which is a pretty stupid "exploit".
agree about no need to balance all the players have the same tools to affect the bgs if they choose to use them or not , and balancing one mode over another mode is not balance , and making the game more rewarding in one mode over the others is also not balance and counter to there is no wrong way to play , but the pvp crowd use any excuses they can come up with, but in the end its about wanting more people to kill for their fun and to hell with the other guys enjoyment of the gameNo - that is not at all what I am saying. I don't believe there is any need to "balance" modes - because someone, somewhere will do their own balancing if the modes are "balanced" for one mode over any other. That and some "players" love to do things for lulz - especially if someone else will never see it coming or have any realistic means of countering without resorting to exploits themselves. Currently there is a thread about fuel-drones being used to kill people at stations (no idea if it's true or not) but that is similar to the old point-defence and station kill for lulz way back.
And, how many times do you ask one of the open-only guys a direct question only to receive silence or derision?
You're right, looking back I did take your response more personally and snide than you probably meant it to be. Re-reading the whole thing, in my second reply i did come off as a sarcastic jerk, so for that I'm sorry.
Open isn't a wasteland at all, I have seen at least 50 people in tradeships just today.