Well hum, 2 equally well skilled pilots, the only thing that will kill a conda is another conda, once the conda is in FAoff reverse boost mode, the fixed weapon fire power on the conda is too much for anything else. You can ask how well skafs did in a vulture trying to even catch thorrn, heh, I think it was under 10 sec and skafs shield were gone, and he didn't even scratch the conda's shields, or even get that close to him.
But a wise pilot in a weaker ship just bugs out, until a trap is set
Bugging out is valid.
But I have beaten plenty of competent condas in my python but you are right, the only thing that can go toe to toe with another battle conda is another battle conda.
If not only for the masslock and low wake inhibiting.
In a 1v1 that is really how it should be.
The Skaff vs thorn is not an ideal example purely because of 2 simple things
1) The Vuture doesn't have enough punch on its own to take out a decent spec'd conda with a half competent pilot.
2) No matter how good Skaff is, Thorrn was controlling that engagement. So not only had the strength advantage but the tactical one as well.
The Condas punch is a lot less than people think in reality, its actually about the same as a Pythons in terms of sustained fire.
Alpha strike can be impressive, maybe 5-6 lasers or 5 lasers and a PA or 4 lasers and 2 rails. But you soon run out of juice and have to charge.
The reality is you will spend most of your time firing 3 of the large hard points in laser form, much the same as the python.
You have the punch of the C4 weapons available but in PVP the majority of the time you are trying to keep as many pips to shields as you can, while juggling that to engines to get angle and keep your guns firing.
... ACtually BUFF THE CONDA!
