I suspect the same way we all, umm, do.
yeah, open in a separate window, behind all my work.....
I suspect the same way we all, umm, do.
Well sounds like the Thargoids are looking for their lost scouting party with the UA then.
It was indeed a side show from the Thargoid's perspective.
Michael
Out of interest, why *hasn't* anyone from the Canonn submitted a community goal to FD for collecting UAs? I'm certain FD would lap it up.... I've reliably collected 10 UAs per hour previously, so I don't think it would be unreasonable to set a CG, published alongside the very publicised knowledge of them being found in the 135-150LY shell around Merope (pending possible 1.5 changes), with the goal of collecting 20,000 or more UA's. Between 500 participants, that's 5 hours slogging each in a week. How many hours do people sink into carting a commodity back and forth. Heaps more than that I'm certain. It's also highly accessible. To be very successful at hauling or combat CGs your chances are increased by having expensive, big ships. This is accessible to anyone in dare I say a Cobra up.
And lets face it, how cool would it be compared to previous CGs? A CG which sends you (for some places) 300+ LY away from peoples usual roaming areas, visiting systems which are for most players, likely unexplored, bringing them closer to the station in the Pleiades (though UA would be taken back to Varati, IMO) , and with a hold full of 10, netting a clear 2m credits each run?
Honestly, I'd do it myself, except:
- I still don't consider myself "Part of the Canonn"
- I've never had a Galnet article accepted by FD, so not much chance of a CG being accepted to be honest, and
- If I wrote it for my minor faction (Sitakapan Expeditionary Forces) people would be like "Who?"
That's not to say, if someone didn't go ahead with it, I wouldn't try to stick my finger in somehow
(posted in a thread not about voicepacks...)
yeah, open in a separate window, behind all my work.....
The biggest issue with this has always been sorting out the timing in line with the UA story - you can put a lot of effort into writing them up, coming up with reasonable stages etc, only to find that UA availability is no longer what it's been, for example.
To my mind, it's just too 'brittle' a proposal, even with it being something we really wanted to do.
And then there's the mysterious nerfed event that I put up and then had to take down within about 10 minutes. Asking for a mass sale at Weyn, just to see if we could oush the station off the edge. It had prizes and a nice RP story too - but just after posting it I realised that Weyn had, half an hour earlier been shut down!
The TinFoil was strong with that one (are you reading now MB!?) - and kinda makes you think trying to build anything too official around UAs is like building on Quicksand
Also - I like the fact that you still don't see yourself as 'Canonn' but still are so involved. As you'll have noticed - you're basically honorary anyway. You don't have to be officially signed up to be a key member of the effort - you, and many others, have been so good for these threads, it's just cool to see you here and read whatever you write.![]()
But we have the ultimate human invention on our side. INSURANCE !!!!we're all gonna die!!!![]()
It has been considered but the issue is that we do not yet know for sure if there is a direct link with he UAs damaging stations. If there is then we could end up shutting down the station we are delivering too and making it difficult for the CG payout....
michael I know that the horizons beta is almost ready but I decided to make this request anyway ... There are a lot of people who can't join the beta to find UA clues so could you please remove all the content related to the UA and implement them when it goes live ?It was indeed a side show from the Thargoid's perspective.
Michael
What bothers me with these station malfunctions is that it is implied we are supposed to find a way to fix them. If it's UA-related, which I think it is, and we find THE commodity that will cure the stations, the same commodity should prevent the UA from eating our ship. However, we've seen with several huge commodities/rares tests that nothing works.
Thus, I would really like to know if there is an in-game way of preventing UA damage to our ship. (MB, please? *3*)
What bothers me with these station malfunctions is that it is implied we are supposed to find a way to fix them. If it's UA-related, which I think it is, and we find THE commodity that will cure the stations, the same commodity should prevent the UA from eating our ship. However, we've seen with several huge commodities/rares tests that nothing works.
Thus, I would really like to know if there is an in-game way of preventing UA damage to our ship. (MB, please? *3*)
It was indeed a side show from the Thargoid's perspective.
Michael
Not a bad suggestion except that any changes would then not get tested. Do you want a bugged UA story when Horizons goes live ? Its confusing enough trying to spot plot from bugs as it is (T series scanning)michael I know that the horizons beta is almost ready but I decided to make this request anyway ... There are a lot of people who can't join the beta to find UA clues so could you please remove all the content related to the UA and implement them when it goes live ?
So that we could test the horizons with ease as well?
It was indeed a side show from the Thargoid's perspective.
Michael
CGs are supposed to achieve something. What would that be, CG to destroy a Station ? (even though I still don't necessarily believe the theory)
Thats not a very Community Minded Goal
- - - - - Additional Content Posted / Auto Merge - - - - -
But we have the ultimate human invention on our side. INSURANCE !!!!
CGs are supposed to achieve something. What would that be, CG to destroy a Station ? (even though I still don't necessarily believe the theory)
Thats not a very Community Minded Goal
Is it me or is there a Freudian under tone to that comment...?
I think right now the only thing that hasn't been tried with the UA sound is mating with it)
I am pretty sure the answer is NO, it isnt really very difficult to transport them large distances if you know what you are doing (in small Quantitiies).
I suspect the item required for a cure, will be found only on Planets. It makes a lot of FD Sense.
Ok. Done that now. Awkward experience, but nothing special happened. I could be the first official human father of a Thargoid-human hybrid now though.