Hang him for promoting to kill pixels!"Clever girl."
Then Braben is no better than that dentist who shot that tiger thing.
It was a lion thing btw.
Hang him for promoting to kill pixels!"Clever girl."
Then Braben is no better than that dentist who shot that tiger thing.
None of the ships are designed for it and unless we completely neglect any notion of realism, all of them would crash immediately. You need actual wings with engines to fly within an atmosphere.
It's a whole new game and I hope they will never even spend a dime looking into the possibility of landing on atmospheric planets.
777Driver said:Gidio said:Tbh, I think with enough force, almost anything can produce lift as long as it can catch some air under it.
And seeing as most, if not all ships are a bit wedged shaped towards the front, I don't think that should be a problem.
Sorry mate, that's not how lift works.
I know you guys badly wanna land and take your puddle out for a walk. That you think it would be possible in that fully fledged way, seems like pure naivety to me. It would have to be with huge compromises unless FD would set the whole developer team to work on it for a few years.
To stay in the same visual and immersive quality as the game already has, atmospheric planetary landings are simply just too far off...
Airless moon/planet landings is already a huge undertaking and the perfect frontier for a space game. Stop there and the devs can focus on making a worthwhile experience.
Also we should keep some of the good stuff for the next game in the series ;-)
They've been working on all of that stuff right from the beginning. You want them to throw away all the work?I know you guys badly wanna land and take your puddle out for a walk. That you think it would be possible in that fully fledged way, seems like pure naivety to me. It would have to be with huge compromises unless FD would set the whole developer team to work on it for a few years.
To stay in the same visual and immersive quality as the game already has, atmospheric planetary landings are simply just too far off...
Airless moon/planet landings is already a huge undertaking and the perfect frontier for a space game. Stop there and the devs can focus on making a worthwhile experience.
Atmospheric flight and planetary flybys would be ok.
Also we should keep some of the good stuff for the next game in the series ;-)
You don't. The engines on the ships have a ridiculous t/w ratio and large amount of delta-v.
I know you guys badly wanna land and take your puddle out for a walk. That you think it would be possible in that fully fledged way, seems like pure naivety to me. It would have to be with huge compromises unless FD would set the whole developer team to work on it for a few years.
To stay in the same visual and immersive quality as the game already has, atmospheric planetary landings are simply just too far off...
Airless moon/planet landings is already a huge undertaking and the perfect frontier for a space game. Stop there and the devs can focus on making a worthwhile experience.
Atmospheric flight and planetary flybys would be ok.
Also we should keep some of the good stuff for the next game in the series ;-)
It's a whole new game and I hope they will never even spend a dime looking into the possibility of landing on atmospheric planets. ED should IMO never go beyond landing on airless bodies, which is exactly where the perfect frontier should be for a Space Combat Simulator.
Hi, mate. I'm genuinely interested in what you mean by this.
Can you expand a little, as I reckon there aren't many things with a decent flat surface you couldn't get lift off?
Cheers,
BW.
None of the ships are designed for it and unless we completely neglect any notion of realism, all of them would crash immediately. You need actual wings with engines to fly within an atmosphere.
.
Let's just say the lift-to-drag ratio of a brick isn't exactly optimalAny flat surface will produce lift, but in practical terms it is a whole different matter. Have a read up on Bernoulli's Principle, the topic alone could reach hundreds of pages
You don't. The engines on the ships have a ridiculous t/w ratio and large amount of delta-v.
3) Devs have said: smaller ships will handle better in atmosphere planets. Although the realists will say thats bunk, its not only about size, its the arrowdinamiksthingy.