UA Mystery thread 4 - The Canonn

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It's very hard to make a comparison. My picture was clearly taken from orbit not from ground so the angle of the thing could be wrong. The point would be to somehow measure the distance between the various nebulas and their position. I could believe it's close to what we're looking for (definietly closer than the previous).

plotted out some constants close but no cigar yet commander, (if you can produce this picture in more systems we should be able to work out a heading)

system1.png

to straighten that bottom line move up. (looks like you are to side on atm, need to be more up and over)
 
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Finished my check of Obsidian Orbital. Nothing to report. All systems seem visually fine, both outside and in. Will keep an eye on the news but for now there's nothing on there to shoot off or otherwise study. :)
 
So I was tooling around with various filters on the galaxy map looking to see if there was anything special in the distribution of stars in the Merope/shell area and came across something really weird. Has anybody noticed that the brown dwarfs (L, T and Y stars) are almost entirely constrained to a ~20ly thick layer in the galaxy? It doesn't seem to matter where in the galaxy you go, those stars are basically all found in a uniform band at about -25 to -45 galactic y coordinate. The band actually intersects the inhabited bubble. If you select the other stellar classes you can tell there's a comparitive lack of those classes in the band, although it's much easier to see just selecting the brown dwarfs.
 
Here's another image of that Salvageable Wreckage POI. Really big. Haven't seen one that big before. You can keep popping in and out of it and the canisters will respawn each time, with 5 per pop. I had to give up after about 50 though. It's exceedingly boring.

View attachment 89314

There is another salvage field in Epsilon Indi, close to New Africa, been hauling wreckage components for the last half hour
 
Last night, the canonn intercepted a message to Ed Lewis.

http://i.imgur.com/os21pCX.png

Believed to be a puzzle, word quickly spread behind the scenes on our website. Thanks to Zenith who cracked the code within hours of its discovery. Shame that it was designed for Ed to solve :D we accidentally sent him the answer thinking we had won. Turns out, we spoiled a charity livestream event.

The event was planned to go live at 9am uk time, though we had all the clues collected by 4am uk time. Zenith guided Ed through the clues and the event was finished well before the alloted time.

Lol. The Canonn: ruining the galaxy one mystery at a time.
 
[wow the galactic cartography surveyors are blowing my mind]

I gotta say that one comment, posted above (somewhere) really struck a chord with me; regarding the UAs, their behavior, and why there is absolutely nothing else to glean about them.

- Why they are in a shell a certain distance from Merope (distance from Merope= 1 data point)
- Why they all point at Merope Star (second data point)
- Why that is the end of the extent of data to be obtained. (END of data set)

So, the UAs were placed by means unknown, to point at a certain star, and to mark a certain distance. The big question is: WHY?

The idea, to put it simply: They are "orange traffic cones" marking out the hazards of a pending supernova- demarking the safe distance. This was a courtesy caution placed by some advanced alien race... possibly Type 2 or 3 interstellar species.

We, as a silly Type 0.77 interstellar species, completely missed the point. We scrambled around, stealing the Caution/Hazard beacons, moved them around, Dropping them elsewhere, kicked them, shot them, absconding them to distant stations... we scratched our heads trying to figure it all out- even went to the very center of the danger zone, went so far as to built a base there (with more to come)- utterly missing the point; that it was all just a "stay away from this star by this much, if you want to survive" message.

That theory- it.. it makes perfect sense to me. The cause of the Pleiades nebula itself (the remnant supernova explosion of (presumably) Maia B) already shows that those hot, young, fast living blue stars have already started to POP! I... may decide to stay away from there from now on.

... maybe earmark a good front row seat for the show on a good moon, setup my SRV launchair and tailgate party attachments- wait and watch for news of "Merope star fluctuations causing concern". Bring some popcorn. And maybe some shades. :cool:
 
Finished my check of Obsidian Orbital. Nothing to report. All systems seem visually fine, both outside and in. Will keep an eye on the news but for now there's nothing on there to shoot off or otherwise study. :)

*tinfoil hat* maybe check one of the systems in a more advandced state of decay? Just as a mark for good measure?
 
[wow the galactic cartography surveyors are blowing my mind]

I gotta say that one comment, posted above (somewhere) really struck a chord with me; regarding the UAs, their behavior, and why there is absolutely nothing else to glean about them.

