Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
Status
Thread Closed: Not open for further replies.
No one is forcing you to play the game.. I never said there was a "binding contract" lol. Players should accept that Open contains non-consensual PvP as it is. I suggested a trigger warning.


actually you did.. when you said that clicking on open is you giving consent to pvp.
 
Could we have another mode?

"open only" - with a separate save that can only be played in this mode. I'd play that, and it would fix the open vs solo debate.

I doubt it, as that would end up being a separate BGS, and therefore a separate game, with different development priorities, so it's not really likely that FD would want to do that.
 
Suggestion:

One *paid* account per mode. And you *pay* real money to switch modes (buy a separate account), with no sharing of account assets (ships, credits, etc).

I've stayed in Solo since launch in December, and have not switched modes to take advantage of some of the questionable practices that encourages.

As an explorer, it would be nice to take a break with a separate account for trading, etc. I can do that now, if I wished to. Why not make it a part of the base game?
 
How would that fix anything?

You'd still get people saying Solo is easy mode, Open Only has more risks and should earn more, Open Only should have its own BGS that no one else can touch (which FD said no to already)
You still get the same complaints as you get now.

It would fix everything as if you want an universe where your charachter needs to play vs other people to develop by default, it brings on all the aspects which would make this game great for the long run.

Ie, risk with all actions which would encourage planning on individual and group level and result in emerging gameplay, such as blockades that actually have effect on the whole population, encourage teamplay, give meaning to picking sides etc.

All that for only a new selection on the start screen, it is purely a philosophical question which is an ofshoot of the half-baked solution FD offered due to the removal of a real offline mode.

I would leave this current semi-online universe for those who prefer it, but I would bet that majority of game population would migrate to the persistent always on-line one, after they spend enough time in the game.
 
It seems you want to remove open mode based on forum politics, ie. No one can claim, no one can ask, no one can moan. Do you think it is wise to justify removing a mode based on the forum arguments?


What Jockey is doing is turning the Open advocates argument against them
 
Suggestion:

One *paid* account per mode. And you *pay* real money to switch modes (buy a separate account), with no sharing of account assets (ships, credits, etc).

I've stayed in Solo since launch in December, and have not switched modes to take advantage of some of the questionable practices that encourages.

As an explorer, it would be nice to take a break with a separate account for trading, etc. I can do that now, if I wished to. Why not make it a part of the base game?

Guess you've not read anything from FD over the past 3 years - as free mode switching was part of the kickstarter.

Removing it would be worse than the SWG NGE situation.
 
Suggestion:

One *paid* account per mode. And you *pay* real money to switch modes (buy a separate account), with no sharing of account assets (ships, credits, etc).

I've stayed in Solo since launch in December, and have not switched modes to take advantage of some of the questionable practices that encourages.

As an explorer, it would be nice to take a break with a separate account for trading, etc. I can do that now, if I wished to. Why not make it a part of the base game?

I would actually pay real money for an "always on-line" universe option, rather than the horizons expansion, or if they included it in Horizons, I'd be hacked off because it is not done in the default game, but would still buy :D (as is I am not buying the expansion).

Not sure how many players are out there with this position, but I bet there are few, for relatively little effort on FD part.
 
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actually you did.. when you said that clicking on open is you giving consent to pvp.

Well can you find me saying "binding contract?" That is not what i meant :) I never even said " clicking on open is you giving consent to pvp", I said "Players should accept that Open contains non-consensual PvP as it is)". No one is forcing you to do anything.
 
What Jockey is doing is turning the Open advocates argument against them

And doing a better job of it, even if I say so myself :p

Also, the more I think about it - the more I actually like the idea.
Been saying it in 2 threads and now I'm starting to defend the idea - the more I honestly believe it would in fact solve this stupid argument.

3 Mega threads linked in my Sig, because treatment of Open Mode is "unfair" - well if it's that bad, no one will miss it - so remove it.
Job done, no more "unfair" treatment.
 
It would fix everything as if you want an universe where your charachter needs to play vs other people to develop by default, it brings on all the aspects which would make this game great for the long run.

Ie, risk with all actions which would encourage planning on individual and group level and result in emerging gameplay, such as blockades that actually have effect on the whole population, encourage teamplay, give meaning to picking sides etc.

All that for only a new selection on the start screen, it is purely a philosophical question which is an ofshoot of the half-baked solution FD offered due to the removal of a real offline mode.

