OCD friendly ships

OCD Friendly Ships in the future

  • Yes - This would be nice

    Votes: 41 45.6%
  • No - I like sittin on one side

    Votes: 49 54.4%

  • Total voters
    90
I currently have a DBS and love it for this, but i want to upgrade eventually to a mid ship around 10-15 million that doesnt handle like a snail and or bite like one, a good fairly manouverable utility ship that does stuff ok, a bit like the asp explorer.

the federal ships are kinda cool and i do wish and likely will aim at a federal assault for this reason

any ship above 100 mill is high end, i barely make 1-2 milli pr day still hehe

Please tell me you mean most mid sized ships handle like snails, because if you think the DBS handles like a snail.......
 
Please tell me you mean most mid sized ships handle like snails, because if you think the DBS handles like a snail.......

DBS is not a snail :p That is why I said a mid ship that doesnt aka does not handle like a snail :) commas seperates the sentance hehe, the DBS is nimble enough that I don't fear anything, even massive ships (as long as they don't have turrets I can take down massive condas too in mine ^^)
 
It's in general a bad design choice though. Space ships can't be compared to cars. Cars need to drive on roads and follow traffic rules and most importantly need to be able to judge their position on the road because of oncoming traffic.
None of this is the case for space ships. These have to follow rules of planes. Combat planes (fighters) never have off center pilot seats, since strong maneuvers (roll) will add a whole lot of additional forces on the pilot and aiming becomes a lot more difficult.
The only place where 2 seats next to each other make sense are planes which never engage in strong maneuvers (passenger/transport/general civilian).

And thats where the problem comes from. Elite follows this rule fairly well (except for e.g. the FDL which is plain stupid), rather we are the problem. We use general purpose ships as combat ships, effectively using civilian planes for dogfighting.
However I have to agree that, since most ships are more or less built for combat, you would expect people from the future to be smart enough to design all ships with this in mind.
While what you say is true, I don't think that you're taking size into account. Fighters have staggered seating yes, but fighters are also among the smallest of aircraft. Once you cross a certain size, it becomes impractical. I think of ships in Elite as being more on par with naval ships in space, than aircraft. Your mileage may differ.
 

Deleted member 110222

D
I like sitting to one side. Makes the ships feel more cosy.
 
Yeah, I would like more centered cockpit designs. Although the only one that really bothered me so far is the FDL cockpit.

But what I'd really love would be more large ships with cockpits towards the back of the ship. Putting the cockpit into the nose of a combat ship doesn't make any sense imho and it doesn't feel any different than any small ship with a cockpit on the front. But when it's farther back like on the Anaconda and Corvette you can actually see the massive ship's hull, and watch how the hardpoints are deploying. I like that.
 
I don't mind it on the FDL or Python, adds a nice touch to the game without being intrusive.

The anaconda is centered, the Clipper is pretty close to centered and it's hard to tell because of the windshield.

The reason why most big ships don't have centered pilot seats is because they have multi-seat cockpits and FD doesn't want to have to alter the cockpits for multi-crew.
 
Well, there are:
Every lakon ship for starters.
Then the core dynamics ships including the federal x-ship series
And the anaconda is central too, as is the corvette i believe.
The corvette is symmetrical to a point... But if you look back the seat on the right is a bit further forward than the seat on the left.
 
Cough - Sea Venom - cough - A6 Intruder - cough - F111 - cough - de havilland Mosquito
Not fighters.
Bombers or ground attack.

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Frankly I think we need more blatantly asymmetric ships tbh.

where's my YT-1300 dammit?

They have artificial gravity in Star Wars. Therefore no issue with rotation about any axis regardless of distance.
 
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This used to bother me but I guess I got used to it and now I barely even notice it.
I wonder if the author of the OP has since got used to sitting to one side of the ship.
 
I disliked offcentre cockpits till I tried turning on the mouse widget in options, all it does is give you a screen centered yellow dot but it acts as an attention focus and prevents me being distracted by the layout.

A side effect is that it also stops me ramming into the letterbox.
 
Cough - Sea Venom - cough - A6 Intruder - cough - F111 - cough - de havilland Mosquito

Cough - Lightning (very fast fighter, vertical climb at stupendous rate of knots) - cough cough - Canberra (serious OCD issues, with an offset cockpit!);

G-OMHD-Canberra-0889.jpg
 
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On the other hand, can we have smaller ships with more than one seat?

I play on the telly in the sitting room and the Mrs keeps complaining that there's nowhere for her to sit in my Courier. Yeah she's mental, but I need both a fighter AND a quiet life, thanks.
 
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