Open is also an excellent place to find a quiet spot in the corner of a galaxy, where there are just some friendly CMDRs around. This coming from the biggest coward in the game who is exquisitely crap at PvP but is usually playing in Open.
But dealing with the heat of PvP for me would mean facing someone with guns in my stripped out gunless Asp. With shields mind you, biggest coward in the game after all.
Open really is no big deal, except if you're a trader and want to trade at the well known trade routes. But in that case we're talking T-something vs a wing of combat vessels. If you're the one in the combat vessel, it's rather mundane to deal with the heat. If you're in the trade vessel, you're likely to get burned. And that hasn't got anything to do with the skill of each individual pilot.
That's the thing with combat - even as a trader in the hot spots as I've been doing since launch it's been risk free for both sides as demonstrated by my progress;
Starter trader - 0 risk in any ship for me as I used the cunning ploy of not being interdicted. No combat so 0 risk to pirates who didn't interdict me.
Bullet proof Anaconda - 0 risk to me guaranteed escape even from combat gank wing of 4. 0 risk to gank wing apart from perhaps to their blood pressure by being frustrated.
(The problem is new players often don't find this out and have a hard time - as someone who played since alpha I had figured it out well before launch).
CQC beta - lots of fun (to me) PVP - risk much more equal. Ideally they will introduce a proper 1 v 1 mode to make it even more equal.
The whole risk thing in everyday open is hugely overstated in my opinion.
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