Elite:Dangerous for Linux?

Update on getting ED to run under wine/POL. I have managed to get the Launcher loading using POL, however when it comes to logging in the launcher immediately crashes as soon as you try and enter a password, all other fields/buttons/links work as intended.

Steps taken to get the Launcher to work are as follows:

Using Playonlinux i created a new bottle, installed dx10 and .net 4, crashed immediately on trying to start launcher.
Hunted down some of the errors and found my way to this page: https://bbs.archlinux.org/viewtopic.php?id=164320
Installed all of the relevant packages mentioned in the above post which then allowed the Launcher to actually launch.

Things that I have tried to work around the launcher crash issue include:

Copying my entire ED folder from my windows install to my POL bottle, including the frontier folders from users "local and roaming" to see if launcher automatically inserted details. No joy.

I will keep plodding away but I am no linux expert, if anyone wants to grab the baton and start running that would be great.
Will keep you posted on any developments.

Update: Managed to get the launcher working. Installed Arial font manually as installing MScore fonts caused more crashes.
The launcher will now accept details as well as 'New Computer' confirmation code. It will also install the game (had several unknown network errors but restarting the download gets you to the end).
Now produces a .net error when trying to launch the game. Please note that by installing any other .net framework apart from 4.0 the launcher will simply crash at startup.
Have tried mono 2.10.9 to no avail, will keep working on it.

Awesome work toidi! Hopefully DirectX11 patch will land soon enough in Wine (according to Crossover it will come at the end of 2015).
 
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As far as I know (I haven't installed an Ubuntu recently - it does its job on my NAS server and is, for all intents and purposes, invisible), Canonical dropped the arrangement they had with Amazon back in 2014. They were at least open about it and made it trivially easy to turn it off. Have they added more dubious components since then?

There are several pages dotted about the net about Ubuntu sending keystrokes to conical servers, Ubuntu has the smallest requirements though and even runs on my eeepc BUT Mint just looks nicer :)
 
Well, if they made a reasonably well programmed Debian version, it would run on Debian, SteamOS, Ubuntu, Linux Mint and a gazillion minor distros build on these.

I am only booting Windows for gaming purposes nowadays. Hopefully, that will not be needed any longer by the time support for Windows 7 runs out...
 
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First +1 to a linux port, even if it is a semi-permenant Alpha or Beta (Sign me up now!)

Update on getting ED to run under wine/POL. I have managed to get the Launcher loading using POL, however when it comes to logging in the launcher immediately crashes as soon as you try and enter a password, all other fields/buttons/links work as intended.

Steps taken to get the Launcher to work are as follows:

Using Playonlinux i created a new bottle, installed dx10 and .net 4, crashed immediately on trying to start launcher.
Hunted down some of the errors and found my way to this page: https://bbs.archlinux.org/viewtopic.php?id=164320
Installed all of the relevant packages mentioned in the above post which then allowed the Launcher to actually launch.

Things that I have tried to work around the launcher crash issue include:

Copying my entire ED folder from my windows install to my POL bottle, including the frontier folders from users "local and roaming" to see if launcher automatically inserted details. No joy.

I will keep plodding away but I am no linux expert, if anyone wants to grab the baton and start running that would be great.
Will keep you posted on any developments.

Update: Managed to get the launcher working. Installed Arial font manually as installing MScore fonts caused more crashes.
The launcher will now accept details as well as 'New Computer' confirmation code. It will also install the game (had several unknown network errors but restarting the download gets you to the end).
Now produces a .net error when trying to launch the game. Please note that by installing any other .net framework apart from 4.0 the launcher will simply crash at startup.
Have tried mono 2.10.9 to no avail, will keep working on it.
Can we start a new thread/sticky to share tips on getting it running under Wine or equivilent? I've wine and Crossover and would like to try.
 
As Microsoft starts to roll out telemetry patches to Windows 7 and 8, time is running out fast for last sane Windows version. I really hope Steam Machines gets some traction (even little) next year to signal FD that it is ok to consider SteamOS port.

Biggest issue however is that FD will be force to do workaround for OS X as their OpenGL support is stuck at 4.1 and it seems Apple don't care. If FD will do Linux port, they will have to do support for 4.3 just for this platform.
 
As Microsoft starts to roll out telemetry patches to Windows 7 and 8, time is running out fast for last sane Windows version. I really hope Steam Machines gets some traction (even little) next year to signal FD that it is ok to consider SteamOS port.

Biggest issue however is that FD will be force to do workaround for OS X as their OpenGL support is stuck at 4.1 and it seems Apple don't care. If FD will do Linux port, they will have to do support for 4.3 just for this platform.

Why do you see this as an issue? If FD baseline is 4.1 for Mac why would it not work for Linux? It works perfectly fine doesn't it in OSX?
 
