Hang on...what happened to shields?

This forum is full of Fanboi's who will stop at nothing to defend their game.. Sometimes I wonder if some of them are not FD created...

Fanboy, nothing. He said something incredibly stupid and I replied. If anything, I'm about to quit this game because of the idiotic design decisions made in this patch.
 
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Fanboy, nothing. He said something incredibly stupid and I replied. If anything, I'm about to quit this game because of the idiotic design decisions made in this patch.

Unless, of course, you were talking about the person I was replying to, in which case yes. He appears to be 1) an @$$hole, or 2) Dumb. However, if you want fanboys so bad that you'll swear a company made them, head over to the War Thunder forums.
There was no "design decision" to nerf shields. They made no official changes to base shield strength, If you feel your shields aren't working correctly file a bug report.
 
I dunno, but the same thing happened to my poor Python, except it was a Diamondback Explorer with pulse lasers and a Cobra III with small frag cannons. Same story, shields nearly went down after three passes from the Cobra and a glancing two-second strike from the Exploder - and this is with A-rank shields and TWO A-rank boosters. Somewhere, somehow, I think someone moved a decimal point...

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What I'm seeing here is some moron who's never flown a combat ship, much less paid the repair bill for a damaged Python. Sure, this would be fine if the bounty rewards per ship were something like a million bucks, because then it'd be worth it to take one ship out and be forced to fly back for repairs. Right now? Absolutely ridiculous. I paid a damn sight more than a Cobra's worth for my Python, and I don't expect it to be able to be taken out by a Cobra because of that. And keep in mind, this is a ship I spent over two hundred hours grinding for. When you actually spend some time trying to earn a ship, THEN you can come back and state your opinion. For now, get out.

I fly a Python, doesn't bother me a bit, but I never relied on SCBs or my shields that much anyway, it's a BIG ship and it can take quite a pounding before HRF bonuses were added, with those added, yeah, I'm good. I also don't use turrets, but hey, I'm a bit old school and rather detest bots doing my aiming for me, and chaff doesn't really bother me :)
 
I fly a Python, doesn't bother me a bit, but I never relied on SCBs or my shields that much anyway, it's a BIG ship and it can take quite a pounding before HRF bonuses were added, with those added, yeah, I'm good. I also don't use turrets, but hey, I'm a bit old school and rather detest bots doing my aiming for me, and chaff doesn't really bother me :)

Not cell banks, boosters. The ones that multiply strength by 1.2.
 
Placebo effect. The only thing they altered were SCBs and shield recharge rates. Class 1-3 SCBs aren't too hot. 4 is tolerable in an FdL but the real gems are 6 and above. There's also Bi Weave shields, which are basically C rated shields with twice the regen. Great for ships with a high capacity, and not so great for those that don't (like the FAS.)

What you're probably noticing is the AI isn't going dormant and just spinning in a circle while not moving. They actually shoot back now. It also seemed like they matched them more closely to your combat rating in RES and CZs too, which is great for both bounties and raising your rating.

I was running into mostly Elite NPCs in a High Intensity RES while messing around with frag cannons. 140k for an Asp in a non boosted system.

Do you happen to know the current SCB values?
 
Not cell banks, boosters. The ones that multiply strength by 1.2.

Yes, I am aware of those as well, I do use 2 of them myself, as I find 1 chaff and 1 HS to be most effective, as anyone who actually DOES PvP ignores chaff as I do, and HS are great for when I'm being stupid and fire my lasers too long and start to overheat, gives me a longer firing window. I'm not unbloodied in PvP myself, but I do admit most of my Expert Combat rank was gained fighting NPCs in Res, CZs and CSs, I can usually sit in one for 90 mins before I get tired of being out of MC ammo and go get more, reloads might be fun for that....standard only, it's not like the NPCs are a threat after all.
 
Fanboy, nothing. He said something incredibly stupid and I replied. If anything, I'm about to quit this game because of the idiotic design decisions made in this patch.

Unless, of course, you were talking about the person I was replying to, in which case yes. He appears to be 1) an @$$hole, or 2) Dumb. However, if you want fanboys so bad that you'll swear a company made them, head over to the War Thunder forums.

Yes the person you were replying to.. I haven't really looked at War Thunder mainly because of WOT burn out, tanks are not something I am really interest in at the moment..

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If the npcs have more damaging weapons than us is it surprising? They already break every other rule we are forced to abide by.

It doesn't really make them any harder just more annoying for the fact they get advantages you don't..
 
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Heading out to a combat zone now, will edit this post with info regarding my findings.

Edit: Ok, No shield issues on the Federal corvette at least, ramming seemed more effective than usual but the typical cannon fodder seemed no more competent.
 
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The problem is that many commanders never use pips properly.

This is not it at all, I came here after noticing a definite change to survivability, and I am perfectly capable of managing my shields. But you keep kidding yourself that you are one of the few that know how to manage power effectively.

Reading through the thread I realised it was similar opposition that caused me problems, a cobra, and a diamond back at a distress beacon; they tore through my pythons shields like they were not there. There was a clear change, you don't go from soloing wings containing elite conda in hazardous res and compromised beacons one day, to running from a diamond back and cobra within minutes of entering an instance the next; not unless something has changed.

This really should not need saying, but there have been undocumented changes to ED in the past. Do not dismiss the notion of changes simply because they were not mentioned in patch notes. It wouldn't be the first time, and I am sure it wont be the last.
 
This is not it at all, I came here after noticing a definite change to survivability, and I am perfectly capable of managing my shields. But you keep kidding yourself that you are one of the few that know how to manage power effectively.

Reading through the thread I realised it was similar opposition that caused me problems, a cobra, and a diamond back at a distress beacon; they tore through my pythons shields like they were not there. There was a clear change, you don't go from soloing wings containing elite conda in hazardous res and compromised beacons one day, to running from a diamond back and cobra within minutes of entering an instance the next; not unless something has changed.

This really should not need saying, but there have been undocumented changes to ED in the past. Do not dismiss the notion of changes simply because they were not mentioned in patch notes. It wouldn't be the first time, and I am sure it wont be the last.

Which is why the OP was told repeatedly to submit a bug report, because complaining here won't get it fixed.
 
Which is why the OP was told repeatedly to submit a bug report, because complaining here won't get it fixed.

You imagine yourself as being the only one that is free to add to the thread and once you are done everyone else is too? I think you know what you can do with that attitude.

There are enough naysayers in this thread dismissing it as an issues, yourself included. Like others, having experienced what the op has reported myself, I will add to this discussion as I please, as this is a place for people to discuss the game, warts and all.
 
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This is not it at all, I came here after noticing a definite change to survivability, and I am perfectly capable of managing my shields. But you keep kidding yourself that you are one of the few that know how to manage power effectively.

Reading through the thread I realised it was similar opposition that caused me problems, a cobra, and a diamond back at a distress beacon; they tore through my pythons shields like they were not there. There was a clear change, you don't go from soloing wings containing elite conda in hazardous res and compromised beacons one day, to running from a diamond back and cobra within minutes of entering an instance the next; not unless something has changed.

This really should not need saying, but there have been undocumented changes to ED in the past. Do not dismiss the notion of changes simply because they were not mentioned in patch notes. It wouldn't be the first time, and I am sure it wont be the last.

How do I give you rep? You clearly need more of it.

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They fixed the low dmg on C2 plasma accelerators. Maybe thats what those cobras used?

Nop, frag cannons like I said.
 
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