UA Mystery Thread 3: The Canonn

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So, I honestly don't think anything would've been added "after the fact", but that's just pure belief...

But with everyone going on about quantities,, I can't help but think; anyone ever put 4 UA's together for anything?

4 being: one per commander in a wing, or the number of pods down each side. Maybe dumping them close does something, maybe the whole wing jumping does something.

There is the while wing theme throughout... came with expansion Wings, ships reported misjumps while in wings..
 
Ah... Boo... I see the issue there, then!

Well, assuming the code was there, then more this time than you saw back then!

Edit: and apologies for not being fully 'up there' with those early facts. That's a bit slack of me :$

I don't blame you for not be up there with those tests, they were over 3 months ago. I'll just be pretty grumpy if it turns out that the (probably) dozens of times we've said "yes, we've done it" to people asking if we'd put two together turned out to be lies due to a bug.

- - - Updated - - -

or may be he telling us Frontier haven't yet figure out how to fixed the bug but have manage to make sure that it can't be exploited to crack this puzzle. It possible that their back end systems do detect the bug and do make sure commanders acitvely using it are punished.

In which case they should have said something when we reported it.
 
Oh and the UA group might all need to be gathered and ejected from one cargo hold...

Or...

When that one cargo hold contains the requisite number of UAs, something else might happen (and I don't mean insta-death from excessive corrosion!)

I tried to get a 3rd UA in my cargo hold but instancing in elite prevented me from doing so plus that corrosion damage.
 
Otherwise they would give you every clue you need to solve the puzzle. And they weren't ready back then to give a follow up for it. This was good decision on their part and they've said repeatedly before that exploiting and cheating will not be tolerated - you shouldn't have made any conclusions regarding puzzle while using exploits. You are in the wrong. And devs are acting very straight here. Also 20k posts of hype is good for E:D

No. We reported the bug through the correct channels. If the duplicated UAs were not valid they should have said so, and/or removed them. They could easily have removed them without giving a hint, simply on the basis that we weren't supposed to have them. They didn't, they let us keep them and did not give any warning about them. So the devs are have not "acted straight" if this is in fact the situation. They should have acknowledged the bug and at least removed the duplicates. All it would have taken is one FD person posting a simple "hey, FYI, any tests you do on a UA that's been duplicated are invalid". It's simply unacceptable for them to do nothing at all.
 
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So, I honestly don't think anything would've been added "after the fact", but that's just pure belief...

But with everyone going on about quantities,, I can't help but think; anyone ever put 4 UA's together for anything?

4 being: one per commander in a wing, or the number of pods down each side. Maybe dumping them close does something, maybe the whole wing jumping does something.

Such this.

4 is gaining traction.

But the waters are certainly 'muddied' if there were 4 around at the same time with Red et al :(

My 22:22 post from last night might yet gain traction too, tho :)
 
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We did redeploy them and did see multiples on single client systems. I successively scooped 3 that were close together in space at one point. The only explanations for that test not being successful if this is in fact answer are:
1. the game can tell the difference between duplicated and non-duplicated UAs, in which case why didn't they say something as they've effectively let us waste our time due to a bug ever since; or
.

No it was due to us trying to us using a bug to cheat at the puzzle. Now it seem we have learn a value lesson use a bug to try and cheat in this game and Frontier will make us pay one way or the other, this time it was allowing us to do months of worthless work. Frontier have been pretty clear we were close to cracking this puzzle in the first thread as well, we just didn't know which of the many roads that we were barking up in that thread was the right one, now we do.

All of this presuming having multiple UAs is the key to this puzzle.
 
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So it seems simple at this point... Everyone with a genuine UA, talk to each other via PM's to arrange a little UA meetup around Earth.

I too would be annoyed if this is the answer and we missed it due to a bug. BUT, all involved in 'duping' the UA's should have known the test might not have been the most scientific...
 
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Tonight's tests, the Mythology edition™:

* Hathor - https://youtu.be/aBwcdZMNxD4
* Bifrost (planet in Alioth) - https://youtu.be/nuj7a9_NmaM
* Bifrost (the system) - https://youtu.be/zX9yeX_E01w
* Ra - https://youtu.be/8l5Zh1EPrS8
* Nun - https://youtu.be/vnyp8okoThY

I also checked Golden Gate (while in Alioth, orbiting Bifrost), as well as a station in each recorded system. No contacts/missions/black market price/anything-out-of-the-ordinary.
Good lord, you always make it before anyone else :O

Sadly Bifrost wasn't it, a pity, would have been really cool
 
No. We reported the bug through the correct channels. If the duplicated UAs were not valid they should have said so, and/or removed them. They could easily have removed them without giving a hint, simply on the basis that we weren't supposed to have them. They didn't, they let us keep them and did not give any warning about them. So the devs are have not "acted straight" if this is in fact the situation. They should have acknowledged the bug and at least removed the duplicates. It's simply unacceptable for them to do nothing at all.

I see your point now. Then lets say that devs acted as "very straight" as they possibly could without letting us know that they haven't implemented what goes next after you put some 2+ UAs together :D
I say leave devs alone :) Besides I was much more interested in possible insect world connections and Egyptian mythology leads :)

Still, you shouldn't have made assumptions regarding puzzle after exploiting game mechanics. I assume that you can duplicate any container in the game (not just UA) with that exploit, right?
 
No it was due to us trying to us using a bug to cheat at the puzzle. Now it seem we have learn a value lesson use a bug to try and cheat in this game and Frontier will make us pay one way or the other, this time it was allowing us to do months of worthless work. Frontier have been pretty clear we were close to cracking this puzzle in the first thread as well, we just didn't know which of the many roads that we were barking up in that thread was the right one, now we do.

No one tried to use the bug to cheat. Every case I know about was triggered accidentally, something that is quite likely to happen when you have multiple commanders in close proximity to a UA, listening to it as we were told to do. So it's a bug they created and knew about, that they should have known would occur, and that they did nothing about. I repeat, we reported the bug, and were not told to dispose of those UAs or to stop using them. It would be extremely unfair to punish us a situation they had many opportunities to avoid. If, as you say, this is the solution.
 
Still, you shouldn't have made assumptions regarding puzzle after exploiting game mechanics. I assume that you can duplicate any container in the game (not just UA) with that exploit, right?

Correct. I saw it several times while scooping the paladium various commanders kindly contributed. Not sure how long you've been following the threads, just in case it's not long I want to point out that we've always been up front about those first couple of UAs having been duplicated, and we've warned people off using that bug more than once.
 
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Well, they (FD) either overlooked the fact, that we experimented with duplicates or there is simply more to it. (See my previous post, that sadly got overlooked in the quest for torches and pitchforks).

If there is a regional marker on the UAs, it wouldn't matter if we had two from 109V or one that was duplicated. The results would be the same (negative).
 
No one tried to use the bug to cheat. Every case I know about was triggered accidentally, something that is quite likely to happen when you have multiple commanders in close proximity to a UA, listening to it as we were told to do. So it's a bug they created and knew about, that they should have known would occur, and that they did nothing about. I repeat, we reported the bug, and were not told to dispose of those UAs or to stop using them. It would be extremely unfair to punish us a situation they had many opportunities to avoid. If, as you say, this is the solution.

I would have hoped they'd have said something. I wonder how often a dev looks at this thread...maybe they have a board on which they stick all these theories around a space for the one true theory, waiting to be filled.
 
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