Speaking generally and not referring to a specific game. If someone else has the first shot at you - you made a mistake and then you are playing catch up and it's your skill against theirs. Ships/Planes have different characteristic and if your ship is inherently weaker you should be at a substantial disadvantage. If you are a worse pilot in a worse plane you die almost inevitably. If you are a better pilot then you can roll/yaw/loop/alter speed out of trouble and with a better ship that should be easier.
Personally I think ED is well tuned to put the emphasis on understanding the rules of engagement and making surprise and timing of engagement critical. The big exception is shield cell banks which I think are a problem as currently implemented.
Personally I think ED is well tuned to put the emphasis on understanding the rules of engagement and making surprise and timing of engagement critical. The big exception is shield cell banks which I think are a problem as currently implemented.
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