Purchased Elite Dangerous on PC after reading Ars Technica review

nats

Banned
You will find overexcited fans and trolls on this board in equal measure that's democracy for you. But I think most of us who have played the game for a decent amount of time will agree that some of the gameplay is lacking to a degree. The combat is great, as is the equipping, cockpits and external graphics, but most of the other areas could do with a little more polishing. I dont think mentioning this is bad mouthing the game or devs, or being an annoying kid that isnt used to in depth sims (I have over 30 years of experience with all manner of computer sims myself) - but more like being realistic and seeing its shortcomings, and discussing them in a grown up way. This game is an amazing achievement but its not quite really great fun yet but its gradually getting there.

A lot of what is present in the game is still rather bare bones stuff. But like most people here I do realise these things cant be sorted in a month. I do appreciate having a new Elite game to play at last and value the fact that its being done in a considered careful way. We all want to play the final thing, I think many still find it difficult getting accustomed to the fact that these days complex sims develop over time they dont just appear in a finished state anymore. Is this a better way to develop games? - dunno, I think it probably is. At least you get a say and get to see a project taking shape and can play it as it does so. They are all positives.

Welcome anyway to an old hand I am sure you will enjoy the beginnings of your journey with the new Elite.
 
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You will find overexcited fans and trolls on this board in equal measure that's democracy for you. But I think most of us who have played the game for a decent amount of time will agree that some of the gameplay is lacking to a degree. The combat is great, as is the equipping, cockpits and external graphics, but most of the other areas could do with a little more polishing. I dont think mentioning this is bad mouthing the game or devs, or being an annoying kid that isnt used to in depth sims (I have over 30 years of experience with all manner of computer sims myself) - but more like being realistic and seeing its shortcomings, and discussing them in a grown up way. This game is an amazing achievement but its not quite really great fun yet but its gradually getting there.

A lot of what is present in the game is still rather bare bones stuff. But like most people here I do realise these things cant be sorted in a month. I do appreciate having a new Elite game to play at last and value the fact that its being done in a considered careful way. We all want to play the final thing, I think many still find it difficult getting accustomed to the fact that these days complex sims develop over time they dont just appear in a finished state anymore. Is this a better way to develop games? - dunno, I think it probably is. At least you get a say and get to see a project taking shape and can play it as it does so. They are all positives.

Welcome anyway to an old hand I am sure you will enjoy the beginnings of your journey with the new Elite.

I had a debate with someone on G+ some months ago. He was attacking ARK Survival before it was released on his assertion that all early access games are scams. He highlighted a couple of games as proof and hilariously his choices had much higher positive v negative feedback. I think early access is good for the gaming industry. Early access developers can get feedback as they develop and a much greater level of user input. Games development used to be a pretty closed off process especially when the big publishers began to dominate and control everything. Ironically some of those big publishers were so disconnected from reality that they forced many of their developers to release before a game was finished. It still goes on today right? So early access on steam in particular is helping new developers. Unbelievably some of these early access customers seem to forget the fact that the game they bought is early access. I remember reading comments about ARK Survival that it was "unfinished", "badly optimised" (duh!). A friend of mine has spent over 500 hours on that game since release.



Welcome home, CMDR! :D

Thank you! :)

welcome to the elite universe OP

Thankings! :)
 
Steam is a great example of what is wrong with humans. Its not just the ED reviews, people will generally give a game a thumbs down score if there is *something* they dont like. The forums are even worse, I have yet to find a thread on some of the game I have there where less than 25% of the words are censored out.

I've said it before, I'll say it again: democracy simply doesn't work. ;) Anyway, welcome cmdr, fly safe!
 
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If FD focused in mining, exploration, combat zones, RES, instead of Powerplay or CQC, the game would be more enjoyable. What they do is adding more instances (zones) instead of adding more depth to what we have now.

Which is not true. Bounty targets now fly in SC, allowing you to either interdict them or track them until they leave SC. Mining has seen a pretty nice overhaul with the limpets. When ED was released, you couldn't get your name on planets, the route planner was terrible, there were no aux fuel tanks etc. Just read the patch notes and you'll see loads of things were added or changed. The horizon announcement also clearly shows a lot of depth being added. And yes, they also added some stuff that you may personally not want but others enjoy a great deal. I always find it a bit depressing when people get upset when not 100% of all changes are to their personal taste. We as a species may be alone in the universe, but we as individuals sure as heck are not alone on this planet.
 