Update on getting ED to run under wine/POL. I have managed to get the Launcher loading using POL, however when it comes to logging in the launcher immediately crashes as soon as you try and enter a password, all other fields/buttons/links work as intended.

Steps taken to get the Launcher to work are as follows:

Using Playonlinux i created a new bottle, installed dx10 and .net 4, crashed immediately on trying to start launcher.
Hunted down some of the errors and found my way to this page: https://bbs.archlinux.org/viewtopic.php?id=164320
Installed all of the relevant packages mentioned in the above post which then allowed the Launcher to actually launch.

Things that I have tried to work around the launcher crash issue include:

Copying my entire ED folder from my windows install to my POL bottle, including the frontier folders from users "local and roaming" to see if launcher automatically inserted details. No joy.

I will keep plodding away but I am no linux expert, if anyone wants to grab the baton and start running that would be great.
Will keep you posted on any developments.

Update: Managed to get the launcher working. Installed Arial font manually as installing MScore fonts caused more crashes.
The launcher will now accept details as well as 'New Computer' confirmation code. It will also install the game (had several unknown network errors but restarting the download gets you to the end).
Now produces a .net error when trying to launch the game. Please note that by installing any other .net framework apart from 4.0 the launcher will simply crash at startup.
Have tried mono 2.10.9 to no avail, will keep working on it.

Cracking work :). Will try this myself tonight if I get time. I use Ubuntu.
 
Why do you see this as an issue? If FD baseline is 4.1 for Mac why would it not work for Linux? It works perfectly fine doesn't it in OSX?

Horizons don't due of mulithread compute shaders being supported from OpenGL 4.3. Expansion will use it for...drawing these huge planets generated by PG. FD most likely will have to rewrite whole logic just for OSX alone.
 
Yep. It's very annoying of Apple. Hopefully one day they'll see reason and support Vulcan, but it's not going to be soon (if ever). OpenCL might help.
 
Please Port to GNU/Linux... Please! XD

This game ran great on my new laptop as well, but then I decided to switch it over to just running Debian 8.1 "Jessie" with the KDE GUI. It's just so much more capable (in many ways, but not all), customisable, and fun to use than Windows.

I'd love to play Elite: Dangerous natively on GNU/Linux, as I'm sure many other "Linux" commanders (sorry, "users" doesn't really describe many of us) would. It'd also be cool to take my laptop over to my buddy's house and show off the game to him. He has been and will be out of commission for quite a while with a broken leg and hip. Still a bit of time before I make it back to inhabited space, so it should give you guys a fair amount of time to port it. ;)

I know we're a minority, but we're a very vocal and influential one in many tech circles. Likewise, I know of several fairly prominent YouTubers that would rave about it. I think Elite: Dangerous is something the gaming portion of the "Linux" community would get behind. Maybe even start another Kickstarter for it. I'd be happy to chip in a bit.

Cheers, and thanks for your consideration!
 
I wonder if ED for Linux would be profitable for the company. How many Linux users who play the video games ? And Linux users are accustomed to obtain software more or less free, no ? They would accept to pay the full price according to commercial policy ED ?
 
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I wonder if ED for Linux would be profitable for the company. How many Linux users who play the video games ? And Linux users are accustomed to obtain software more or less free, no ? They would accept to pay the full price according to commercial policy ED ?

Software for "free," not free. "Linux users" invest a lot of both time and yes, even money into what they like and/or believe in. I can't speak for everyone else though, but I know that I would have definitely gotten Elite: Dangerous for GNU/Linux regardless of using another OS or not. After getting the LEP and having spent over a few hundred USD so far toward Elite: Dangerous, I still wouldn't mind contributing a bit more for a native "Linux" port.
 
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I wonder if ED for Linux would be profitable for the company. How many Linux users who play the video games ?

I have covered a lot of this in my campaign https://www.change.org/p/frontier-developments-plc-port-elite-dangerous-to-linux-desktop

In nutshell, first, *lots* of Linux users play games. Is that number good enough for FD? I don't know, but I do know, that for example some companies report that Linux sales are substantial part of OS X sales (1/3 - 1/5 of OS X sales). Thanks to Steam, Humble Bundle and other venues, there's more Linux games than ever. And Steam Machines are incoming.

edit: another point is that space sim genre is really huge between Linux geeks. It is match made in heaven.

And Linux users are accustomed to obtain software more or less free, no ? They would accept to pay the full price according to commercial policy ED ?

It's not true for very long time. Linux users are accustomed to obtain *free* and *open source* software, not software for free. They happily pay for high quality games. They also support FLOSS projects with money and contributions and technical support. They are very welcome to commercial projects treating their platform of choice with honesty and respect.

