Deleted member 38366
D
If Combat is your focus, having more than one Ship will greatly spice things up.
Plus, who says a Ship can't be fitted with Insanity loadouts?
Remembering the Viper, I had great fun running around with 4 Railguns or stuff like that. Crazy stuff can be done if you're willing & ready to try uncommon things
Or trying to fit 5 Plasma Accelerators into the FdL... *lol* then finding out the A-Grade Power Distributor of course can't handle firing all of them at once. Would have been epic - but nice heat spike from the 4x C2 nonetheless.
Heck, I've taken my Type-9 into a Player-populated High Intensity Conflict Zone - witnessed my ~3 Minutes of glory and made it out with 11% Hull and a blown Canopy
(turns out having an all-Turret loadout on Fire at Will wasn't the best idea *g*)
Of course, grouping up with or against other Players will greatly change things.
IMHO if you're creative, you'll find ways to break monotony and repetition and experience new stuff.
PS.
The one big issue obviously remains : you need Credits to do & risk all these things. No way around that, but great fun can be had even with cheap/small Ships.
Just recently some guys found out it's apparently extremely annoying for evil Gankers in very powerful ships... if they are interdicted non-stop by cheap Sidewinders or Eagles. They harassed the hell out of these guys
Plus, who says a Ship can't be fitted with Insanity loadouts?
Remembering the Viper, I had great fun running around with 4 Railguns or stuff like that. Crazy stuff can be done if you're willing & ready to try uncommon things
Or trying to fit 5 Plasma Accelerators into the FdL... *lol* then finding out the A-Grade Power Distributor of course can't handle firing all of them at once. Would have been epic - but nice heat spike from the 4x C2 nonetheless.
Heck, I've taken my Type-9 into a Player-populated High Intensity Conflict Zone - witnessed my ~3 Minutes of glory and made it out with 11% Hull and a blown Canopy
(turns out having an all-Turret loadout on Fire at Will wasn't the best idea *g*)
Of course, grouping up with or against other Players will greatly change things.
IMHO if you're creative, you'll find ways to break monotony and repetition and experience new stuff.
PS.
The one big issue obviously remains : you need Credits to do & risk all these things. No way around that, but great fun can be had even with cheap/small Ships.
Just recently some guys found out it's apparently extremely annoying for evil Gankers in very powerful ships... if they are interdicted non-stop by cheap Sidewinders or Eagles. They harassed the hell out of these guys
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