Elite Dangerous in the Media thread

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Just a FYI for anyone freaking out -- the estimated date range quoted in this story is INCORRECT. Palmer confirmed himself on reddit a few minutes ago that this is not a correct timeline for when to expect the consumer version, and is a misunderstanding.

I think this is the reddit link:

http://www.reddit.com/r/oculus/comments/202zsd/palmer_we_hope_to_get_it_into_consumers_hands_in/

A DK2 on it's way?
Yeah, someone misheard "years" as "months." Boy does he look silly now! :D
 
It's a bit annoying that they rave about a device that consumers won't be able to get for almost 2 years. Why not base comments on tech readily available today? ED doesn't need OR to be cool, does it?

Isn't the final consumer version coming before years end ?
 
So back to no concrete timeline at all ;) My previous point is still a sense of wonder at ED being reviewed to such an extent on a product that's not available to consumers. OR needs just 1 supply-chain hiccup for the 18-20 month estimate to turn out seeming remarkably astute.

Towards the end of last year -

"Mitchell says the consumer version, which is "months not years away," will run "at least 1080p.""

- which at its best meant for christmas last year, at its worst christmas this year.

I think, like Elite and Star Citizen only with hardware to contend with as well as software, all these Kickstarter projects are in the public's view for far longer than products normally are. So it seems like they're taking forever but really, they're just in a normal development cycles which includes not really knowing when they'll be finished until that time actually gets very close. It sounds like they're "wrapping up" Dev Kit 2 which is a feature complete version for developers... that sounds like it is indeed getting very close if they're creating that for devs to get their games tweaked for the consumer release.

Also, the OR Dev Kit has been available to consumers from the start - via the Kickstarter and then on their web site. You didn't have to be a dev to get one, I certainly wasn't, I just backed it because I wanted one to play with.

Your sense of wonder is matched by most people's experience of actually using one, and more relevant here, those who have used (and are using) one for ED. You probably have to try it before you can truly get why they're so excited about it.
 
"credit where credit is due and at least mention a peripheral that's been around for a decade before the OR?"

I don't know why a magazine that deals in news wouldn't mention a ten year old peripheral.
 
My only concern is how well it will work when the other features of ED are added, such as trading screens etc, because even with an X52, there aren't enough buttons for all of the functions (I can't touch-type)

Someone needs to invent the Gloveulus Rift to get your hands into the virtual world too.
 
TrackIR has been around for a decade now, AND you wont get motion sickness + you can see your keyboard/drink - so IDK why OR is getting so much hype since TrackIR seems more practical.

TrackIR is great, no doubt and chances are if it was not for the rift I would be considering getting it for ED..... (maybe..... or on the other hand I may just go for 3 screens)

but I have been gagging for proper VR since the early 90's.

The motion sickness has (allegedly) been sorted for most people now and the drink issue just needs a little care ;)

I agree with you Track IR is more practical, but full VR is WAY cooler imo.

The best news is, it isnt an either or scenario, you can stick with your trackIR and be perfectly happy with it, and I can go for the rift.

I do think they offer different experiences and whilst there is certainly some overlap I dont think they are necessarily competing products.
 
Why aren't these hyped as much as the OC rift then? They are supported by ED after all!
3D-Glasses.jpg


I mean they have been around for ages! They are extremely cheap! You don't get motion sick! You can still see your keyboard and surroundings and they are very practical indeed since they don't even need software drivers or power to use them!!! :eek:

I want multipage feature about these badboys in a gaming magazine right this moment!!

Give credit were credit is due! :p:D
 
Someone needs to invent the Gloveulus Rift to get your hands into the virtual world too.

There are already several haptic gloves in development, probably mostly funded by the **** industry. ;)

Hm, should've said audio-visual human copulation documentation industry.
 
