If the guild owned stations are just for fun and a place for players to socialize then its fine. What i and probably a sizable no. of players do not want is unfair advantage. Passive income, access to special equipment/abilities, able to buy "guild ships" like destroyers capital ships etc, blocking entire sectors and trade route, set their own laws and rules, essentially monopoly whereby the guild can outright grieving anyone in their sector without repercussions. Would like to avoid this. I do not want to be forced to join insanely huge guilds running a Multi Level Marketing structure. The way i see it, factions, economy are best made NPC controlled rather than player controlled. Player owned property is fine as long as it is just minor conveniences like a place to gather, place for everyone to park their ships etc. I repeat NO ADVANTAGES pls... I'm sorry to say this but if you want EVE online content then pls go play EVE online or wait for Star Citizen...
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