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I first played Elite on my brother's BBC Micro back in the mid 80's. I was very envious of his state of the art computer with 5/14 floppy drives (I only had a cassette deck for storage on my Spectrum 16kb).

I haven't played too many space sims since then and had come to the conclusion that perhaps space sims were really rather dull. A part of me was debating whether or not to purchase E.D. since it was launched. I finally purchased a few days ago after reading the excellent review on Ars Technica. Plugged in my Saitek X52 Pro and was pleased to see the default X52 profile sensible. No default dead-zone on the joystick axis so it seems E.D. have put a lot of thought into this sim. I love the graphics, the space combat, the sounds and the effort that's been put into creating a believable space sim. Looking forward to the future expansions.

I've noticed a trend on Steam where a percentage of casual/arcade gamers buy the sim and then trash review it. It generally goes along the lines of: "controls are horrible", "no story", "docking impossible", "nothing to do...", "training videos awful".

In pretty much all cases these complaints come from people trying to play the sim with mouse and keys. They have very little patience, no understanding of what the sim is about and expect a story with cut-scenes. I disagree on all counts.. Firstly I wouldn't attempt to play E.D. with mouse and keys, Docking with HOTAS is far from difficult, I love the training videos and one of the plus points is the lack of silly story. A big draw for me was HMD VR support. Looking forward to purchasing a HMD next year.

Anyway... Love the sim so far and think it's kind of annoying seeing a percentage who really shouldn't be buying it - buy it and immediately trash it.

Raphael

What's up with using a keyboard?
.
I have a mini ultra-slim one with a mouse and dogfighting is easier than using a gamepad.
 
Steam is a great example of what is wrong with humans. Its not just the ED reviews, people will generally give a game a thumbs down score if there is *something* they dont like. The forums are even worse, I have yet to find a thread on some of the game I have there where less than 25% of the words are censored out.

I've said it before, I'll say it again: democracy simply doesn't work. ;) Anyway, welcome cmdr, fly safe!

Agree and thanks :)

What's up with using a keyboard?
.
I have a mini ultra-slim one with a mouse and dogfighting is easier than using a gamepad.

I've never owned a gamepad. I haven't tried ED with mouse+keys... I just got the overriding impression that mouse+key was near impossible given some of the complaints I read. Since registering on this forum and getting more reasoned/balanced opinions I understand mouse+keys are fine. I intend to play ED with Oculus or Vive next year so for me the HOTAS will be essential.
 
I believe this is the Ars Techinca review the OP spoke of. It's from April so a lot has already been updated. I think it's a balanced article.

There's a shout-out to Isinona along with a quote from David Braben in there:

"Things we’ve always said would be paid updates is going down to planets surfaces, getting out of your seat and walking around inside of your spaceship, boarding other ships, going down to planets surfaces and walking around, big game hunting on planet surfaces, walking around cities, and each one is like a whole new game in terms of content you have to do," he said.

When asked what "pie in the sky" feature he’d love to see in the game’s development, he described a tightly connected vision of multiple players on the same ship, communicating directly via voice, exploring the galaxy and seamlessly transitioning back and forth from planet surface to space—an entire simulated pocket galaxy, from the micro to the macro.

And finally, the Elite series’ arch-nemesis, the alien Thargoids? Braben had only one short phrase to say about them: "They’re coming."


With the recent Horizons announcements we can look at this quote with glee. It's coming together; slowly but surely.
 
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Welcome to the fold, CMDR...

M&K actually works quite well for trading/mining/exploration. Combat though...well, its hard. VERY hard. And that's coming from someone with 2+ years of flying in War Thunder using M&K in Realistic mode. I stick to my stick & keyboard now though....I have 2, both came from yard sales. I'm about ready to swap though, since the one I prefer is getting a bit odd, and won't maintain its calibration (meaning its either constantly in a roll or the throttle is stuck at about 8% at all times).
 
I believe this is the Ars Techinca review the OP spoke of. It's from April so a lot has already been updated. I think it's a balanced article.

