SO Occulus Rift sales start tomorrow 6th of januar: who is getting one?

Well with VR you are Rendering the game on two Screens.. basically leaving you with half the Performance of your Card...

SLI VR will make it so that if you have two Cards in your PC one renders one Screen exclusively... making SLI more powerful than currently when they both work on Rendering one Screen together...

So best to get a second Card of whatever you are sporting now...

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It is alreadyy amazing on DK2!! So I dont believe anything you say... CV1 is way better than DK2 so all the reasons for me to get it! Oh and I have two 980s one for each Screen - fps will be fine!


You are easily impressed. Screen door graphics isn't amazing at all. It is nothing but a gimmick at this point. NVIDIA agrees with me so i could care less what you think.
 
Waiting for Pascal video cards - supposed to be a quantum leap forward and just a few months away. Essential to get 2 hi-res screens running at super high refresh that VR needs. By then we will also know which of the two - Rift or Vive - ED supports or even works with. Also there might be discounts creeping in after tomorrow's early adopters have been milked.
 
You are easily impressed. Screen door graphics isn't amazing at all. It is nothing but a gimmick at this point. NVIDIA agrees with me so i could care less what you think.
You stated you tried DK1 and didnt like it....
I tried DK2 and love it!

For me the CV1 will be golden... not sure what your Problem is but maybe you should wake up to the fact tech has advanced twice since the DK1...
 
Keep telling yourself that. It will be better but not anywhere close to acceptable. Lots of users are going to be miserable using it. Most will toss it in the closet after getting nauseous due to the low framerate the other will hate the terrible resolution. Computing power in gaming pc just isnt there yet. If you think otherwise tell Nvidia they don't know what they are talking about.

Fear-mongering drivel. Pish. Nonsensical rotten kipper fish heads.

To start with only a percentage suffer from motion sickness and with each VR revision the negative impact is reduced. Of that percentage some can and do train themselves to be able to play for longer and longer.

Your statements amount to random/fragmented gibberish you've sourced from various whiny trolls across the gaming internet.

And me personally: There is no VR experience that can induce motion sickness in me (my VR friends are also fine with most games).

This is a forum for space sim enthusiasts. There is a very popular VR sub-forum here and not one of those VR users would go back to a single or triple screen display setup.

Please stop regurgitating nonsense. I don't really care if you're not bright enough to maximise your Elite Dangerous experience but at least you can avoid spreading your nonsense around like the flu.
 
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Waiting for Pascal video cards - supposed to be a quantum leap forward and just a few months away. Essential to get 2 hi-res screens running at super high refresh that VR needs. By then we will also know which of the two - Rift or Vive - ED supports or even works with. Also there might be discounts creeping in after tomorrow's early adopters have been milked.

I actually think ist the other way around: preorders get a Discount.. but we will see!
Pascal Cards will be interesting indeed - though I doubt they hit the market anytime soon...
 
Keep telling yourself that. It will be better but not anywhere close to acceptable. Lots of users are going to be miserable using it. Most will toss it in the closet after getting nauseous due to the low framerate the other will hate the terrible resolution. Computing power in gaming pc just isnt there yet. If you think otherwise tell Nvidia they don't know what they are talking about.
Nvidia haven't said that at all. Care to provide a link to that statement?
 
You stated you tried DK1 and didnt like it....
I tried DK2 and love it!

For me the CV1 will be golden... not sure what your Problem is but maybe you should wake up to the fact tech has advanced twice since the DK1...
NVIDA just said a week ago that even their pascal cards that are to release later this year which are supposed to put all current cards to shame still don't have the power to play vr games at acceptable resolutions and framerates. It has nothing to do with me not being impressed, it has everything to do with facts.

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Nvidia haven't said that at all. Care to provide a link to that statement?
It is a simple google away. Not hard to find, in fact most of the tech sites have a story about it.
 
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NVIDA just said a week ago that even their pascal cards that are to release next year which are supposed to put all current cards to shame still don't have the power to play vr games at acceptable resolutions and framerates. It has nothing to do with me not being impressed, it has everything to do with facts.

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It is a simple google away. Not hard to find, in fact most of the tech sites have a story about it.

And yet an Nvidia gtx970ti or my Titan-X most definitely can because the Rift dk2 works just fine with them and the production version too according to the Oculus specs.
 
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Insults aside, deciding how I spend my discretionary income, and who will receive it is a personal choice, whether I'm an idiot or not for doing so is moot.

You asked me to explain myself when I already had given a brief overview of why pushing away from the OR solely because of Facebook's involvement was stupid. The "you're an idiot for xxx" comment was directed at anyone who followed that train of thought blindly without actually putting any thought into what it meant for Oculus when Facebook bought them out.

Sure, a lot of us are suspicious as all hell over that deal but it, as was mentioned previously, also means that Oculus had a boatload of money suddenly injected into it and things that had probably not seemed financially possible before, suddenly were.

So if you're making your choice off of available product specs, performance, insider reviews or the tech behind the devices themselves then I applaud you. If you're making it based off of who is funding the project itself then I don't really believe that you're making a very well informed decision. While it may be your money and your decision on how you spend it, it still hurts to see it wasted for no reason at all. So if it takes me being rude to open your eyes, by all means.