David in one interview pointed out himself there's little technical issues to port ED. Big unknowns are support and numbers.

And in the end Linux users are very helpful with feedback and bug reporting because they are used to do this every day. That's how Linux evolves, driven by developers, contributors and users alike.
 
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Case in point, that whole GNOME/Groupon ridiculousness. I personally don't care for using the desktop environment that much, but they do a lot of good things and I'll be damned if I ever support Groupon now. https://www.gnome.org/groupon/

Don't mean to derail the tread, but thought it was a relevant example of the GNU/Linux community's involvement and investment.
 
I wonder if ED for Linux would be profitable for the company. How many Linux users who play the video games ? And Linux users are accustomed to obtain software more or less free, no ? They would accept to pay the full price according to commercial policy ED ?

I'd probably buy another copy of ED just so that I could play on my SteamOS machine. I know I could stream it but it is a pain and, currently, it doesn't support sending my HOTAS over the network and so I end up either using mouse/kb (which is unnatural for me now!) or running some really long cable between the living room and my office.
 
Another quick update folks: Tried it on mint 17.2 with latest wine 1.7.50 in a POL bottle, it appears that mint has most, if all of the base packages needed to run the launcher (should be pretty much the same for ubuntu I would think).
Same deal with regards to .net (only 4.0 works all others crash the launcher).
It appears that the game client is using .net 2 to some extent and thus crashes when trying to launch.
Given that CW are looking at a November window to release their DX11 support, we might actually see the game running on linux in the not too distant future.

For anyone interested in taking a look here's the link to the arial32 font that allows the login.
http://sourceforge.net/projects/corefonts/files/the%20fonts/final/
 
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I have covered a lot of this in my campaign https://www.change.org/p/frontier-developments-plc-port-elite-dangerous-to-linux-desktop

In nutshell, first, *lots* of Linux users play games. Is that number good enough for FD? I don't know, but I do know, that for example some companies report that Linux sales are substantial part of OS X sales (1/3 - 1/5 of OS X sales). Thanks to Steam, Humble Bundle and other venues, there's more Linux games than ever. And Steam Machines are incoming.

edit: another point is that space sim genre is really huge between Linux geeks. It is match made in heaven.



It's not true for very long time. Linux users are accustomed to obtain *free* and *open source* software, not software for free. They happily pay for high quality games. They also support FLOSS projects with money and contributions and technical support. They are very welcome to commercial projects treating their platform of choice with honesty and respect.

David in one interview pointed out himself there's little technical issues to port ED. Big unknowns are support and numbers.

And in the end Linux users are very helpful with feedback and bug reporting because they are used to do this every day. That's how Linux evolves, driven by developers, contributors and users alike.

Very interesting. But Open GL ... Horizons ... ?

:)
 
Software for "free," not free. "Linux users" invest a lot of both time and yes, even money into what they like and/or believe in. I can't speak for everyone else though, but I know that I would have definitely gotten Elite: Dangerous for GNU/Linux regardless of using another OS or not. After getting the LEP and having spent over a few hundred USD so far toward Elite: Dangerous, I still wouldn't mind contributing a bit more for a native "Linux" port.


I'd probably buy another copy of ED just so that I could play on my SteamOS machine. I know I could stream it but it is a pain and, currently, it doesn't support sending my HOTAS over the network and so I end up either using mouse/kb (which is unnatural for me now!) or running some really long cable between the living room and my office.

Then go for Linux ! ED for Linux !

:)
 
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Hi,

Consider the age, length, composition, and relative frequency of activity in this thread.. It's not the same 3 people over and over. Though there are many vocal regulars (like me).

there is OBVIOUSLY demand for a Linux version of Elite: Dangerous, and literally, there always HAS been.

From other people's numbers, developers of other games who've made a linux port, the cost of the port AND the support of the port to Linux would pay for itself.

I agree with @Pecisk that, BECAUSE the space sim genre, and entire Elite franchise in general (which has been such a well beloved franchise for basically ever among techie types), Frontier stand to see a MUCH greater percentage of Linux gamers buy their game (again if they have to) than most other types of linux game developers see (read: greater than 2%).

2% of your playerbase may not seem like much, but I'd say do the math. Already there is a whole Frontier Forum for Elite on the Mac, make a port, and start a forum for Elite on Linux, and I'm pretty sure you'll see much greater results.

Apple hasn't changed their model, and I can still build one HELL of a better gaming rig that runs Linux for the money i'd spend on a Mac. Lord knows, I'd have more money left over NOT buying a mac or a PS4 or an xbone, that i could give to Frontier instead.

Deaf ears though, huh?

Not even so much as a moderator has bothered to chime in on this thread for years.

I remain convinced they're just Linux hostile, and that's too damn bad.. for everyone.
 
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