There's a shout-out to Isinona along with a quote from David Braben in there:

"Things we’ve always said would be paid updates is going down to planets surfaces, getting out of your seat and walking around inside of your spaceship, boarding other ships, going down to planets surfaces and walking around, big game hunting on planet surfaces, walking around cities, and each one is like a whole new game in terms of content you have to do," he said.

When asked what "pie in the sky" feature he’d love to see in the game’s development, he described a tightly connected vision of multiple players on the same ship, communicating directly via voice, exploring the galaxy and seamlessly transitioning back and forth from planet surface to space—an entire simulated pocket galaxy, from the micro to the macro.

And finally, the Elite series’ arch-nemesis, the alien Thargoids? Braben had only one short phrase to say about them: "They’re coming."


With the recent Horizons announcements we can look at this quote with glee. It's coming together; slowly but surely.

Sounding very much like that other space sim in terms of content. Big game hunting on planet surfaces? Hopefully not in the style of Minecraft Actually that makes me think about predator style planets where you're the hunted. That would be pretty neat.
 
Welcome to the fold, CMDR...

M&K actually works quite well for trading/mining/exploration. Combat though...well, its hard. VERY hard. And that's coming from someone with 2+ years of flying in War Thunder using M&K in Realistic mode. I stick to my stick & keyboard now though....I have 2, both came from yard sales. I'm about ready to swap though, since the one I prefer is getting a bit odd, and won't maintain its calibration (meaning its either constantly in a roll or the throttle is stuck at about 8% at all times).

Hi,

I still haven't tried War Thunder! I should. I was looking at it on youtube again recently. Some HOTAS use pressure or hall-effect sensors so you don't have to worry about worn pots. I have no idea what the X52 uses. Never had an issue with calibration on it. I used to with the very first Saitek HOTAS back in the D-plug connector days.

I've only taken on a few dodgy missions running drugs on ED so far so I'm looking forward to the other aspects.

:)
 
This will likely get me shot but .... putting ED on Steam was a mistake, it'll attract completely the wrong crowd (not everyone, but most), imho.
I see the current crowd as the mature, usually older folk with more brains than brawn who have managed to control their raging hormones for a goodly number of years - you'll likely notice OP, that the majority of forum chat is mature and polite (but boy can it get hairy some times)... but... I see the majority of the Steam crowd (again, not all) as the kidlets .. the entitled little dweebs who run around spending their parents money and have a completely over-bloated opinion of their own self-worth. They're quick to judge, too lazy to learn and are simply not (if you'll all forgive me), mature enough for a game like ED.

That certainly sounds a bit pompous doesn't it? lol

Welcome to ED op :)
 
Nice to have you join us, OP.

I'd contend that the mouse and keyboard controls are far from terrible though, they're superb.

It's the players who can't use them that are terrible. Sorry, but you have no excuse, plebs on steam. :p

And putting ED on Steam was not a mistake, you're talking about the same platform that put Arma and Train Simulator on the map. Steam players love sim games, the problem is that there hasn't been a decent space sim in so long people don't know what to expect. I don't care, let them buy it and burn up 2 hours trying to learn the game they didn't research and get stuck with it. That's their fault for not doing their research.
 
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Track IR is great. I don't own one now. I've had 2 in the past. How much did the lifetime expansion cost?

I got Standard Beta Access for 60 € and lifetime expansion for 40 €. The Beta looked expensive but being able to participate in Beta for each major and minor release is great. In Comparison the approximately 135 € for the lifetime expansion pass offer before the Horizons announcement (which lasted until 15th September) is a different story though.

So in summary I think I made a great deal :)
 
Which is not true. Bounty targets now fly in SC, allowing you to either interdict them or track them until they leave SC. Mining has seen a pretty nice overhaul with the limpets. When ED was released, you couldn't get your name on planets, the route planner was terrible, there were no aux fuel tanks etc. Just read the patch notes and you'll see loads of things were added or changed. The horizon announcement also clearly shows a lot of depth being added. And yes, they also added some stuff that you may personally not want but others enjoy a great deal. I always find it a bit depressing when people get upset when not 100% of all changes are to their personal taste. We as a species may be alone in the universe, but we as individuals sure as heck are not alone on this planet.

My post is going to be removed like the last one, but anyways. I wasn´t talking about tiny bits of improvements, they are fine, but Im talking about a true design in the mechanics and dynamics of the game. Don´t forget Horizons is paid content, I have Premium Beta so I will have it anyway but Its content you have to pay extra.

