Absolutely agreed... But if we do consider the score example (potentially from a Team Deathmatch?) which merited some of the comments:-6 Kills + 1 Assist - 6 Deaths = 650 points
5 Kills + 1 Assist - 0 Deaths = 550 points
The first player was scored higher, even though they gave the other team a quarter of the points needed to win (by being destroyed 6 times), and as such got a net score of 0 (ignoring assists). The second player did not give away a single point to the enemy, but still gained 5 for his team, a net score of 5 (ignoring assists)...
Again, I'm not suggesting the score system needs to change, but it is interesting 6-6 is deemed "better" than "5-0", when clearly it's hard to argue that (certainly in Team Deathmatch IMHO).
Anyhoo...
I see no problem with that score. No one can score kills if nobody dies. People who die make it possible to have an outcome at all (other than a draw). The player dying gave a kill to another player. It would be a double penalty if his death would be deducted from his score in some way.
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