Powerplay Arissa Lavigny-Duval Power Play Cycle 15

Cmdr Geddy has a good point. Perhaps that is what is happening. Our enemies are holding back undermining vouchers until the end leaving us believing that we don't have a concern over some of these systems. This never occurred to me as being a valuable tactic but I'm certainly going to entertain the notion seeing the results of last week.
 
Keep in mind that we JUST got the announcement about the schedule of when the next Empress will be crowned. I highly suspect the victor will be the one who's higher in PP over the next 4 weeks, and particularly more at the end. And remember the old saying about contested coronations --- the loser of these things, historically, tend to be swiftly eliminated by the victor..... permanently. It's absolutely within reason that Frontier may have scripted this thing out that way, especially to take care of two powers who have far more players working on their behalf than the others.
 
When you conquer a territory, you use the resources and the people to increase your army size, but here the player count doesn't increase with conquest, so you get weaker the more you expand, because your effective strength remains the same, you put overheads on top of it, and on top of that, decrease activity from commanders trying out the 1.4 BETA or screwing around in Hutton and you get the perfect storm. Each system you expand to is a little more pressure on the few useful CMDRs aligned to the power.

Then you have the ability to undermine a system in the last minute, that throws the possibility of reaction out of the window.

This right here is the problem. Not to mention that different factions have better or worse close systems. Most of the systems close to HQ are bad / negative ones, and those are always fortified by grinders.

I've been playing a lot less Elite because its more of a second job than fun when doing PP. I've had rank 5 for weeks and do 50/50 undermining and fortification and both are so dull and unrewarding. Ninja undermining is completely broken tactic, you should know if you lost thousands of supply (NPC) ships before the last minute of a week (and not even then due to the galaxy map not updating when stuff is turned in...)

The whole system needs a re-work to make it actually fun and rewarding and not just a mindless grind each week.

Quick Fix:

Undermining merits should be rewarded right away. It will allow you to see in (close to) real time where fights are happening, which means you can go there and PvP!.
- The underminer will want to stay and fight because they won't have thousands of merits at risk if they die.
- The "defender" will be able to see where undermining is happening and go there to create a "blockade" or at least resistance.
- Both sides will have incentives to PvP and play in Open, instead of hiding away in private groups/solo because they don't want to risk hours of gameplay over a fight.

Right now its PvE vs PvE and no PvP.
 
I don't think it's a bug, but a feature. If there is a bug, it's in the massive delay between vouchers being turned in and the result displaying for every player. Apparently, clearing the cache didn't even work for Arkhanist last night.
Delay should be fixed too. But we can override it by the one tone test. Ninja undermining is a bug or pure design or... Doesn't matter how to call it, its something that shouldn't exist. Its not "by design". If we can see fortification/undermining status than it mast show actual values. May be which some delay, its acceptable for me. But not show nothing else that someone want to show us until last hour.



If we can't fortify everything, then it deserves to be undermined like it was this week. Without fortification, these control systems will not remain loyal to the Senator. A result like this is precisely what FDev has always hoped Power Play would be. Not solid control blocks, but massive turmoil every week.


I disagree. Imagine that all the other powers have disappeared for a while. Nobody undetermine us. Whether there is something in game mechanics forcing you to fortify everything? No. We need fortification only for two reasons - decrease deficit of non profitable systems and to prevent undermining.
But if we unable to recognize that somebody undermine us, nobody care about fortification. Because we don't want huge surplus. We want only enough surplus to prepare one or two systems. We want it to override preparation bug that we discuss later. We can control more or less expansion to one or two systems, but huge surplus mean uncontrolled expansion to the system we don't want to expand. That's why I stopped active fortification at the end of last circle. At 0:00 GMT (time when I going to the job) it was everything just fine. +300 CC expected, there is no undermined systems. And what I see at a forum during the lunchtime? Surprise!
In two words: as there is no any NPC forces that constantly undermining every controlled system, number and ability of pilots has no connection with number of controlled systems if we have enough supporters to stay against undermining hostiles.


But ninja undermining is exist. And to stay against it we need to fortify everything. For this ten times more pilots and time are necessary, than it is necessary for our enemies to underetermine systems chosen by them. And every circle end will be surprise. You fortify everything, but nobody undetermined you and you have 1000cc surplus and uncontrolled expansion. Surprise!


If all powers will start to use ninja tactic, we all will seat inside small bubbles of systems we can simply fortify, trying to be on first place for a while. Maybe its how FD planned PP, but I don't understand the aim. Is it some kind of social experiment? Nobody have chance to win or even to dominate for a long time, but look how its funny they trying!


Hahaha! As for me, I'm tired of this. I'm not going to by horizons until FD fix it. I'm voting by my money - fix it, or play in that game by yourself.
 