Zuckerberg isn't going to ruin his potential cash-cow by forcing invasive facebook adds and other crap into the software that would interfere with it's primary purpose, he knows he'll lose 3/4 of his target audience that way. The guy didn't get filthy rich and crush almost all other existing (at the time) social media platforms by making stupid decisions.

NVIDA just said a week ago that even their pascal cards that are to release later this year which are supposed to put all current cards to shame still don't have the power to play vr games at acceptable resolutions and framerates. It has nothing to do with me not being impressed, it has everything to do with facts.

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It is a simple google away. Not hard to find, in fact most of the tech sites have a story about it.

So uh.. Google it and post the results.
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Because what Nvidia is saying is that their next generation of cards isn't going to support dual 4k screen device, which seems to be what some people want. The current 980/980Ti/Titan lineup is more than powerful enough to run a 2k resolution at the prerequisite 100+ FPS in Elite Dangerous that would make most cases of low FPS motion sickness disappear overnight. However, people who think the 970's or older generation cards are going to handle a high def dual screen VR headset are in for a nasty surprise when they get their kit in the mail. 970's might have a chance. Might. I don't know enough about AMD's lineup to comment on those.
 
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You are easily impressed. Screen door graphics isn't amazing at all. It is nothing but a gimmick at this point. NVIDIA agrees with me so i could care less what you think.

Nvidia is fully supporting VR, what are you on dude? The only issue they have made clear is that VR is demanding, most people run sub par hardware, no surprises there. As for easily impressed, most of us VR users already had high end setups, take a visit to the VR forum here. I have 3, 42 inch 4K screens and trackIR, from the day I bought the DK2 those expensive TV's have done little more than display my desktop background, many others will tell you the same.

Compared to a monitor, Running ED in VR with a powerful machine and supersampling cranked up is something that cannot be described, only experienced.. Amazing doesn't even come close to what I have been experiencing for the past year.
 
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I have a DK2 and plan to order a CV1. The moderate increase in resolution and what appears to be a more comfortable and refined final product make it worthwhile for me, in my opinion.

Also, I agree that holding off on a purchase due to anti Facebook sentiment doesn't make a ton of sense. I don't really care for Facebook very much or use it, but don't see a problem with them investing in what they clearly believe to be an important emerging technology.

From all reports they've stayed pretty hands-off in terms of messing with Oculus internal operations other than providing a cash infusion. If the Facebook executive team is smart, which I'm pretty sure they are, they'll leave the Oculus group alone to do what they do well and perhaps eventually leverage their somewhat exclusive early access to the tech in a way that leads to wider adoption, better pricing etc.
 
Was reading a UK site the other day and they seemed pretty certain that the Rift would be around 350 pounds and the Vive 500 pounds.
Ouch.
 

Slopey

Volunteer Moderator
You are easily impressed. Screen door graphics isn't amazing at all. It is nothing but a gimmick at this point. NVIDIA agrees with me so i could care less what you think.

The SDE has been virtually eliminated in CV1, and the DK2 was a massive improvement. If you're basing your opinion of the CV1 off of the DK1 quality, that is flawed.

Also, feel free to disagree, but there's no need to berate other users. Play the ball, not the player please.
 
Keyboarding classes!

I don't know if it is still taught in schools but back when I was in elementary we had keyboarding classes. As long as I can find those little nubs on the F and J keys, I'm set. I usually play in total darkness with my kb partially under the desk.

Cherry seem to have gone over to using curved tops to those home keys, suits me as I learned to touch-type on a manual which had the same thing. However I think people used to the little "nipples" will have trouble, even I have to check every so often.
 
I'd had thought that if you have 60 frames per sec on ultra detail, for example, then using vr might leave you with 30. But if you stop your quality to low, you'd probably get that sixty back.

I wouldn't lend too much credence to gfx card manufacturers claims of amazing improvements with their next generation. They always say that, and very seldom is it true. I wouldn't wait just for the performance hike, but the cut in price for the older cards might be worth it. That said, though, occasionally they do make major leaps. It's just hard to sort the gamechanging innovation from the hyperbole and marketing spin.
 
NVIDA just said a week ago that even their pascal cards that are to release later this year which are supposed to put all current cards to shame still don't have the power to play vr games at acceptable resolutions and framerates. It has nothing to do with me not being impressed, it has everything to do with facts.

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It is a simple google away. Not hard to find, in fact most of the tech sites have a story about it.

So let's see... you've never tried VR. Never tried Oculus DK2 or Vive and yet you are telling people who use it every day that it's not worth using. And because Nvidia wrote an article explaining how GPU power needs to increase... you take that to mean that Oculus DK2, HTC Vive and any other first gen VR is unusable?

You really sound like someone who has no experience of VR and just misinterprets everything and manages to get it all wrong.
 
Cherry seem to have gone over to using curved tops to those home keys, suits me as I learned to touch-type on a manual which had the same thing. However I think people used to the little "nipples" will have trouble, even I have to check every so often.

Apologies for the tangent...

What what what? Curved instead of nipples? What has the world come to?

You can bet if I ever have on of those keyboards, I'll be applying a line of superglue to the appropriate keys.
 
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