UA Mystery thread 4 - The Canonn

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Thanks Jorge. Sorry, I didn't explain my question clearly. I assumed that selection in the Galaxy Map was the mechanism to give a visual highlight on the hud to check the alignment, but what was behind the decision to select Merope in the GalMap- there is a step missing from visual alignment along the axis of the UA to selection in the GMap. In RL you would check the stars either side of the visual alignment, then go into the GMap & use those to refine the alignment search but it's more complicated. I'm wondering because with any measurement there is an element of inaccuracy & the visual alignment would give a cone of possible alignments; and that cone would extend to the far edge of the galaxy giving a huge number of possible stars. I'm interested in how that accuracy was refined down specifically to select Merope.

Would interest me too, remember our magical Scanners can even Scan objects that are behind a Star or Ships that are inside a Station without interference, why would the UA not sport the same or even better Tech.
Was Merope stated in the Morse Code? Maybe its just a Waypoint of sorts.
Was the Audio proberly Analysed? Maybe there is more in it like a hidden AM or FM in the High or Low Bands (im no Audio Engineer, but i know from my Electronics point of view that u can hide all sorts of stuff inside the Frequencies)

Reminds me of the Movie Contact, i see some similarities here:
In the Movie they received a Signal with Prime Numbers, universal Language Mathematics so it must be Artificial.
The same happend with the UA, look i can draw your ship so it must be some sort of Intelligence Artificial or not
 
I hope at least some of us are searching for barnacles away from shell. We don't know that the barnacles are related to the UAs (personally I think they probably aren't), and if they aren't then the shell is no more likely than any other part of the galaxy.

Keep in mind that the Pleiades floaters weren't discovered for two months after 1.3 was released because we weren't looking in the right places. It took an XBox player who wasn't involved with the mystery to find one. And it happened again with the shell: we found Aries Dark Region GW-W d1-52 and a few other nearby regions quickly (during the beta), but very few other systems even though there were literally thousands of shell systems within 150 Ly of the Pleiades where we were spending all our time. The shell wasn't recognised until 6 weeks after the beta launched. Both of these cases make me somewhat concerned that we may be focusing too much on the shell. They also suggest that those people saying "we haven't found anything yet it can't possibly be in the game" are being quite premature.

Should probably be in every page for the next fifteen pages at least.

Can't rep, sorry.
 
Studying the pictures we have; I dont think the barnacles are from the same origin as the AEOs


I have checked out
HIP 5100 - WR star - One rocky landable but no glowing green things
HIP 13736 - O class - No landables

Gamma Velorum next area of operation
 
I hope at least some of us are searching for barnacles away from shell. We don't know that the barnacles are related to the UAs (personally I think they probably aren't), and if they aren't then the shell is no more likely than any other part of the galaxy.

Keep in mind that the Pleiades floaters weren't discovered for two months after 1.3 was released because we weren't looking in the right places. It took an XBox player who wasn't involved with the mystery to find one. And it happened again with the shell: we found Aries Dark Region GW-W d1-52 and a few other nearby regions quickly (during the beta), but very few other systems even though there were literally thousands of shell systems within 150 Ly of the Pleiades where we were spending all our time. The shell wasn't recognised until 6 weeks after the beta launched. Both of these cases make me somewhat concerned that we may be focusing too much on the shell. They also suggest that those people saying "we haven't found anything yet it can't possibly be in the game" are being quite premature.

You're totally right, but as you pointed out, the previous discoveries were made randomly. We are asked to search the fudging galaxy for these, so starting from a known location (Merope, UA shell) is the only thing we can do till a guy, alien to The Canonn, comes and shares a video about the Barnacle POI being LYs away from where we thought they spawned in.

Science at its finest.
 
I'm away from my gaming computer for a week (long enough for my meta-alloy mission to expire). All I had time for with the mission was a quick run around on two of the landable planets in the T Tauri system (that's the name of the system. The system itself is what comes up when you type Hind Nebula into the galaxy map) for no result. Oddly the main star in the T Tauri system is G class.

Mission I did a bit of scouting in UA territory between Merope and the bubble, and then outside the shell and half way between the shell and Merope. I wouldn't call any of my scouting particularly thorough.
 
Studying the pictures we have; I dont think the barnacles are from the same origin as the AEOs


I have checked out
HIP 5100 - WR star - One rocky landable but no glowing green things
HIP 13736 - O class - No landables

Gamma Velorum next area of operation

But Gamma Velorum is locked in the Regor sector.
 
You're totally right, but as you pointed out, the previous discoveries were made randomly. We are asked to search the fudging galaxy for these, so starting from a known location (Merope, UA shell) is the only thing we can do till a guy, alien to The Canonn, comes and shares a video about the Barnacle POI being LYs away from where we thought they spawned in.

Science at its finest.

Pretty much why I'm not actively doing anything towards this effort right now. My main account is a few hundred LY away from Barnard's Loop now, not because I'm looking for the Meta-Alloys, but because I want to go out there as I haven't yet. If I found them, whoop de doo, but I'm not looking there anymore.

