Hello good people,
It is really really sad, but I'm starting to get a little tired of Elite, the developers have a wrong focus according to my opinion. They focus to much on pvp and combat. I need more exploration and the wonders of space. More player owned and controlled objects. Build stuff in space and on planets. I want planet landing. Flying in the clouds of gas giants or a planet. More player to player trading and teamwork. Hate all their limitations, just so they can make more player vs player competitions out of it. Am I alone in this? :S
I understand where you are coming from and although I do not tire of the game, I think it is desperately in need of more diverse assets.
Planetary landings would be wonderful of course, but I accept that that is simply in the works and takes a lot of time to create so that it is up to the high standards of this game.
One of the main problems I perceive is the sameness of the human occupied universe.
There is not enough diversity. There are not enough assets.
I will just copy here what I have said elsewhere:
I believe the ED universe desperately need to get dressed up.
The gameworld needs more assets to make it feel alive and give it variation.
We need more types of space structures and it wouldn't hurt if some of them looked a bit dramatic and awe inspiring:
- Imperial bases need to look the part. Imperial core systems should have Imperial styled space stations and other structures.
When we enter Imperial space, it should feel different.
- More internal and external variation of existing stations
- Prison Installations
- Industrial Complexes
- Military fortresses, battlestations, outposts (that look the part), military shipyards, secret military deep space maintenance and refueling stations
- Huge mining and ore processing installations
- Corporate headquarters
- Scientific observatories with huge telescopes and radio dishes.
- Asteroid bases (f.e. pirate bases)
- Solar arrays
- True shipyards with ships under construction
- Large container shipping areas
- A few truly unique stations
- Multiple installations in each others visible range, for example a container yard near a commercial outpost.
etc. etc.
What is also needed is more npc traffic, npc only ships that make the universe feel more alive, richer and more diverse:
- Tugs
- Repair and Maintenance vehicles
- Huge tankers and container vessels
- Miltitary npc vessels like frigates, destroyers, corvettes, large troop transports, Battleships etc. etc.
Many of these assets should have their own sets of missions of course.
I would love to be able to dock with a large military vessel to get a special mission for example.
Or FD could just add military capital ships and other npc ships as mission givers.
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