True, the weapon placement is crap on the Clipper, but the Clipper has advantage in speed and internals. The FAS has better out-of-blue turning and better lateral thrusters, but the Clipper has outlandish in-the-blue turning and pitch and roll which could make a small fighter envious. FAS has slighly better armor, Clipper has slightly better shield. FAS is better at being a dedicated combat ship, Clipper is better as a multipurpose and is quite better at many other roles.
I think they're quite balanced, without having to be equal. They provide different sets of pros and cons, giving us diversity of options, and reasons to try both instead of just picking one. That's exactly the same I think about the Corvette and Cutter. Having the Corvette and the Cutter in their current state of pros and cons will please a larger number and diversity of players than making the Cutter a replica to the Corvette, which will only please the combat-only players. Anyway, a very slight improvement to the Cutter's pitch would not hurt.
"I think they're quite balanced, without having to be equal. They provide different sets of pros and cons, giving us diversity of options, and reasons to try both instead of just picking one."
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Very much agreed.
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"Having the Corvette and the Cutter in their current state of pros and cons will please a larger number and diversity of players than making the Cutter a replica to the Corvette, which will only please the combat-only players"
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That is where I disagree. The FAS and Clipper are pretty close combat wise (assuming you don't use fixed) but the Clipper is a better multipurpose. Both are viable. But when it comes to the Corvette and the Cutter that is no longer the case. The Cutter isn't even close to on par. Let the Cutter have diversity. Much more cost, equal combat capabilities (through Conda tier pitch and maybe a C8 PD) but better cargo space to offset the cost.
The Corvette will still be a better pure combat ship (more useful internals, great weapon placement, duel C4s, better pitch as well as almost all other maneuverability aspects like drift and thruster strength).
Though, being warships, I do think these ships should cater to combat pilots first and foremost. We know the Panther Clipper is on the way for example.
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What we really needs is some large, long range planetary exploration ships. Cutter tier pitch and type-9 tier roll, C7 PD, and 7-9 overall weak HPs. (say 2 C3s, 3 C2s, and 4 C1s). But a great abundance of internals (not high class) to carry all the landing ships you could want, your scanners, fuel scoop, etc. Add to it a 64 tonne fuel tank, better laden jump range than an Anaconda and, most importantly, an open view cockpit.