OMG! You can make 20+Mil Cr per Hour, if you didn't realise.

roughly 430 Millions and stocking up on more missions right now :p Almost Elite O:
But sadly no Fed Rank increase because i had to go to the independent Stations...still a wanted Murderer in Sothis :<
 
It's not possible during peak hours like right now, 15 jumps take 30 mins to load.
I found out that by going to private group mode (opened a group that only has my character in it), I can make jumps almost as quickly as before this jump lag started to occur.
 
BOA... third run finished...
that was a time sink!! haven't had so much adrenaline produced since... don't know...

But as a non-elite, non-allied, not-even-tycoon player... only small budget ;-) missions were available:
18 missions, 83 cargo...
total time: travel to sothis: 0,5 hrs, mission aquiring 1,5 hrs, delivering exactly 3 hrs = 5 hrs.
many dozends of interupts, a few fines (running cold does not help always!) - once I got chased 8 times in a range of 20ls around the station - and pirates and police worked together there... I. simply. couldn't. get. to. that. damn. landing. pad...

This run (running costs: fuel, fines, ammo already substracted): 65,376 Mill (so 13 mill/hrs, a good but NOT OP income in my eyes)

I can't sit anymore now...
no idea how some can aquire 430 millions or get this in 2 hrs done... ;-)

!! BUT !! SO. MUCH. FUN. !!
 
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Haad masses of fun smuggling, only took the missions on the board, which happened to luckily be 6 of them, from 1 million to 7 million each. was being chased down by cops, circling them in super cruise while charging the FSD, and then aligning before they could interdict, (or even just after they start the interdiction) and waking away, then pirates trying it on as well, managed to win the interdiction attempts, until I Had an anaconda authority vessel (deadly) interdict me, managed to escape with no scan by using stealth and speed, waked out, got to the outpost and he follwed me in, had to use heatsinks and enter the hanger right away after a slight crash landing to get in before he had chance to scan me.

Most fun I've had since the game was released.
 
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I have kept a log of my credit gains.
Run 1) 1:45, 49 million = 24.5m per hr
Run 2) 2 hrs, 45 million = 22.5m per hr
Run 3) 2 hrs, 53 million = 26.5m per hr

1 Lost Python due to an error leaving the station and killing a T9.
Brand new bog standard anaconda is parked in Gende.
leveled from Cadet through to Chief petty officer.
87k of fines
10% of Pathfinder
Broker 78% through to Entrepeneur 65%

... I am calling . No way you're traveling to Sothis from the bubble, collecting 50m in missions, traveling back to Sothis, and unloading 5-10 missions in 2 or less hours.

You could MAYBE get from Sothis to bubble and unload if you had only 5 10M missions, and get the numbers you're claiming, otherwise it just simply doesn't add up.
 
... I am calling . No way you're traveling to Sothis from the bubble

It doesn't necessarily have to be Sothis, you can do it from e.g. Vesuvit for a shorter travel time. Sounds like they might be cutting out the mission-collecting part, but it's not far off my own experiences.

People keep harping on about progressing too fast ruining the game experience. Firstly there is no end game . Getting to Elite is just a personal goal for some , others couldnt care less about it.

To me it is meeningless. So please drop the end game mentality it does not exist.

Personal goals exist. If someone doesn't care about any of the game mechanics and just likes pressing the clicky keys, that's fine, but the game mechanics aren't spontaneously deleted from the objective universe as a result. They didn't sit and design the cargo sizes, ship costs, rewards based on previous progress and Elite rankings just to fill the UI up. ¬_¬
 
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BOA... third run finished...
that was a time sink!! haven't had so much adrenaline produced since... don't know...

But as a non-elite, non-allied, not-even-tycoon player... only small budget ;-) missions were available:
18 missions, 83 cargo...
total time: travel to sothis: 0,5 hrs, mission aquiring 1,5 hrs, delivering exactly 3 hrs = 5 hrs.
many dozends of interupts, a few fines (running cold does not help always!) - once I got chased 8 times in a range of 20ls around the station - and pirates and police worked together there... I. simply. couldn't. get. to. that. damn. landing. pad...

This run (running costs: fuel, fines, ammo already substracted): 65,376 Mill (so 13 mill/hrs, a good but NOT OP income in my eyes)

I can't sit anymore now...
no idea how some can aquire 430 millions or get this in 2 hrs done... ;-)

!! BUT !! SO. MUCH. FUN. !!

It is easy to get to the landing pad by killing the pirates rather than submit, escape, submit, escape. And I've never failed to evade a scan in fully loaded Asp using heat sinks and boosting, never silent running.
 
Progression isn't meanlingless, it's just not defined by Frontier. It's defined by you. If your idea of end game is every ship A-fitted, then so be it. To others, it's being triple elite. To some explorers it isn't ship at all but instead visiting every known anomaly - or even unknown - in the galaxy. It really is just whatever you want it to be.

People keep harping on about progressing too fast ruining the game experience. Firstly there is no end game . Getting to Elite is just a personal goal for some , others couldnt care less about it. Getting a big ship meens bigger bills, bigger profits, bigger battles with bigger ships. So what , again meeningless.

What is important is playing the game as YOU. Playing the game with no particular goals but just expieriencing whats there. I could have 20 billion in the bank but it wouldnt change anything for me. I would still want to achieve my own personal goals of finding the best trade route, a nebula I'd never seen, maybe tipping the ballance of power somewhere, testing my flight technique with a new idea or, just being there and flying about . The challenge is in the experience . Bigger is not better, more is not better. Get your head round this and stuff like a mission that give a few bob wont matter any more to you.

I dont care about cash , rep , Elite status nothing like that at all. To me it is meeningless. So please drop the end game mentality it does not exist.