My second account farmed UA's long enough to get a Vulture and is now smashing Conflict Zones back home near Sitakapa to flip systems for the Imperial factions in that region. Granted, I just bugreported a war that the Imperial faction won, but didn't flip the station over, so the BGS isn't all that hot either, but when I run 1m worth of combat bonds into station, I get roughly a 2.5% bump in influence for my supported faction; that is, I do something, and I get the expected results. There's a pulse, I can track it, I can work out what's going on. If there's an influence swing against me despite my best efforts, it means someone is working against me, but I can interact with it. I can find somewhere else, fight back, all sorts of things.

I got the sads about Walker Survey before (which still hasn't been affected with another 50 delivered by my second account), because everything in the news gave all the indicators that "Selling UAs at stations causes issues for them". FD concurred with that train of thought by publishing a variety of player and non-player articles pointing the finger at the UAs, yet Walker Survey still stands. Who knows why, and we'll probably never know, because unlike the Civil Wars I fight...

This has no pulse.

There's nothing to follow. Literally. We barely found the free-floaters despite the idea floating around (from Riz and others) about 7 markings on the UA, 7 sisters and all that jazz, but it was chance. It was also complete chance that we found the UA shell, mostly as it happened to be in the area we were working in.

Now we have meta-alloys, which are by all accounts likely to be found in an area somewhere out there, just like the UAs. And just like the UAs, there's nothing to track, nothing to go "Ok. This is a clue, but how do we interpret it...". Somewhere, in some region of space, there's these alloys sitting there, and nothing to indicate, even in the most convoluted manner possible, they're there. A while back in a dev update pre-horizons, I made the claim that placing content somewhere out in the black, with nothing to go on at all, was a pretty poor idea. If you read that thread further though, most people seem to disagree. I had a mate who used to do geo-caching, and one of the disparaging comments he'd make of people who placed them poorly was "It's like they just had them sitting in the back of their Ute, drove around, and when one bounced out, he'd call wherever it landed the cache*".

Without anything else to go on other than "They're out there, somewhere", there's no gameplay to engage with, and it feels like the meta-alloys have just bounced out of the Ute somewhere^.

Maybe some people do enjoy just fumbling in the dark til they actually hit what they're looking for... more power to them, but I already sat prostrate before the altar of the RNG trying to get a UA Convoy spawn in known systems, and getting nowhere, and this kinda feels the same.

* As opposed to good caches, which led you through various stages of searching, trivia and a path of discovery before, after a dozen or so stages and some problem solving skills, you'd finally find it, kinda like escape rooms.

^ Unless they *are* within the shell somewhere, and we're just terrible searchers ;)
 
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I have checked 6-7 POI in HIP 14479 which was my UA farming system (in the shell). Found nothing there.

Random thought : did anyone check the planets in systems where large amounts of UA's where sold, like 49 arietis and stuff ?
 
@ Jmains

Well written. You have some good points here.

About the Walker Survey situation, I think there is a good chance this is a bug due to the lack of commodities market. Why not try to report it?

I don't see the UA story as a treasure hunt. I think it's more a story line prop and the story will evolve in it's designated tempo, no matter what we do.

The most annoying thing about the barnacles/meta-alloys is the fact that their location a apparently well known to NPC explorers. They just haven't bothered to tell us.:p
 
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@JManis Amen. However, regarding your station, it may take some time before malfunctions appear, I'd wait another month before saying there is no pulse on that.

While I've got the feeling I've been complaining quite a bit these past few weeks, mainly due to this constant frustration, I think it's a good thing to remind FD that some of us are starting to get irritated, all the more so as it's a storyline we're deeply interested in.

Nevertheless, it's one of these situations where you go "hm I should probably move away from this for a while and take a break" and it's a pity 'cause CMDRs like clavain for instance give great feedback but because of accumulated frustration, decide to leave and these things will never get fixed. And they should be fixed ASAP.

I really don't want to start yet another endless debate about that, I should just shut up haha, so that's what I'll do. Have a nice day CMDRs. : )
 
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About the Walker Survey situation, I think there is a good chance this is a bug due to the lack of commodities market. Why not try to report it?
Deep down inside, I don't think it's a bug. Besides that, I have no proof-positive that what I did *should've* induced a failure, thus my later post to say, paraphrasing "Assuming everything is right with the world, the only possible conclusion is that selling UA's alone doesn't cause malfunctions for stations".

What's the use of contaminating more stations?
Absolute proof that selling UA's causes system failures. To date, it's still not 100% verified, although all current evidence *suggests* this is the case.
Harma's station failure is one of the few which a large-ish group of players claim to have "intentionally sold UAs at", but that's a major PP hub. Who knows what else is going on that's unaccounted for. Blind tests like mine are designed to isolate UAs as the cause... as far as I'm aware no blind test has successfully caused a station to fail yet.
 
OK CMDRs, I think we already have an indirect HINT about the Meta-Alloys location, and so the Barnacles.

