Unknown Artefact (or artifact) Community Thread - The Canonn

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Mad theory #4528.

The UA acts as a temporary decoy system beacon, so when deployed somewhere, it appears to a ships computer as a nav beacon, and drops out of witchspace. Into the welcoming arms, for example, a federal President assassination party. Then it self destructs and nobody is any the wiser.

How to test this theory? Not sure, but maybe deploy one, then have a wingman fly around in supercruise to see what appears in the nav panel. Then deploy one in system x, and wingman jumps from system y to system x, and see what happens.

Um I didn't do your test because the repeat as wing man wasn't that clear as I don't know if you meant that I don't drop the UA or if I swap positions.

Thanks for checking and sorry for not being clear; What I am getting at is that we suspect that Halsey's ship was sabotaged and/or attacked on purpose, so what could that have to do with the UA? OK we know it damages systems, so could be as simple as that, but we've jumped around with it in the hold and not seen anything untoward as yet.. so my theory is that it acts as a nav beacon (it morses like a beacon) which could be used to lure unsuspecting folks to an ambush, rather than the usual nav beacon. I realise its a long shot :)

The first stage of the test is to see if it appears in normal supercruise to CMDR 1 while its deployed in normal space by CMDR 2, while not in a wing
The second stage is to see if it appears as (or alters) the destination to a star system to CMDR 1 while it's deployed in normal space by CMDR 2, while not in a wing
Then stages three and four are identical, except that the two commanders are now in a wing. (edit: make sure you're not nav locked and you dont have the wing beacon activated, as that would skew the result a bit :))

I hope that's clearer now. I'm not saying its a winner, but its easy to discount without losing a UA. And I happen to think it would be rather elegant (and a boon for pirates) :)
 
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Morse code by signal lamp?

https://www.youtube.com/watch?v=WOt83AouoGU

Is that what you mean

Turn the UA's signal to light ?

Well not the UA signal into like but UA emit light in only a couple of colours.
I could have sworn someone said morse like, Kerrash or someone. I think our light is probably to slow for morse may be something pre morse.

I will have some breakfast, check email and then have a read up to see if their was any kind of code use in Heliograph systems pre morse.
 
Well not the UA signal into like but UA emit light in only a couple of colours.
I could have sworn someone said morse like, Kerrash or someone. I think our light is probably to slow for morse may be something pre morse.

I will have some breakfast, check email and then have a read up to see if their was any kind of code use in Heliograph systems pre morse.

Ah got you.
Not that I have any answer but see where you are going, certainly be worth investigating
 
Hi all.
Been following this for weeks now. Just wondering, if anyone ever tried to "open" a UA by firing at it with a mining laser!?
 
As I expected - I can't find it - I can find things saying it degrades when in "open space" and I can find references to ejecting it inside a station but that doesn't say what happened.

And I can find a reference to it not damaging your ship while you are docked.

Perhaps I dreamed it......if this has not been tested it would seem like a fairly easy (and perhaps important) test to do.

Anyone else have any knowledge of this?????????

Hmmm, it DOES degrade in space stations :

[video=youtube;axZz6ZY5-sQ]https://www.youtube.com/watch?v=axZz6ZY5-sQ[/video]

I too was under the impression it didn't but there you go. =/

You are right about it not damaging the ship while docked .... Or else our testers would have lost their UAs long ago ..... I got no explanation other than game mechanics for that . That is aother test tho- see if the biowaste (edit - or is it chemical waste that does it) eats your hold or not while docked.


Strictly speaking I think it does degrade your ship while in dock since you do get the toxic corrosion messages popping up every 30 seconds or so. It's just you take no damage because... game implementation.
 
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Anyway happy to say I am back and able to test! Thanks to Ratking for the help.

I have been "out of action" the last few days due to switching to a Python and well, I will say I think it is a liability, not a good UA ship due to faults in the cargo hatch.

Using an Asp (for) now. The Courier I was in before the Python just wasn't cutting it for cargo space.
 
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Anyway happy to say I am back and able to test! Thanks to Ratking for the help.

I have been "out of action" the last few days due to switching to a Python and well, I will say I think it is a liability, not a good UA ship due to faults in the cargo hatch.

Using an Asp (for) now. The Courier I was in before the Python just wasn't cutting it for cargo space.

As someone who has done a lot of mining and collecting loot in a Python, I have installed, and would have no hesitation in using Collector Limpets. I would never scoop a UA manually in any ship.
 
Hi y'all. Been lurking here for a little while, and loving the efforts so far!

I'm wondering, as I see no mention of it on the wiki, if anyone has tried following an high energy wake while carrying a UA? If it is some kind of navigation or homing device it might override the wake signal. Even then I suppose it might only work if the desired destination is within range... oh, my, so many straws to clutch at!
 
As someone who has done a lot of mining and collecting loot in a Python, I have installed, and would have no hesitation in using Collector Limpets. I would never scoop a UA manually in any ship.

Aye collector limpets maybe.

There is (was? maybe it's fixed) a bug with collector limpets having issues with the Cobra model and suiciding, there are things that can go wrong.

Also they don't seem to try to avoid things, like I've had them ram other players when close.

But yeah I think they're probably ok but would just advise a bunch of testing so you understand the risk factors before using them on a UA.