I would leave this current semi-online universe for those who prefer it, but I would bet that majority of game population would migrate to the persistent always on-line one, after they spend enough time in the game.

It may fix everything from a philosophical perspective, but do you not get that you are proposing that FD create a brand new, totally different game for a percentage of people who might want it. For blockades and bounty hunting and convoy escorts to work, it would probably need to be a server centric networking architecture, not the P2P that we have now, so yes, a completely new game from the network architecture on up.

And you might bet that the majority of players would move to it, but presumably FD don't share your point of view, and since they actually know who plays in what mode right now, they probably know better.
 
How would that fix anything?

You'd still get people saying Solo is easy mode, Open Only has more risks and should earn more, Open Only should have its own BGS that no one else can touch (which FD said no to already)
You still get the same complaints as you get now.



The flag system "breaks immersion" remember - this was pitched to FD and they turned it down for that reason.
Open PvE mode still has the complaints that PvPers have "more risk" and that Open PvP is the "correct mode".

No Open = no Open Elitist arguments. Problem solved.

You still can swap groups / modes to suit your mood, CQC arena, PvE groups, PvP groups - everyone gets everything the game has to offer without the constant nagging that Open "deserves" more.

Pah - I got rid of my immersion years ago. Someone sold me on the idea of a combi boiler - swore the shower would work fine when someone ran the taps downstairs. Lying bar stewards!

I'm aware of the arguments against a flag - I can think of ways around it but it aint gonna happen so what's the point?

As you know I think the "open deserves more" argument is a giant crock of smelly brown bum waste.

I'll leave it there. We're on the same side more or less.

:D
 
How would that fix anything?

You'd still get people saying Solo is easy mode, Open Only has more risks and should earn more, Open Only should have its own BGS that no one else can touch (which FD said no to already)
You still get the same complaints as you get now.

I still think an "open-only" mode with a separate save would be a step in the right direction.

The problem right now with "open vs solo" is that the 2 modes have different constraints. They should not be mixed together... NOT because one is better than the other, but because of balance reasons.

Take a look at the popular Diablo franchise. You can't play in hardcore mode with your normal character.
Most MMOs won't allow you to play on a PVP server with your PVE character.

Its not about "which mode is better". All modes are valid options, but it would be unbalanced to let someone who lvled a character on a PVE server switch to PVP once he reaches max level.

Open vs Solo is the same thing. You can't deny that the 2 modes have different "risk" associated to each one. I also don't have to explain how someone that plays in open can benefit from switching to solo back and forth.

Right now a lot of the ing about open vs solo comes from Open players that just want a more balanced experience, and "open-only / separate save" would fix that.
 
What Jockey is doing is turning the Open advocates argument against them

oh does he not genuinely hold that position? I think all the game modes are equal, he said FDEV had lied to him about Open play. The term "Open Advocates Argument" seems pretty vague as well :) I said he was being disingenuous, but he insisted he was serious lol. Either way, the only people I see saying to get rid of solo are saying it in response to his proposition, so it seems more like a baiting tactic, rather than an honest position. Either way, I think his suggestion is not a good one. Open play is a thrilling experience for people who enjoy it, I see no need to deny anyone a gamemode, as they are all valid. I like them the way they are, and think there is no need for an extra one, or to take one out .. If he was just being intellectually dishonest, that makes sense now :D

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Pah - I got rid of my immersion years ago. Someone sold me on the idea of a combi boiler - swore the shower would work fine when someone ran the taps downstairs. Lying bar stewards!

I'm aware of the arguments against a flag - I can think of ways around it but it aint gonna happen so what's the point?

As you know I think the "open deserves more" argument is a giant crock of smelly brown bum waste.

I'll leave it there. We're on the same side more or less.

:D

"giant crock of smelly brown bum waste."

Some mature points there lol:)
 
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Pah - I got rid of my immersion years ago. Someone sold me on the idea of a combi boiler - swore the shower would work fine when someone ran the taps downstairs. Lying bar stewards!

I'm aware of the arguments against a flag - I can think of ways around it but it aint gonna happen so what's the point?

As you know I think the "open deserves more" argument is a giant crock of smelly brown bum waste.

I'll leave it there. We're on the same side more or less.

:D

We are, I just need to convince you the benefits of removing Open and we're back on the same page :)

I've just started thinking about it, like a doctor viewing a cancerous tumor - out comes the scalpel and bye bye toxic mass, in the bin you go.
These mega threads are proof that Open is that toxic mass - it needs to be cut out for the rest of the tissue to grow and be healthy.