Last edited:
This right here is the problem. Not to mention that different factions have better or worse close systems. Most of the systems close to HQ are bad / negative ones, and those are always fortified by grinders.

I've been playing a lot less Elite because its more of a second job than fun when doing PP. I've had rank 5 for weeks and do 50/50 undermining and fortification and both are so dull and unrewarding. Ninja undermining is completely broken tactic, you should know if you lost thousands of supply (NPC) ships before the last minute of a week (and not even then due to the galaxy map not updating when stuff is turned in...)

The whole system needs a re-work to make it actually fun and rewarding and not just a mindless grind each week.

Quick Fix:

Undermining merits should be rewarded right away. It will allow you to see in (close to) real time where fights are happening, which means you can go there and PvP!.
- The underminer will want to stay and fight because they won't have thousands of merits at risk if they die.
- The "defender" will be able to see where undermining is happening and go there to create a "blockade" or at least resistance.
- Both sides will have incentives to PvP and play in Open, instead of hiding away in private groups/solo because they don't want to risk hours of gameplay over a fight.

Right now its PvE vs PvE and no PvP.

I am not expert in PP mechanics, but I managed to understand what happened to my faction this week and I completely agree with this post.

The whole 'ninja undermining' thing is an obvious exploit of a non polished game feature. So what, we should fortify every system 'just in case'? What about 'realism'? You lose ships, cargo, communications and know nothing about it for days? And the most important thing is what DracoNB pointed out - changing this rule would encourage some interaction between players and Powers.

Anyway, I admit I have been using ALD Power mostly to get the bounty benefits, I would like to pay back to the Power - is there a site or a thread there that would explain simply what would be the most urgent task for now? Sorry, wouldn't like to go through all the tutorials, would prefer to get some direct orders, like 'go to system X and kill as many Federal Agents as you can'
 
Last edited:
Anyway, I admit I have been using ALD Power mostly to get the bounty benefits, I would like to pay back to the Power - is there a site or a thread there that would explain simply what would be the most urgent task for now? Sorry, wouldn't like to go through all the tutorials, would prefer to get some direct orders, like 'go to system X and kill as many Federal Agents as you can'

This is the thread that states what to do for ALD.

But for the uninitiated, the best thing you can do to help ALD is to FORTIFY. To fortify you have to load garrison supplies to your cargo hold at our capital Kamadhenu. This is the only place to collect these supplies. Once loaded, bring them to the system that is not already fortified (green) on this list, starting at the top of the list.

You can collect 10/15/20/25/50 tonnes every half hour, depending on you being rank 1/2/3/4/5. As with the corruption reports you can pay credits to fast track, but you have to pay 10,000 CR for each ton of garrison supply. Many people find a nearby RES site or good trade route for the return journey to earn back some fast-track losses and to wait for the 30 minute timer to reset.
 
If all powers will start to use ninja tactic, we all will seat inside small bubbles of systems we can simply fortify, trying to be on first place for a while. Maybe its how FD planned PP, but I don't understand the aim. Is it some kind of social experiment? Nobody have chance to win or even to dominate for a long time, but look how its funny they trying!

Basically, yes. I believe that was the original design choice FDev made when they conceived of Power Play. Every Power would have around 30 systems and be consistently exchanging control systems and opposing each others' expansion. Of course, the galaxy was too large for that to happen with only 10 Powers, not to mention you add in the merit-grinding poor strategic preparation and expansion choices, which no one will oppose, and you get a totally different type of game than they designed for.

- - - Updated - - -

Anyway, I admit I have been using ALD Power mostly to get the bounty benefits, I would like to pay back to the Power - is there a site or a thread there that would explain simply what would be the most urgent task for now? Sorry, wouldn't like to go through all the tutorials, would prefer to get some direct orders, like 'go to system X and kill as many Federal Agents as you can'

Yes. There is. It is this thread you are currently responding to.
 
- - - Updated - - -



Yes. There is. It is this thread you are currently responding to.


No it isn't.

The OP is describing the general situation but does not have any direct orders or recommendations. Which is understandable given how PP works. I was just wondering if there is a place where things get coordinated like 'ok this system is fine now, we need to move to this one and we are giving up on this one' etc.
 
No it isn't.

The OP is describing the general situation but does not have any direct orders or recommendations. Which is understandable given how PP works. I was just wondering if there is a place where things get coordinated like 'ok this system is fine now, we need to move to this one and we are giving up on this one' etc.

Yes there is. Did you even read what DracoNB posted just two posts above yours?

That document is being updated almost continuously and provides all the info you might need. Which reminds me: major rep, kudo's and all that for whoever is in charge of that. Awesome stuff!
 
Last edited:
No it isn't.