For me, I prefer manual scooping, you know where you are with that. :)
 
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I have been "out of action" the last few days due to switching to a Python and well, I will say I think it is a liability, not a good UA ship due to faults in the cargo hatch.
What faults are those ?
I am in a Python, looking for a UA. Never seen any hatch issues picking up other items (with Limpets though)
 
Anyway happy to say I am back and able to test! Thanks to Ratking for the help.

I have been "out of action" the last few days due to switching to a Python and well, I will say I think it is a liability, not a good UA ship due to faults in the cargo hatch.

Using an Asp (for) now. The Courier I was in before the Python just wasn't cutting it for cargo space.

This is good to know, thanks - I'm hoping to come back and buy a Python with my exploration data profits, might not now, if the UA hunt is still on when I return.

Although I do want a great ship for pew pew in general; and I can't see much beside the Python. The Vulture doesn't look a good enough upgrade from the Cobra for me - mine is pretty much tanked and very handy in a fight!
 
Civilian Outposts

I already posted this but my posts had to go through moderator approval which buried them and nobody seemed to notice. Since it seems my posts show up immediatly now I just repeat myself and hope that people at least tell my I am crazy and to shut up. (Better yet would be confirmation that i am right)

Post 1:
I am a long time viewer of this forum and finally made an account because I think I am on to something. Civilian Outposts have an antenna like or antenna tower like structure. If you get close to it you hear a sound that I think sounds a bit like the UAs whale sound. Also those Towers have things on them that look like microphones. As I am playing on a Xbox at the moment I have no Idea how to take a screenshot let alone a sound recording. I would ask you nice people to fly to civilian outposts and listen to it to tell me if I am crazy or if those structures DO sound a bit like the UA (and maybe even take pictures if the "microphones").
If others think so I would humbly ask someone with an UA to drop it near the "microphones" to see if something happens.

Post 2:
I had some time and checked my theory again. The "microphones" on top of the tower seem to emit the sound. If you are really close to them you also hear the purrs. I am really convinced now that these things on the Towers on civilian outposts make a sound very similar to the ones the UA makes. I would be really happy if someone could confirm this.
 
Has any UA been found near a star? Or, has any UA been jettisoned near a star? IMO the sounds they emit indicate a need for some sort of energy to make them continue functioning, it may be that it might be possible to unlock a hidden function built into the UA, by doing something to it.
 
What faults are those ?
I am in a Python, looking for a UA. Never seen any hatch issues picking up other items (with Limpets though)

So the Python issue.

I mean't to make a video last night and report as a bug, completely forgot so no video. I assume it's not just my Python!

Essentially when coming in to scoop the y-axis REVERSES at 11m. Down becomes up and up becomes down! You wouldn't necessarily notice unless you made an adjustment under that distance. I expect lots don't with 15m/s scoops.

So it'll be fine most times but if you have a scenario where you're coming to scoop 13m...12m...11m... and the cargo *appears* to be too low, you'll push forward a touch to bring the nose down, the cargo will then slam into the underside of your ship and a delicate UA will likely pop. =(

At first I though it was because the hatch was likely BEHIND the axis of rotation, but after mucking around last night I think it's an error in the model.

Specifically it seems like the scoop camera is 11m in front of the hatch. When the cargo "passes" the camera y-axis reverses.

If you imagine how it would work in real life. You'd probably place the camera on the inside of the cargo hatch so when the hatch comes down the camera sees. I cannot think of any reason why the camera would be placed 11m in front.

So I can't help feeling the coder/modeller incorrectly placed the camera location where the front landing gear would be. You can see the two hatches under the Python (probably) about 11m apart, landing gear and cargo, maybe someone inadvertently picked the wrong hatch.

The issue isn't so bad if you know about it, you can work around it if you are aware. It's just if you're not then there'll be one time where you need to last second adjust and it'll be a 50% chance it's the wrong direction and boom. =(

I switched out, for me cargo hatch being good is pretty important and I didn't want the risk. But some might be ok with it, just be aware of it and I think you'd probably be ok.

But for me I am in an Asp now, not done much testing in it but this seems to have a "bump" in the bodywork just in front of the cargo hatch. *sigh* Again can work round it but still. =(
 
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If you are going to collect a UA, you are taking a VERY high risk hoping it just falls out, and a high risk hoping all the Condas are dropped from the wing before you attack the T9.
Each jump is 10 mins in normal space + SC time to the random station in the next system. The T9 doesnt fly at full speed, so can easily spend 5 mins getting to the station. Gives you a 1/3 chance that the UA will be dropped in SC and therefore lost. There is also about 10% chance that you will loose the convoy after every jump, and a chance that you will be interdicted on route and lose the convoy. After a few jumps all this ends up with only a 50% chance or less that you will be around to see the UA fall out of the hatch.

If you DO find a UA, I think you want a better chance than that ! I would advise people either have a wing available, or have a ship capable of taking out 1 Conda escort and pirating the T9, probably after the 1st jump (Interdict it if possible). In my book, thats a Python and only a Python.
A Clipper may do, but you are forced to smuggle your UA into each and every dock
A Vulture may do, but does it might not have the jump range to follow the T9
A Courier may do, but by time it is loaded up with all the scanners etc that you need to hunt, I would not think it still packs enough punch
 
I'll add, have a Auto field maintenance unit that you can have powered on all the time, and set the Cargo hatch to be on repair.
 
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