To the OP, I´ve seen in steam the opposite, people who thumbed up the game just because they hit the boost inside the station and got destroyed, so... yeah, that tells a lot of the game for a good qualification...
A lot of people like myself complain the game is not complex enough (you can see this in steam). The game fall short in many aspects. The first impressions are awesome the problem is what comes next.

Anyways Im looking forward to see ED becoming the best space game some day.
 
This will likely get me shot but .... putting ED on Steam was a mistake, it'll attract completely the wrong crowd (not everyone, but most), imho.
I see the current crowd as the mature, usually older folk with more brains than brawn who have managed to control their raging hormones for a goodly number of years - you'll likely notice OP, that the majority of forum chat is mature and polite (but boy can it get hairy some times)... but... I see the majority of the Steam crowd (again, not all) as the kidlets .. the entitled little dweebs who run around spending their parents money and have a completely over-bloated opinion of their own self-worth. They're quick to judge, too lazy to learn and are simply not (if you'll all forgive me), mature enough for a game like ED.

That certainly sounds a bit pompous doesn't it? lol

Welcome to ED op :)

That really is pompous and just deluded. The more copies ED sells, the more money Frontier makes, the better a game they can provide for you. Those people who don't "get it" are supporting the continued development of this game.

Also the majority of people on steam are actually adults.

You're simply labeling people in a manner that allows you to feel you are better then, and disregard hearing anything you don't like.

I got this game before it was out on steam, and some of the things I've seen on ED's forums day 1 - from players who claim to be 40+ years old - is some of the most immature and conceited behavior I've seen in any video game community.

The amount of utter self-congratulating elitism for being a certain age or playing a certain era of video games is mind boggling.

Exercise some humility and stop sniffing your own farts, man. You're not important or rich enough to fund this games development on your own so stop lamenting about Frontier trying to be intelligent enough to generate the revenue they need to make this game as great as it can be.

I mean, christs sake, the reviews on steam are over-whelming positive and its a top seller there. The gaming crowd that uses steam LIKES the game clearly.
 
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This will likely get me shot but .... putting ED on Steam was a mistake, it'll attract completely the wrong crowd (not everyone, but most), imho.
I see the current crowd as the mature, usually older folk with more brains than brawn who have managed to control their raging hormones for a goodly number of years - you'll likely notice OP, that the majority of forum chat is mature and polite (but boy can it get hairy some times)... but... I see the majority of the Steam crowd (again, not all) as the kidlets .. the entitled little dweebs who run around spending their parents money and have a completely over-bloated opinion of their own self-worth. They're quick to judge, too lazy to learn and are simply not (if you'll all forgive me), mature enough for a game like ED.

That certainly sounds a bit pompous doesn't it? lol

Welcome to ED op :)

"Mature enough for ED"? ... It's a game, maturity not required. Nor is maturity always absent from the young or necessarily present in the over 40s.

I enjoy interacting with the new generation. I have no desire to play this game or use the forum in middle-age-only mode, and if it was limited only to my peer group it could be a pretty dull experience. Let's face it we're all here to fly space ships and fight interplanetary pirates, how mature would you like that to be?
 
Welcome to the 21st century attitude of I want it all and I want it to fulfill all of my hopes, dreams and fantasies otherwise I'll bad mouth it to no end.

Pretty much this.

I remember playing Elite on my Atari ST, I'm pretty sure I crashed the ship trying to dock at least the first 10 times. Not to mentiont he screw ups that took me back to 100cr whilst working for that docking computer!

Docking in ED is a breeze by contrast. The only thing that was frustrating was figuring out that you had to point in a certain direction (I lost a few ships working that out in Beta).

I have put more hours into this game than I have pretty much all my Xbox 360 games combined, at this stage. If anything, too many of the "cool" stuff got nerfed - like gravity wells, sure, they used to make SC take a bit longer, but the stuff you could do with those gravity wells, and doing a hi speed fly by of a gas giant, and the huge wobble as it felt like the ship was literally being ripped from SC by the gravity of the planet... I honestly wish that would be brought back, there were lot sof uses for it, and it taught you that a straight line is not always the fastest way from a-b.

Z...
 
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