I see the changes are welcomed...probably by the same hypocritical people who previously said that flight model is too good, but just perceived as bad...
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Incredibly mature. Excuse me but what does your reply have to do with any of the facts listed by MaxLexandre.
It's really that, i love this kind of random Sandbox aspect where you just feel like doing that, and it turns out it works! I need a business partner to bring everything back to Olisar and start a Shop Stand for boxes, vending machines, chairs, etc... Covalex is a type of thing i really want to see them making more, unique things to explore, their lore, the whole unique design behind it... It's awesome.Wow, I love this vid - first actual fun player made game-play content I see in SC! Sadbox fun is the best.
Nope, i'm attempting to keep on the focus of this topic, Star Citizen the game, while others are focusing on Cloud Imperium Games, there's 2 things, the way the company behaves towards sales, marketing, PR, etc.. etc.. And the actual developers and the game development, i focus on the second, i don't believe for a second that the actual developers have a "gun pointed on their heads" when they record the studio reports to lie about what they are working on.Now, I'm not suggesting that Max is attempting to sway opinion with regards to the SC project by presenting such lists. To do so would be morally questionable at best, considering the state we currently find the project and its development history.
Nope, i'm attempting to keep on the focus of this topic, Star Citizen.
And we really shouldn't be discussing each other at all
Sadly, there's very little factual information, with regards to, SC to discuss. Which leaves us with speculation over to why the project continues to suffer from a troubled development, the bugs and the limited game play that is currently available. Though I guess we could speculate on how great the game could be, if it is finished, and what would be the minimum would we expect from the project to satisfy us.
Of course, though if you are referring to my post, then I would hope its clear from my deliberate clarifaction that I was not directing or including you within my comments, when I was discussing decidely immoral business practice.
At the end the best way to follow the real development is really from the developers themselves not about what the company publicly does/says, because as obvious, they will behave as a company.
@@ Also i understood what you meant, np.![]()
It's horrible. My Connie feels like a paper plane.
There's no sense of mass or inertia. No sense of actually flying a big ship. It just feels like you're an FPS camera with a (badly designed and crowded) HUD attached to your face.
Awful, just plain awful...
Constellation has received some handling tweaks to make it feel a little more massive. Reduced jerk on strafe, increased rotational jerk on yaw and increased ship responsiveness.
First round is on you!
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Great! I just need to go grab another Noddle Machine, my last one died:
https://www.youtube.com/watch?v=Cytw4SOhXZ0
Remember that one game that charged 200 pounds for Pre Alpha testing rights? Yea.
To be honest I have been very interested in this industry since the early 2000s and have been working in it since the 2010s. Nothing CIG did so far really stand out to me as bad practice or any of the sorts. They even have the nicest and most attentive Customer Service I have run across. They have been developing the game and working hard on it for all the years this project has been alive. I know this because I have read and followed about %90-%95 of all of the material CIG released since 2012. These people are working hard and are not intentionally out there to hurt or scam people. What ever image people are trying to put on the company or the project take your time and go to one of the CIG studios or events. This is a very genuine project. One of the most genuine ones I have run in to. And yes I follow many many projects.
Since we are on the other side of the fence I do understand some resentment towards a potential rival and maybe some expectations that didn't happen. But many KS projects get delayed as well as many game projects get delayed. What matters at the end of the day is the effort and constant work being put forward by the team behind the project and if it is genuine. CIG has been hard working ever since I remember. Even when they were a small studio of 15 they were running around trying to help anybody as much as they could.
I am certainly fine with scepticism or worry towards such a gargantuan and complex project. Yet I still do not think it s acceptable to hate and hope for a project that is crowdfunded by 100s of thousands of people to fail. Since when is it human to hope for people's jobs to be destroyed and people's dreams to be shattered? I thought crowdfunded projects would bring support and mutual admiration and appreciation forward. I certainly see this a lot within the SC community and KS community. That being said I see a lot of people giving me rep for my posts so that guarantees that there is a silent majority that has a more moderate view on things.
To be honest I have been very interested in this industry since the early 2000s and have been working in it since the 2010s. Nothing CIG did so far really stand out to me as bad practice or any of the sorts. They even have the nicest and most attentive Customer Service I have run across.
They have been developing the game and working hard on it for all the years this project has been alive.
I know this because I have read and followed about %90-%95 of all of the material CIG released since 2012. These people are working hard and are not intentionally out there to hurt or scam people. What ever image people are trying to put on the company or the project take your time and go to one of the CIG studios or events. This is a very genuine project. One of the most genuine ones I have run in to. And yes I follow many many projects.
Since we are on the other side of the fence I do understand some resentment towards a potential rival and maybe some expectations that didn't happen.
But many KS projects get delayed as well as many game projects get delayed. What matters at the end of the day is the effort and constant work being put forward by the team behind the project and if it is genuine. CIG has been hard working ever since I remember. Even when they were a small studio of 15 they were running around trying to help anybody as much as they could.
I am certainly fine with scepticism or worry towards such a gargantuan and complex project. Yet I still do not think it s acceptable to hate and hope for a project that is crowdfunded by 100s of thousands of people to fail. Since when is it human to hope for people's jobs to be destroyed and people's dreams to be shattered? I thought crowdfunded projects would bring support and mutual admiration and appreciation forward. I certainly see this a lot within the SC community and KS community. That being said I see a lot of people giving me rep for my posts so that guarantees that there is a silent majority that has a more moderate view on things.
He said years, that is the accurate information. I find absolutely amazing the need to place 4 not 3 in there, Ah well!All 4 of them, or just the 3. Accurate information is important.
Yet I still do not think it s acceptable to hate and hope for a project that is crowdfunded by 100s of thousands of people to fail. Since when is it human to hope for people's jobs to be destroyed and people's dreams to be shattered? I thought crowdfunded projects would bring support and mutual admiration and appreciation forward. I certainly see this a lot within the SC community and KS community. That being said I see a lot of people giving me rep for my posts so that guarantees that there is a silent majority that has a more moderate view on things.
He said years, that is the accurate information. I find absolutely amazing the need to place the 4 not 3 in there. Ah well!
The truth is really, the majority, is the silent majority that just does not care at all of this, does not get involved, one way or the other. The silent majority of the backers this is.
In front of the silent majority, we're all small minorities.
There's also a silent majority that reads through the thread that does not post, the Reps given show this to one extent i wasn't expecting.
Current development time is 4 years 1 month.
The silent majority will judge the game on release, reviews and peer recommendations.
It could go four ways
Terrible = major drama, possible restrictions for crowdfunding in future
Average = drama from the people who've chucked thousands at it, expansions cancelled
Good = game of the year, expansions new campaigns great fun
BDSSE = possibly in a parallel universe, but not this one
(I know what you mean about the rep I get loads in this thread)
...They launched a live, playable full release commercial product with a continuous update / patching cycle and now preparing for a "season 2 major release".that way i can also say ED was also in development for whatever time before