I did a bit of research, and all the missions found so far, requiring to find Meta-Alloys, are spawning in a very ENCLOSED area of the bubble.
https://forums.frontier.co.uk/showthread.php?t=217293

Asellus Primus, Ovid, Dahan, LHS 215, Chias Vega, Ngalia. The first 3 systems are VERY CLOSE to each other, while the other three are a bit far away, but not that far from each other.
So, what I think is that the Barnacles are in the Bubble, on a Planet in an area between those systems. Check your map.
I'm heading back to the bubble, to concentrate my research there.

I'm asking the other CMDRs who found these missions, to post the system where they found them, please. To refine the area.

Right on, CMDRs.
 
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OK CMDRs, I think we already have an indirect HINT about the Meta-Alloys location, and so the Barnacles.

I did a bit of research, and all the missions found so far, requiring to find Meta-Alloys, are spawning in a very ENCLOSED area of the bubble.
https://forums.frontier.co.uk/showthread.php?t=217293

Asellus Primus, Ovid, Dahan, LHS 215, Chias Vega, Ngalia. The first 3 systems are VERY CLOSE to each other, while the other three are a bit far away, but not that far from each other.
So, what I think is that the Barnacles are in the Bubble, on a Planet in an area between those systems. Check your map.
I'm heading back to the bubble, to concentrate my research there.

I'm asking the other CMDRs who found these missions, to post the system where they found them, please. To refine the area.

Right on, CMDRs.

Got mine at Nelson Works in Dahan. Same as a few others though, and I camped mine there because I knew someone else had gotten it there. Really need someone to mode switch on a ground station way on the other side of the bubble to confirm they can't get the mission.
 
Deep down inside, I don't think it's a bug. Besides that, I have no proof-positive that what I did *should've* induced a failure, thus my later post to say, paraphrasing "Assuming everything is right with the world, the only possible conclusion is that selling UA's alone doesn't cause malfunctions for stations".


Absolute proof that selling UA's causes system failures. To date, it's still not 100% verified, although all current evidence *suggests* this is the case.
Harma's station failure is one of the few which a large-ish group of players claim to have "intentionally sold UAs at", but that's a major PP hub. Who knows what else is going on that's unaccounted for. Blind tests like mine are designed to isolate UAs as the cause... as far as I'm aware no blind test has successfully caused a station to fail yet.

I'd bear in mind that some processes in the back end are manual and lots of Frontier staff are currently on holiday.
 
@Walker Survey not affected.

I imagine this story as a long corridor, with separating paths that lead to the same place. Along the way, hung many paintings. Some were hidden. We found them.
Sometimes vases appear when we pass close.
But we can not put new vases in the corridor by ourselves.

Or anything at all...

And now we have come into a huge hall with 400 billions of doors. And behind some doors, there are statues.
And we need to find them, to continue to go along this corridor.
 
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Deep down inside, I don't think it's a bug. Besides that, I have no proof-positive that what I did *should've* induced a failure, thus my later post to say, paraphrasing "Assuming everything is right with the world, the only possible conclusion is that selling UA's alone doesn't cause malfunctions for stations".


Absolute proof that selling UA's causes system failures. To date, it's still not 100% verified, although all current evidence *suggests* this is the case.
Harma's station failure is one of the few which a large-ish group of players claim to have "intentionally sold UAs at", but that's a major PP hub. Who knows what else is going on that's unaccounted for. Blind tests like mine are designed to isolate UAs as the cause... as far as I'm aware no blind test has successfully caused a station to fail yet.

I don't think it's a bug in the game code. I think it's small slip up in the SQL query that FD use to track sales. MB said that they base most of their actions on server monitoring.

The Harma event delivered 500 plus UAs to their target station. That was enough to close it down. Your numbers at Walker, should be enough to give the station issues.

Another possibility is that the UA reacts in combination with a commodity.
 
Has anyone noticed if there's anything else that the failed stations have in common? All of them high-tech or agricultural perhaps? Maybe they all had an abundance of a certain type of commodity?

It's a bit sad that there are enough bugs in the game that the uncertainty is always there as to why actions are having or not having effects, but I think DB is delighting in creating this mystery enough, that if something was supposed to have an effect, then it would have an effect. It would be very poor form to allow detectives have to deal with broken mechanics, as well as trying to solve a complex mystery. Despite the plethora of unintentional (but relatively inconsequential) bugs, I have faith that FD are better than that.

I heard about this mystery via an Educating Ed stream on Radio Sidewinder, and have been following it as time allows since. I'm currently 7k LY out of the bubble, so if you need me to check anything between Sol and Sag A*, just drop me a PM.

I'll be back in the bubble in a week or more likely 2-3, and would be keen to lend my labours and modest wit to this endeavour, but will continue to follow with interest, in the meantime.

One thing RE the morse code grid plot lines... this was a very clever addition. Much kudos to those who figured it out. However, there seems to be a (hopeful) assumption that these UAs are something to do with Thargoids. Why would Thargoids be using an outdated mode of communication, that was created by humans, to any end? If it has something to do with Thargoids, maybe it's something more sinister, like an attempt by some human organisation or persons to communicate with these (or other) aliens?
 
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