The OP is describing the general situation but does not have any direct orders or recommendations. Which is understandable given how PP works.

Yes, it is.

This week, opposing Delaine's expansion into the system of HIP 106072 is the primary focus of Imperial High Commands efforts in the Pegasi Sector.

Fortification

Tutorial can be found here.

The fortification spreadsheet appears to still be accurate to GalNet's numbers

What do we do now?

Frankly, the course of action is to proceed as Research has always insisted we proceed. Start from the top of the spread sheet. Fortify the highest income systems to 100%, and move on to the next one down. Systems that are currently in turmoil can be fortified. The one good news about the GalNet system reports is that turmoil systems are finally showing their fortification and undermining numbers.

At this point, Research implores pilots to fortify every profit-making system.

I was just wondering if there is a place where things get coordinated like 'ok this system is fine now, we need to move to this one and we are giving up on this one' etc.

As the week progresses, I do post updates on our fortification status. And most space truckers reply to this thread with an image when they verify that fortification is complete. This situation is also duplicated on the Reddit Post, as our community is fairly evenly divided between the Forums and the Reddit.

EDIT: I will now put the recommendations in bold so that they are easier to see.
 
Last edited:
Hahaha! As for me, I'm tired of this. I'm not going to by horizons until FD fix it. I'm voting by my money - fix it, or play in that game by yourself.

As the deadline for the lifetime-expansion-licence or whatever it is called approaches (14th Sep I think), I'm moving towards your position Ilich. On one hand I have had lots of fun with Elite and was planning to pay the extra money. But the lack of bug fixing and basic support for Powerplay has convinced me that I won't pay. I really hope things improve and then I'll happily pay extra, but not until that happens.

And a last thought: well done to my ALD colleagues for ignoring the pathetic trolls in this thread. Starve them of responses and they'll go back under the bridge.
 
As the deadline for the lifetime-expansion-licence or whatever it is called approaches (14th Sep I think), I'm moving towards your position Ilich. On one hand I have had lots of fun with Elite and was planning to pay the extra money. But the lack of bug fixing and basic support for Powerplay has convinced me that I won't pay. I really hope things improve and then I'll happily pay extra, but not until that happens.

Is that deadline only for the Lifetime? I'm still debating beta or no-beta for Horizons pre-order. If I stay involved in Power Play, having the beta I won't have time to play doesn't seem very useful.
 
Last edited:
Is that deadline only for the Lifetime? I'm still debating beta or no-beta for Horizons pre-order. If I stay involved in Power Play, having the beta I won't have time to play doesn't seem very useful.

They seem to respond to bug a bit better when in beta. Its nearly worth getting horizon beta access to bring up all the PP bugs.

However, I've tried this with the 1.4 beta and I've had no response yet, so maybe they just don't want to touch PP.
Galnet seems to work better in 1.4
 
As the deadline for the lifetime-expansion-licence or whatever it is called approaches (14th Sep I think), I'm moving towards your position Ilich. On one hand I have had lots of fun with Elite and was planning to pay the extra money. But the lack of bug fixing and basic support for Powerplay has convinced me that I won't pay. I really hope things improve and then I'll happily pay extra, but not until that happens.

And a last thought: well done to my ALD colleagues for ignoring the pathetic trolls in this thread. Starve them of responses and they'll go back under the bridge.

I was thinking on gifting horizons to two of my friends when gifting becomes available, but I'm reconsidering that idea. What FD does in the coming weeks and months will decide it for me.
 
And a last thought: well done to my ALD colleagues for ignoring the pathetic trolls in this thread. Starve them of responses and they'll go back under the bridge.

So everyone is a troll, but ALD supporters trying to "scare" FD by saying that they won't buy Horizons if FD doesn't make sure that their power is invincible is the definition of maturity?

Be proactive, everyone else is. You are acting just like Aisling's supporters a few cycles ago.

Congratulations on hitting your power play puberty and realizing one more of its mechanics.
 
Whether we quit, or whether we carry on playing is a personal decision but is this thread about that, or is it about the advancement of our power?

I would love to see some type of leadership..

I would love to see some type of well publicised strategy both short and long term.

There appears to be lots of advice but I struggle to make head or foot of what is needed.

I obviously need to do more research but I just get bogged down with far too much wordiness. I need a location that makes things SIMPLE...

I just want simple instructions that say fortify 'x'..

stop when it gets to 'x' per cent

Stop if the opposition gets to 'x' per cent before we get to 'x' per cent..

As you can see I am clueless but I am Elite in both combat and trading..

I have the know how to fight and the know how to develop decent trade routes but this powerplay baffles me :(

I just need decent advice and I will be a better asset to this power that has offered me so much

Glojo
 
Back
Top Bottom