- Why they are in a shell a certain distance from Merope (distance from Merope= 1 data point)
- Why they all point at Merope Star (second data point)
- Why that is the end of the extent of data to be obtained. (END of data set)

So, the UAs were placed by means unknown, to point at a certain star, and to mark a certain distance. The big question is: WHY?

The idea, to put it simply: They are "orange traffic cones" marking out the hazards of a pending supernova- demarking the safe distance. This was a courtesy caution placed by some advanced alien race... possibly Type 2 or 3 interstellar species.

We, as a silly Type 0.77 interstellar species, completely missed the point. We scrambled around, stealing the Caution/Hazard beacons, moved them around, Dropping them elsewhere, kicked them, shot them, absconding them to distant stations... we scratched our heads trying to figure it all out- even went to the very center of the danger zone, went so far as to built a base there (with more to come)- utterly missing the point; that it was all just a "stay away from this star by this much, if you want to survive" message.

That theory- it.. it makes perfect sense to me. The cause of the Pleiades nebula itself (the remnant supernova explosion of (presumably) Maia B) already shows that those hot, young, fast living blue stars have already started to POP! I... may decide to stay away from there from now on.

... maybe earmark a good front row seat for the show on a good moon, setup my SRV launchair and tailgate party attachments- wait and watch for news of "Merope star fluctuations causing concern". Bring some popcorn. And maybe some shades. :cool:

One time myself and a group of bored teenagers stole 100 traffic cones in one night from the streets of Wildwood, NJ. We filled an entire minivan with them. It was great. Then Wildwood exploded and there's a white dwarf city there now. Thousands died. Shame that.
 
My exploration Asp is loaded with Dumbfire missiles too... for... you know... exterminatus when necessary.

I'm thinking about assaulting the hell out of Pavlou Keep in Maia. See if they have anything to hide?

Also what IS Pavlou keep? Is it Palin's forward base? Perhaps the benefactors of his desire for a research lab?

*tinfoil hat* maybe check one of the systems in a more advandced state of decay? Just as a mark for good measure?

That's my next goal once I'm back in the bubble :)
 
[wow the galactic cartography surveyors are blowing my mind]

I gotta say that one comment, posted above (somewhere) really struck a chord with me; regarding the UAs, their behavior, and why there is absolutely nothing else to glean about them.

- Why they are in a shell a certain distance from Merope (distance from Merope= 1 data point)
- Why they all point at Merope Star (second data point)
- Why that is the end of the extent of data to be obtained. (END of data set)

So, the UAs were placed by means unknown, to point at a certain star, and to mark a certain distance. The big question is: WHY?

The idea, to put it simply: They are "orange traffic cones" marking out the hazards of a pending supernova- demarking the safe distance. This was a courtesy caution placed by some advanced alien race... possibly Type 2 or 3 interstellar species.

We, as a silly Type 0.77 interstellar species, completely missed the point. We scrambled around, stealing the Caution/Hazard beacons, moved them around, Dropping them elsewhere, kicked them, shot them, absconding them to distant stations... we scratched our heads trying to figure it all out- even went to the very center of the danger zone, went so far as to built a base there (with more to come)- utterly missing the point; that it was all just a "stay away from this star by this much, if you want to survive" message.

That theory- it.. it makes perfect sense to me. The cause of the Pleiades nebula itself (the remnant supernova explosion of (presumably) Maia B) already shows that those hot, young, fast living blue stars have already started to POP! I... may decide to stay away from there from now on.

... maybe earmark a good front row seat for the show on a good moon, setup my SRV launchair and tailgate party attachments- wait and watch for news of "Merope star fluctuations causing concern". Bring some popcorn. And maybe some shades. :cool:

That's a good theory that I don't think has been mentioned before. You've missed some data points though: the scanning and the Morse. They don't obviously fit in with the UAs being glorified road cones. But there's a bigger reason why I don't think it's right: this is a game. The UAs are a puzzle meant to be solved eventually, they're not just a warning fence no more interesting that the red "no trespassing" zones around some planetary installations.
 
Have been heading out from human bubble, through the aries dark sector, stopping to explore at least one planet per system and all signal sources. Have found a whole lot of nothing. No barnacles or birniclis or bernickles. I did discover the 300 material limit though, and the farther i get from human bubble the more the tier 3 materials start appearing (Out croppings, and metal meteoric thingies have the good stuff). The Barnacle poi is a rare beast indeed.

Weirdly enough. I've found 0 wreckage components at SWSs, but several dozen from distress signals.
 
