Code blockading Sothis

You cared enough to write a long post, so really you do care.. Even if its just a little. Come on admit it, you want to be a Code member, its simple really just apply on the forum.

I once wrote a big long review about how I thought "Titanic" sucked as a movie, realized I was wasting my time putting all that effort into something that didnt really matter. I ended up posting it anyway because I'd already gone through the trouble of typing it.

Sunk costs, and all that.
 
:) Good for the Code, is what I say!:)

If I wasn't out in deep space I'd test my wily smugglers wit against thier piraty plunderers wit tonight...
It's threads like these that make me miss scooting contraband past the authorities AND the pirates....

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Based on his posts I have a lot of respect for him :)
TBH I have found him to be rather eloquent and witty, as a good pirate should be though we haven't always agreed.
 
It's pretty clear it's from the pilot federation ranking and the lore around that, it's just a title. Regardless of where the title comes from, arguing game mechanics and balancing based on the title is pointless and has nothing to with it.

Dangerous is dangerous. The game developers have clearly stated they want player actions, such as this, to be a response to in game occurrences, and these actions to be responded to...until one side beats some sense into the other side, or everyone gets bored and moves on. The title has two meanings, the literal one, and the metaphorical. There is no shame in declaring either as true....and shaming someone for pointing it out...well that's the pointless exercise!
 
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Dangerous is dangerous. The game developers have clearly stated they want player actions, such as this, to be a response to in game occurrences, and these actions to be responded to...until one side beats some sense into the other side, or everyone gets bored and moves on. The title has two meanings, the literal one, and the metaphorical. There is no shame in declaring either as true....and shaming someone for pointing it out...well that's the pointless exercise!

Whereas pointing out that shaming someone for pointing it out isn't pointless?

Or pointing out that pointing out...

We're off down the rabbit hole again ....

:D
 
Dangerous is dangerous. The game developers have clearly stated they want player actions, such as this, to be a response to in game occurrences, and these actions to be responded to...until one side beats some sense into the other side, or everyone gets bored and moves on. The title has two meanings, the literal one, and the metaphorical. There is no shame in declaring either as true....and shaming someone for pointing it out...well that's the pointless exercise!

Once again, if you believe the title of a game is logic to argue and restrict ideas on how the game should be developed and played, there is no point discussing with you. The 'shame' is up to you to feel or not, if you feel like a victim here. But I can't take anyone's opinion seriously when they use the "It's Elite:Dangerous not Elite:Whatever", there's no thought or point to it. Now I'm not interested in this any further, it's off topic.
 
They can block their own instance in current model.
This would actually explain why a lot of people never meet the code, because they fight in wings sometimes more then one wing at least from what I read, that would likely make matchmaking skip over them?
 
This would actually explain why a lot of people never meet the code, because they fight in wings sometimes more then one wing at least from what I read, that would likely make matchmaking skip over them?

Probably. I was in and out of Sothis earlier today without of so much of a whiff, of pirate/code activity.
 
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I hope not, I never switch out of open anymore except for hi-res selfies or combat CGs (where open is easy-mode, and I still fly to and from the CZ/RES in open). I couldn't care less about the credits, the Asp's my "end game" ship so any extra credits are just a bonus. I wouldn't have bothered heading back to Sothis, but I'll be going this weekend to practice my SC approaches in open. :D

I'm with you Raiko, I'll be heading over there this evening in a fast shieldless cobra to see what I can get away with. Keep it up Code, look forward to tussling with you!
 
Ah....these clowns again...So what's the reason for the blockade this time?

Doing stuff for absolutely no financial gain, a true pirate's calling card...........oh wait.....

Blockading!
:D
As if the concept actually had any validity.

...and again, ED creaks under the attempts to do anything slightly emergent, and anything involving true piracy and/or blockading.

The mechanics at hand simply do no exist, or are too simplistic...

If only some layered mechanics/gameplay existed to support/allow all this to actually mean/achieve something.
 
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I once wrote a big long review about how I thought "Titanic" sucked as a movie, realized I was wasting my time putting all that effort into something that didnt really matter. I ended up posting it anyway because I'd already gone through the trouble of typing it.

Sunk costs, and all that.

Boooooh! Get off the stage! :p
 
...and again, ED creaks under the attempts to do anything slightly emergent, and anything involving true piracy and/or blockading.

The mechanics at hand simply do no exist, or are too simplistic...

But we do know that by now though don't we?

I mean unless something drastic changes with the game architecture the instance limits and blockadeabiliity aren't really going to change are they?

We have to work around it which was at least partially successful at last weekend's event.
 
But we do know that by now though don't we?

I mean unless something drastic changes with the game architecture the instance limits and blockadeabiliity aren't really going to change are they?

We have to work around it which was at least partially successful at last weekend's event.

It's clearly obvious people want to be able to have some sort of more affect on the FD universe, and for people to be more accountable.

Here we have another "blockade" attempt which once again - for all the effort put into it - can achieve... zilth. Not one CR will be truly affected in the system. Not one law enforcement ship will change its behaviour. Not one economic outcome in the system will change. Not one policitcal outcome in the system will change...

Indeed the blockade can be totally ignored by simply choosing "SOLO" or "GROUP" while in SC...


I feel sorry for Code as they are trying so very hard, but have so very little to work with. Ultimately I feel sorry for the the game though.. Because as we "blaze our own trails," we seemingly currently can't even move a spec of dust for want of trying given the current mechanics :(

If only pirate/aggressive behavior could bring about economic/law/political changes? Imagine if the game then bought into play dynamic policing changes etc etc. And imagine if (new) dedicated blockade mechanics could be kicked off under certain conditions, with traders deciding whether to run the risk of trying to get through or not (for the addition CRs?).


Anyway, as you imply, we are where we are :(
 
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