Frontier Developments has yet to remove players' ability to combat log. Why (and don't say it's because of the P2P construct)?
Because its impossible. Unless they put a guard physically next to every player to prevent them from pulling the plug...
It is possible, it just takes programming and knowledge of the TCP/IP stack. If they pull the plug, the next device up the chain reports a [RST] or reset. You can tell if it was something under the players control, like gear at their house, or if it was lost farther up the chain.
You would have to be very cautious about it, and maybe even send a nice email saying "Hey, we noticed your router keeps failing, but only when you are in combat... you should get that looked at."
That is not really preventing it, is it? Can you detect anomalies and use statistics to calculate the probability of CLing? Sure, thats what FD means with 'using telemetry to investigate exploitive behavior'. People have received mails, and even have been banned. But they cant actually prevent it. There is nothing FD can do that prevents CLing, and the very nature of statistics prevent a very hard line to be taken. You cant ban someone 'because our analysis reveal a significant chance of exploiting having taken place at alpha=.05'.![]()
That is not really preventing it, is it? Can you detect anomalies and use statistics to calculate the probability of CLing? Sure, thats what FD means with 'using telemetry to investigate exploitive behavior'. People have received mails, and even have been banned. But they cant actually prevent it. There is nothing FD can do that prevents CLing, and the very nature of statistics prevent a very hard line to be taken. You cant ban someone 'because our analysis reveal a significant chance of exploiting having taken place at alpha=.05'.![]()
Because its impossible. Unless they put a guard physically next to every player to prevent them from pulling the plug...
if you cant afford to fly the ship. don't buy it unless you are willing to restart in a sidewinder if all goes wrong.
no idea how you people would have coped with the games we had back in the 80's
Anyway, any thoughts? Thanks.
Eve Online did it you log your ship doesn't if in combat. Used to log out when their Titans got beat down ...
Easy. In the eighties is was all solo play. And for solo play its called a "saved game" feature where if you don't like what has happened then load your previous save. Something that FDev have apparently forgotten about.
But for PVP games this problem of combat logging is almost always associated with poor game design / mechanics: games with severe imbalance or a recovery that involves intense grinding. So players choose to log instead of face the imbalance. I'd say E D suffers from exactly this.
I have over 500 hours in Open. Your idea there are "wings of bullies" is a misconception and a myth. Rarely will you ever encounter them and even when you do it is easy to get away. Open is not a scary place at all.
Yes, you should be ashamed with yourself from combat logging on an AI. If you can't pay the insurance bill then don't use the ship. This is why you keep other ships around instead of selling them and putting all your money into one.
Combat Logging, any kind of it let it be PvE, PvP is nothing to be proud of and it is one of the most terrible thing players can do in this game. I mean, if it is just once .. oh-kay but doing it like a habbit is dishonorable and IMO these players have no right to participate in activities that come even with the tiniest of risk ... so Elite: Dangerous as a whole. Please, this game is called Elite: "Dangerous" for a reason. People want to gain the high profit but that is tied to high risk. Combat Logging enables to gain high profit but without the risk part.
It is punishable as stated by FD and I will do everything to get rid of every combat logger I face in open regardless of PvE or PvP. Every fight I am recording and I will uplaod every now and then some evidence to provide Frontier with footage so they can take appropiate actions. Plus these videos are public so everyone can see which players should be avoided in open since it is not worth wasting a single multicannon bullet on them.
Heck, I even have a database where I write down every combat logger with additional information, fully smartphone compatible and I can quickly scan a player in open to check wheather this is a logger or not.
TL;DR: Combat logging, regardless of PvE or PvP is a shame and people who do that repetetive should be banned from the game. Thankfully FD is in the same opinion and I do my very best to report every single combat logger with evidence. Once is oh-kay, everyone can have bad days or a DC at the worst point possible but doing it repetetive is a reason enough to get rid of the abuser and seperate them from other players.
Do as you see fit OP. It's your game and you paid for it. If you can't stomach losing hours, or even days of progress, by all means press the button, pull the plug or whatever.
Don't let these white knights pressure you into playing the game the way they want you to play it. It is YOUR time and YOUR money invested. Don't forget that.
permabans for loging? dude thats harsh,
ild say -50% cash deducted from in game account and a 30min ban for each offense
and if your account is at 0 credits its a 10 hour ban
Not trying to rain on your parade, but you can get banned for that. I think its only fair he is at the very least warned of that.
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You should have seen Blizzard back in the day. Posted a forum message that MapHack (which allowed you to do raids faster) were not allowed. Then half a year later or so, in one single swoop, they disabled the cd-keys of tens of tousands of Diablo 2 users.