Is switching between open and solo play to gain new missions considered a punishable exploit?

Subjectively, I think it's like having a 'cheat code' to unlock the anaconda :D Can't believe people are pretending 50 million in under two hours is intended.

Peeps have page after page justifying this, or trying to. If Fd came down and knocked the 100 mill I made to 10 mill I would just laff. But the whining will be heard from sol to Sag A
 
What they could do to fix it is to make the first mission you get be the lowest rewarding at every station and reset to the lowest every time a player re-logs.
Could be set on a timer so players who maybe have other things to do don't suffer. Would just need to be long enough to cause a sufficient enough time sink to deter re-logging.
That could be fun.

Someone mentioned the use of 3rd Party tools to exploit a game?
This isn't correct. In BF3 there's a few glitches / exploits where you do not need any other tools. They are just in the game.
Such would be the Mortar glitch in Grand Bazaar TDM where you can fire a mortar through a roof from perfect safety. The mortar shells can only travel one way so returning fire is impossible.
Another would be the ceiling glitch in Metro 64 CQ where you can get outside the map and stick the barrel of your gun through a wall and kill everything on the other side while your hitbox can't be hit. Neither has been fixed to this day.

This re-logging in ED is very much part of the game mechanics, much the same as in those I mentioned above.
 
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Hi.
I would just like to know if switching between solo and open play (quitting to menu) after accepting missions is considered a punishable exploit or not, or whether it's fine to do this.

If it was, there would be no players left, as everyone would have been banned for exploiting long ago. In fact, the game would never have come out of Beta, as it was being done long before the game released, so all of the testers would have been banned for exploiting.
 
So exploiting the game mechanics in order to change the BGS in a manner you want is ok? That is just as much a negative exploit to me as using it to get rich quick, both are simply bypassing the built in mechanics of the BB mission refreshing to get an advantage.

Knowing that people are using this to make changes in the BGS makes me hope FD will fix it, as that has much bigger implications than people just getting lots of creds quick and easy.

Play the BGS first, say that again afterwards.

There's a difference between accepting any smuggling missions that pops up and hoping that a specific factions gives you a good missions. When you spend 50+++ minutes docked just trying to get missions and RNG keeps on screwing you over, we can discuss this again.

And, after all, I have proposed for this to change multiple times as well by making more missions appear that incur smaller influence swings. Instead, FD keeps on increasing the influence swings the missions create.
 
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This re-logging in ED is very much part of the game mechanics, much the same as in those I mentioned above.

If its a part of the game mechanics, why is it so awkward? Why not just have a refresh button in the bulletin board, or heck why not just only give out only high paying missions?

Sure feels weird to have to log in and out.. Almost feels like it wasnt designed to be used that way.
 
If its a part of the game mechanics, why is it so awkward? Why not just have a refresh button in the bulletin board, or heck why not just only give out only high paying missions?

Sure feels weird to have to log in and out.. Almost feels like it wasnt designed to be used that way.

I'm just saying it's part of the game but I'm pretty sure it was never intended to be abused like it has been recently, much in the same way in BF3 where most servers will kick or ban players from them for using such exploits.
This wasn't as much of an issue when players where re-logging at CZ's and Res's because it was only affecting them but as BB missions can have an affect on systems it's now become that bit more of a problem.
I'm not suggesting any such methods like banning should be deployed in response to what's happened in this game as I would rather see a fix deployed to stop it from being an option. Hence the suggestions I made.

The addition of a refresh button would only serve to allow players to rank up very fast and far beyond what was probably originally intended. Then there would be no need to have any difference in the missions. Just make them all one generic reward but then the game would feel less alive, which is something a lot of players want, but would cause it to start heading backwards instead of becoming better and consign it to becoming one big soulless, monotonous grind...solely for grinders and not for those who want to experience the game for all that it could be.
 
I'm just saying it's part of the game but I'm pretty sure it was never intended to be abused like it has been recently, much in the same way in BF3 where most servers will kick or ban players from them for using such exploits.
This wasn't as much of an issue when players where re-logging at CZ's and Res's because it was only affecting them but as BB missions can have an affect on systems it's now become that bit more of a problem.
I'm not suggesting any such methods like banning should be deployed in response to what's happened in this game as I would rather see a fix deployed to stop it from being an option. Hence the suggestions I made.