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Why aren't these hyped as much as the OC rift then? They are supported by ED after all!
http://static.trustedreviews.com/94/000027a8b/9571_orh350w620/3D-Glasses.jpg[IMG]

I mean they have been around for ages! They are extremely cheap! You don't get motion sick! You can still see your keyboard and surroundings and they are very practical indeed since they don't even need software drivers or power to use them!!! :eek:

I want multipage feature about these badboys in a gaming magazine right this moment!!

Give credit were credit is due! :p:D[/QUOTE]

it's an accessibility issue as these glasses often don't work for left handed people due to brain side dominance, as a lefty i've avoided them for years as they give me a blinding headache for absolutely no benefit
 
I already feel like that with the TrackIR and 30" monitor. I also don't find motion sickness to be that great of an "experience", though I heard that is being worked on.

A 30" monitor will never give you that "in ship" feeling the OR does, your comparison does not work. Also, you don't get motion sickness in ED with the OR, other games maybe, ED no.

fourty6to3 said:
In any case, "better" is subjective. People with kids or constant interruptions will find taking on/off those big goggles a nuisance, as well as knocking their drink over the keyboard because they can't see it. One thing is for certain, there are a lot more people enjoying TrackIR than there are people enjoying OR (that's just because the consumer version isn't out yet) - but that's the point, why not give credit where credit is due and at least mention a peripheral that's been around for a decade before the OR?

Um? No. The "game" is a better and a far more visceral experience with the OR (even in it dev state). The TrackIR simply cannot compete with that. As for real life intruding on game play? That has nothing to do with the actual "experience" you are getting from the game or equipment used to play it. Fact is, the OR wins hands down on "experience felt" every time.

And yes, I have both bits of kit and use them both in multiple types of games, ED OR wise being the best of them yet. :)
 
Many people keep comparing TrackIR to the Oculus Rift...as though they are competing products. They are not...they are different things, each providing very different experiences.

Oculus Rift is more immersive, simply because you can't get more immersive than actually being inside the game world.

TrackIR has other benefits, that others have outlined here.

As for which of the two is 'better', well that depends on how you use the word.

Whilst 'better' when used in a personal preference context certainly is subjective; i.e. "I like chocolate better than fruit.", 'better' is not subjective when it comes to matters of fact...i.e. "Fruit is better for you than chocolate". Better can be a fact as well as subjective.

The Oculus Rift is better at immersion in the literal factual sense. But which of the two you prefer (or personally find better) is certainly subjective.
 
be honest, which have you used more?

considering how long trackIR has been around i think that's the wrong question, it would be better to ask which do you WANT to use more as not many games support OR right now.

I'll put money on there being quite a few games out there that people say 'I wish this supported OR' about.
 
Anyway...

Thanks OP, I'll have a look out for the mag next time I'm mooching in WHSmiths.

On the OR, I suspect there'll be an announcement at GDC 2014 (19th-21st March) concerning DK2. And if that's the case, then the consumer version should be fairly close behind.
 
it's an accessibility issue as these glasses often don't work for left handed people due to brain side dominance, as a lefty i've avoided them for years as they give me a blinding headache for absolutely no benefit


Got a refernce for that? I've not heard it before, so be interesting to see why that would be. I'm a lefty as well.

Greg
 
be honest, which have you used more?

Yes, I've owned the TrackIR longer and used it more intensively in the likes of FSX, DCS: A-10C Warthog and ArmA 3. Still, that said, I've really used nothing but the OR in ED because it's been so damn immersive. I setup the TrackIR and used for a few nights in ED but I've become spoilt by the OR thus went back to using it. The fact is, both items increase the gameplay immersion by huge amounts, simply from the fact you look around the cockpit.

If I had a choice though (and I do :p) it would be:

1. OR
2. TrackIR
3. Standard screen setup

I think as the game progresses in development though and the levels of complexity go up I'll be harder to use the OR dev kit with say, the nav map, info data, markets etc etc ... from it being so lowres. It's fine playing with OR in basic combat but to take it to the next level it'll need the consumer kit to do that. At this point of ED development late alpha/early beta, I'll happily switch back to TrackIR until the OR consumer arrives. :)
 
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