As long as people feel constantly spout the vitriol about Open having so many problems, the toxic mass just spreads and grows.
How many people did not know about the Mobius Group, suffered an exploit at the hands of a cheater and quit the game because of it.
Healthy tissue, falling away as the toxic mass spreads and grows.

Paging Doctor Turk to the O.R.
 
oh does he not genuinely hold that position? I think all the game modes are equal, he said FDEV had lied to him about Open play. The term "Open Advocates Argument" seems pretty vague as well :) I said he was being disingenuous, but he insisted he was serious lol. Either way, the only people I see saying to get rid of solo are saying it in response to his proposition, so it seems more like a baiting tactic, rather than an honest position. Either way, I think his suggestion is not a good one. Open play is a thrilling experience for people who enjoy it, I see no need to deny anyone a gamemode, as they are all valid. I like them the way they are, and think there is no need for an extra one, or to take one out ..

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"giant crock of smelly brown bum waste."

Some mature points there lol:)

Something tells me you don't really mean that (about maturity) :)

I was going for swear filter avoidance with a "colourful metaphor" rather than maturity.
 
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It may fix everything from a philosophical perspective, but do you not get that you are proposing that FD create a brand new, totally different game for a percentage of people who might want it. For blockades and bounty hunting and convoy escorts to work, it would probably need to be a server centric networking architecture, not the P2P that we have now, so yes, a completely new game from the network architecture on up.

And you might bet that the majority of players would move to it, but presumably FD don't share your point of view, and since they actually know who plays in what mode right now, they probably know better.

Well, the P2P architecture already needs to be improved even if they don't change anything else. Combat logging and shenanigans like that should be unacceptable. Instancing should be fixed. You shouldn't have a huge blockade in 1 instance and people by-passing it in another one.
 
We are, I just need to convince you the benefits of removing Open and we're back on the same page :)

I've just started thinking about it, like a doctor viewing a cancerous tumor - out comes the scalpel and bye bye toxic mass, in the bin you go.
These mega threads are proof that Open is that toxic mass - it needs to be cut out for the rest of the tissue to grow and be healthy.

As long as people feel constantly spout the vitriol about Open having so many problems, the toxic mass just spreads and grows.
How many people did not know about the Mobius Group, suffered an exploit at the hands of a cheater and quit the game because of it.
Healthy tissue, falling away as the toxic mass spreads and grows.

Paging Doctor Turk to the O.R.

Interesting you speak of vitriol, then make nasty comparisons between a cancerous growth and people who play in Open. Very ironic, but not very funny.
 
Well can you find me saying "binding contract?" That is not what i meant :) I never even said " clicking on open is you giving consent to pvp", I said "Players should accept that Open contains non-consensual PvP as it is)". No one is forcing you to do anything.


Um maybe you should go back and read your own posts and look at the words you use..


Excellent point, consent is not required, so they must accept this when the click on Open Play.


consent is not required must accept



If clicking on a mode means I MUST accept and that my consent is not required then I've signed a contract.. which I never did.


 
Well, the P2P architecture already needs to be improved even if they don't change anything else. Combat logging and shenanigans like that should be unacceptable. Instancing should be fixed. You shouldn't have a huge blockade in 1 instance and people by-passing it in another one.

Shouldn't have, maybe, but it seems as though FD aren't all that enthralled by the idea of players blockading or taking over areas of the game, so it may well be an intended by product of the networking architecture.
 
We are, I just need to convince you the benefits of removing Open and we're back on the same page :)

I've just started thinking about it, like a doctor viewing a cancerous tumor - out comes the scalpel and bye bye toxic mass, in the bin you go.
These mega threads are proof that Open is that toxic mass - it needs to be cut out for the rest of the tissue to grow and be healthy.

As long as people feel constantly spout the vitriol about Open having so many problems, the toxic mass just spreads and grows.
How many people did not know about the Mobius Group, suffered an exploit at the hands of a cheater and quit the game because of it.
Healthy tissue, falling away as the toxic mass spreads and grows.

Paging Doctor Turk to the O.R.

Thats why we need separate modes.

The fact that Mobius even exists should tell FD that there is a huge problem with the current modes.
PVEers being forced to PVP.
PVPers being bored because there is nothing meaningful for them.

Both sides deserve better.
 
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