The addition of a refresh button would only serve to allow players to rank up very fast and far beyond what was probably originally intended. Then there would be no need to have any difference in the missions. Just make them all one generic reward but then the game would feel less alive, which is something a lot of players want, but would cause it to start heading backwards instead of becoming better and consign it to becoming one big soulless, monotonous grind...solely for grinders and not for those who want to experience the game for all that it could be.

Playing binding of isaac and kerbal space program while waiting for missions to spawn doesn't seem engaging in terms of gameplay to be honest.

Values could always be readjusted regarding naval ranks, influence swings and everything. But in the end of the day, you want to play the game, not start counting how many times that radar on the radio tower spins per second.
 
I don't think the re logging thing can be argues as an "intended" mechanic, but it's certainly not a cheat. I don't use it myself because if nothing else getting that much money that fast would ruin the game for me a little bit. I like the feeling you get when you finally have enough money for that next big upgrade.

That said there is an easy fix which is to limit the number of these missions you can have in the same way you're limited on the number of rare trade goods you can collect. After all the people supplying these extremely high value items aren't going to want to put all their eggs in one basket.
 
People are exploiting the way things work, but it's not an exploit. The word has various meanings.


"make full use of and derive benefit from (a resource)."

"a software tool designed to take advantage of a flaw in a computer system, typically for malicious purposes such as installing malware."
 
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It should be considered an exploit but the simplest way to stop it is to have the same missions in solo as open so that it doesn't make a difference if you log out and back in again.
 
Hi.
I would just like to know if switching between solo and open play (quitting to menu) after accepting missions is considered a punishable exploit or not, or whether it's fine to do this.
Not punishable, whether it's fine it's up to you. I consider it bad form old chap, but that's just my opinion.

It's your game, you paid for it, you play it in which ever way you like.
 
I use it all the time while mining, the mission system is broken with regards to mission distribution. And I'll continue to use it.

Question for all the moaners, whingers about this being a cheat/exploit etc how is what I (and hundreds of others) doing impacting on your gaming experience?
 
Funny thread.
Mode switching is allowed as it's part of the game. What is questionable is mode switching just to access more missions. This would effectively break any timed release of such missions which would effectively break the game as in how it is "supposed" to be played.
Can't say it's something I would consider doing but having read the forums there seems to be a lot of "players" who seem to think it's acceptable.
Kids today huh...and probably some Adults lurking around doing this to.

The problem may lie in how much of an affect it has on the game itself and if FD are forced into having to deal with it in a way that will detract from the game. I'm hopeful this won't happen.
However, as has been seen in other games it may come to be said that this is why we can't have nice things...

Personally, I would consign everyone abusing this to 1,000lys of trading bio-waste in a stock sidewinder (max 10ly FSD). No other missions, no profit, not means to make any form of money, always at a loss and constantly harassed by Elite pilots. Every time they die, -32,000 creds.

I can see this post going down well.
:D

It not gonna stop me playing the game so I don't really care. I was just feeling particularly evil when typing this.


Source?

Admittedly Its a little gamey but when this was asked to support regarding switching to gain decent hi-res instances we were informed by support "that it was fine to switch between modes when ever you please".

Where do you draw the line, should you not be able to switch modes to avoid pirates, to avoid people hogging a landing pad etc etc. Its a can of worms that once opened leads to a threadzilla merge!

No if support has said as Stalker stated that you can use it to get a better res, then it is no different to do it for missions. FD says with this answer they don't call it an exploit.
 
Question for all the moaners, whingers about this being a cheat/exploit etc how is what I (and hundreds of others) doing impacting on your gaming experience?
You exploiting the mode switching doesn't impact anyone but yourself. You labelling those who disagree with you however does.
 
Not punishable, whether it's fine it's up to you. I consider it bad form old chap, but that's just my opinion.

It's your game, you paid for it, you play it in which ever way you like.

My sentiments exactly. I usually check the BB, if there's anything that interests me, from the correct faction. If yes, take mission. If not, oh well, another 400 million or so stations to go, off we go.
 
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