Finally managed to get around to heading over to Merope. Another poster had my attention when mentioning the lack of dark spots on planets in the area. Having already encountered a number of areas that appeared light until a much closer inspection I was pretty interested to see if I could find any spots that may be able to fit the alien temple location. I started by scouting for large polar craters that may house other craters creating for very deep spots. One of the main things I've been looking for on planets is an incredibly deep crater since one detail in particular stands out to me in trailer.

Capture.PNG

We can't see the sky at all. No stars, no nebula. It could be argued the camera angle plays it's part but the exceptionally dark area seems to allude to the fact it's going to be surrounded by tall geometry since that seem to be the only way to find actual darkness on the larger number of planets, or at least that's what I've observed personally. So with a criteria of steep drops I figured I'd find something that may possibly be an area worth investigating. Unfortunately I didn't stumble across large polar craters but I did find something else that caught my eye.

1.jpg

These rather large crevices seem to scatter the planet and whilst they appear a bit bright from up high, I figured they should be deep enough to provide the darkness we're expecting to find this temple hidden in and also blot out any views of the stars as observed in the trailer.

2015-12-23_00001.jpg

Closer inspection reveals a very dark area, not that I even picked the deepest one I could find and instead just dropped into the first one I saw. The high walls also provide the cover to blot out the view of any stars which I made a bit of a personal criteria in my search. Screenshots were taken at Merope 1D that was apparently the code repeated by the UA's. Sorry for littering the thread with screenshots that aren't necessarily progressing the study so much, but just wanted to point out that we definitely shouldn't be ruling out the whole of the Merope system on the basis of it being too bright on the surface in most areas.

TLDR; We shouldn't rule systems out based on their brightness unless we've already covered the areas that could provide almost pure darkness.
 
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Update: An Asp with 6 dumbfire missile pods will strafe and kill EVERYTHING in Pavlou keep in a single volley and OH MY GOODNESS was it a satisfying sight and sound!

Erm... I mean... Scanning data point for more information on the UAs. Yes, that's it.
 
Yes, it was my secret location.

Huh. Good spot. That would be a very glaring oversight imo, but one at least that could be "explained away". Maybe I could try again with a station with a commodities market, but I don't know if I want to do this experiment again. Given my previous two lengthy posts about this topic, I don't know if I have the stamina to actively work on something (the same thing that achieved nothing before) for a couple weeks only to have all those efforts (ingame and out of game) essentially be ignored, again.

Very interesting.

Perhaps you don't have to, CMDR - if a player faction has such a station at their disposal, or just in their system, perhaps we can get it volunteered for the UA smuggling experiment - and get a\more CMDRs trying it out.
 
Could someone please film an UA in complete darkness and post the video. For example in a very dark canyon or crater without any lightsources at all.

I don't think this has been done...
 
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That's a good theory that I don't think has been mentioned before. You've missed some data points though: the scanning and the Morse. They don't obviously fit in with the UAs being glorified road cones. But there's a bigger reason why I don't think it's right: this is a game. The UAs are a puzzle meant to be solved eventually, they're not just a warning fence no more interesting that the red "no trespassing" zones around some planetary installations.

Yeah, I was running the idea of a warning 'cordon' the other night, it's a neat idea, but came back to the same inconsistencies you mention here. Just doesn't quite fit.
 
That's a good theory that I don't think has been mentioned before. You've missed some data points though: the scanning and the Morse. They don't obviously fit in with the UAs being glorified road cones. But there's a bigger reason why I don't think it's right: this is a game. The UAs are a puzzle meant to be solved eventually, they're not just a warning fence no more interesting that the red "no trespassing" zones around some planetary installations.

More like advanced probes.
1st set arrives ("warped" into systems) and catalogs stars/planets (their originators noticed that they where being moved by unknown forces)
2nd set arrives now reprogrammed and can also scan and image the forces (ships) interacting with them, & now armed with the information from set 1, they begin more detailed work in a tighter area(Merope & surrounding) showing a more focused approach.

The focusing action on Merope is more than likely awaiting some form of trigger, which you would think then acts like a beacon for "an arriving force" as for our green base seen in the trailer, it would be prudent to of also setup advanced automated "listening posts/production facilities (meta-alloys?)" hidden and waiting for "the arrival event". Knowing that we will all be looking @ and around merope you would expect them to be hidden out of the way (based on data from set 1.)

Q. Whats the trigger? or the conditions needed for trigger
Q. Do we really want to find out? lol
 
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