QFT - my end goal is funny
Become the best pilot I can in my favorite ships doing what I enjoy.

I love silent running and ran a stealth armored cobra before it was cool. I love mining. I love smuggling.

Right now there are three ships I want and haven't gotten - iClipper, FDL, FAS.

1.5 comes out who knows. I may get a big one, but see a trend? If it ain't going 400+ I've no need for it almost. Asp and Adder are the only two I have that dont.

CQC has opened up pvp for players like nothing else could.

Smuggling has the potential of making credits like ALD and ZH in PP with Vipers, and traders in T9s.

And if a smuggler or combat pilot is skilled, we can make more. Why? There's a risk to losing our ship. Our reputation. Being Top 5 in bounties from undermining.

If we aren't caught, we make more.

I'm sorry running A->B trades should pay the least out of everything, not be the bar. It's so simple and not dangerous. Hence complaints about grinds, endgame, elite traderous lol.

Don't ruin smuggling for those of us that have waited almost a year for it fixed.

And if the BGS gets screwy, lol, well... welcome to the seedy underbelly of the universe
 
Sothis traffic report.
Screenshot_0016.jpg
 
So these missions from sothis deliver in the heart of space...sol or the cygnus arm where we live.

What if we found another station like sothis another 500 ly out, and the journey is 1000ly, would the missions be 20 million :)

Someone check! Whats the furthest station from sol?
 
So these missions from sothis deliver in the heart of space...sol or the cygnus arm where we live.

What if we found another station like sothis another 500 ly out, and the journey is 1000ly, would the missions be 20 million :)

Someone check! Whats the furthest station from sol?

So having never been to see the Sothis missions myself, tell me how the ones im running compare?

-1-2.2 million per
-2-12 cargo depending
-distance about 100-150 LY away (about 4 jumps in my asp, or 7ish in my python that jumps 18-14)
-chunking all seem to be the in same direction, take 15 and all 15 will be pretty close to eachother (not all over a sphere, but locally the same ballpark, usually within 20 LY of eachother.

Are the Sothis ones similar to this? Like, im doing the same, just over here, or am i missing something that makes it worth going 600LY to Sothis? Are you guys traveling like 500 LY for a single Smuggler mission that pays 1-2 mil?
 
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Well im just wondering that, if im getting 1-2.2 mil for only going 150ish LY here in normal space by the dozens, what the appeal is for traveling three times the distance per haul? Maybe in misunderstanding something.
 
So having never been to see the Sothis missions myself, tell me how the ones im running compare?

-1-2.2 million per
-2-12 cargo depending
-distance about 100-150 LY away (about 4 jumps in my asp, or 7ish in my python that jumps 18-14)
-chunking all seem to be the in same direction, take 15 and all 15 will be pretty close to eachother (not all over a sphere, but locally the same ballpark, usually within 20 LY of eachother.

Are the Sothis ones similar to this? Like, im doing the same, just over here, or am i missing something that makes it worth going 600LY to Sothis? Are you guys traveling like 500 LY for a single Smuggler mission that pays 1-2 mil?

Sothis is roughly 200ly away from the edge of Zak Hudson's territory in the middle of cluster f#$% No where and if your lucky enough one smuggling mission back to the civilised worlds will give you roughly 4mil maybe more maybe less pending on your trade rank. My rank is merchant and i get 20mil out of 5 missions today. Almost lost it all tough to a damned player pirate I forget his name now.
 
Sothis is roughly 200ly away from the edge of Zak Hudson's territory in the middle of cluster f#$% No where and if your lucky enough one smuggling mission back to the civilised worlds will give you roughly 4mil maybe more maybe less pending on your trade rank. My rank is merchant and i get 20mil out of 5 missions today. Almost lost it all tough to a damned player pirate I forget his name now.


Ahh, thank you. This helps. Seems like Sothis is far enough away to trigger greater distances, which seems to trigger greater payouts (most of my 150LY missions pay between 700-1.3 for Merchant, and 1-2.2 for entre.).

Thanks again! No one was mentioning that merchant rank missions were over 2 mil, now i get it =D
 
Merchant Elite-ranked missions from Sothis give up to 10 millions per. I'm not Elite in Trading yet, but working towards it.
 
Can I suggest that you are doing this all wrong...

Why is everyone trucking that heavy load back to the bubble when there are stations that offer all that you need right next door to the target area?

By not taking the goods with you, you reduce travel time, extend jump distance, reduce number of jumps and annoy anyone who interdicts you as you have no cargo.

Of course, I may well be teaching you all to suck eggs here, if so, my sincere apologises.

There are a couple of ways of doing this.

One, is to load up your preferred ship with fuel tanks and jump to Sothis. Convert these to cargo racks and start filling your boots. Once your rack is full, pop over to ceos and sell everything on the black market. Change your cargo racks back over to fuel tanks and then start jumping to your bubble based party station with questionable morals. Sell the fuel tanks for cargo, by what you need and then poodle around, fulfilling contracts.

The upgrade to this is to take a heavy combat orientated python, clipper, anaconda or asp with short range of jumps due to large shields, weapons, and other toys and leave it at sothis. At your bubble based emporium, you will store your python or asp with cargo space for all your cargo needs, along with weapons, shields etc.

To shuttle between the two, this is where your light as a feather, faster than lightening, jump range of the gods race ship comes into play. Zoom...

The only annoyance is getting back to the bubble, the first time you drop off your ship at sothis. Your only option is an e grade t-6 with lots of fuel tanks. That's 50 minutes and 45 tedious jumps, but once done, you are set up for a much easier life.

Well, this is working for me. Your results may very and come with no explicit or implied guarantee.
 
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