No Clans/Player Factions?

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Robert Maynard

Volunteer Moderator
Come on Frontier, pull your socks up. Talk about a multiplayer necessity.

A little light reading:

https://forums.frontier.co.uk/showthread.php?t=8368 and https://forums.frontier.co.uk/showthread.php?t=166180

From DBOBE's EGX 2014 Q&A: https://www.youtube.com/watch?v=dJzizYUEF9c;t=19:41

From the interview between Arstechnica and DBOBE at E3:2015: http://arstechnica.com/gaming/2015/...-e3-xbox-exclusives-and-qa-with-david-braben/

The game's chief architect (and Frontier's majority shareholder) has concerns with respect to the types of gameplay that guild / corp / clan (or rather in-game features for their management / fund / supply / domination) facilitate. While larger player social structures may be introduced at some point, I do not expect that Frontier will use the cookie cutter to duplicate their implementation from other games.
 
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Yes you do.

Anyone who has posted in here has almost universally got the facts wrong. Stunning, really.
https://forums.frontier.co.uk/showthread.php?t=177719

Except that that you know, it doesn't say Diamond Frog when someone tags my ship with a scanner. That's what we're getting at. We have NPC factions, but we have no way of flagging ourselves up as aligned to that faction to other players beyond whatever daft shibboleths we've come up with and 3rd party organisation tools.

You appear to have missed the point, sir.
 
you need to

a) re-read the thread

b) take your head out of your ass

stunning really :cool:

Tell me you can't:
Have a station and get missions from your faction
Flag yourself
Get a player named faction
Control who gets the flag
Expand into other stations/systems
"they've added something like 100 of them" Try THOUSANDS so far
"Completely toothless" Except one will be elevated to a Major Faction sometime this year, on par with Hudson, Achon, Winters, etc.

I think that is all of them. Any you think I missed?
 
Tell me you can't:
Flag yourself
Go on, do tell me how I do that in a non-permanent manner without wiping my CMDR save?

Control who gets the flag
Not sure what you mean by that? If frontier are doing name changes for people to say change themselves to [TWT] Byr Goefin, what's to stop me asking them to change me to being [TWT] Rax Minerva? (Except of course I'd never do that because I don't want to be a [TWT] - unfortunate acronym when turned into something pronounceable btw.
 
Except that that you know, it doesn't say Diamond Frog when someone tags my ship with a scanner. That's what we're getting at. We have NPC factions, but we have no way of flagging ourselves up as aligned to that faction to other players beyond whatever daft shibboleths we've come up with and 3rd party organisation tools.

You appear to have missed the point, sir.
Completely wrong.

Scan me in game and you will see:

Byr Goefin [WT]

The [WT] is my faction tag. There is a mechanism for controlling them, you can't just get them added because you ask, and [] are not valid for new commander names.
That you haven't seen it does not mean it does not exist. it means you need to get out more.
 
Tell me you can't:
Have a station and get missions from your faction
Flag yourself
Get a player named faction
Control who gets the flag
Expand into other stations/systems
"they've added something like 100 of them" Try THOUSANDS so far
"Completely toothless" Except one will be elevated to a Major Faction sometime this year, on par with Hudson, Achon, Winters, etc.

I think that is all of them. Any you think I missed?
You can't flag yourself, and you can't control who gets the flag, as there isn't one. (Assuming of course that you mean have your faction show up in the left-hand holo that shows which faction a ship is aligned with. If you mean something different, please explain.)

I agree with all your other points, by the way, apart from the Power-status that will be granted to one of the factions. That isn't necessarily the same as having teeth, and in essence it forces the faction into Powerplay, which not all of them would want, as it means they lose agency.

The issue that DBOBE has with factions is, I think, connected to player behaviour outside of the game and how that interacts with the in-game universe. I don't think the blanket policy of just giving any system requested by a player group to them was the best decision, to be honest. There could, and should, have been limitations in place and a much clearer and more rigorous set of entry criteria.
 
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It's a complex answer... but in short ... they kill games once they take hold
That's just not true. Perhaps you could explain, maybe with some examples of games they killed?
WoW? Eve? Star Citizen? World of Tanks? And before you say "Firstly, elite is none of those games", that's true, but can you name any games it is, which were killed by clans?
 
You can't flag yourself, and you can't control who gets the flag, as there isn't one. (Assuming of course that you mean have your faction show up in the left-hand holo that shows which faction a ship is aligned with. If you mean something different, please explain.)

If you register a minor faction with a [TAG] there is a code you get that you give to your clan members. Then you put a ticket in with that code. The owner can also request a tag be removed.
 
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Tell me you can't:
Have a station and get missions from your faction
Flag yourself
Get a player named faction
Control who gets the flag
Expand into other stations/systems
"they've added something like 100 of them" Try THOUSANDS so far
"Completely toothless" Except one will be elevated to a Major Faction sometime this year, on par with Hudson, Achon, Winters, etc.

I think that is all of them. Any you think I missed?

It still isn't straight forwards or "part of the mechanics of the game". It's devs/admin staff doing an admirable job of some sort of workaround. It needs to be more integrated. The fact they are doing the workaround as a stop-gap shows just how much of a demand there is for it.
 
Go on, do tell me how I do that in a non-permanent manner without wiping my CMDR save?


Not sure what you mean by that? If frontier are doing name changes for people to say change themselves to [TWT] Byr Goefin, what's to stop me asking them to change me to being [TWT] Rax Minerva? (Except of course I'd never do that because I don't want to be a [TWT] - unfortunate acronym when turned into something pronounceable btw.


It is [WT] so am guessing you are just being "funny".

You get a code for the minor faction, you can control that code. That you don't know these things speaks to your limits, not the game's limits.

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It still isn't straight forwards or "part of the mechanics of the game". It's devs/admin staff doing an admirable job of some sort of workaround. It needs to be more integrated. The fact they are doing the workaround as a stop-gap shows just how much of a demand there is for it.

Don't disagree, but you are moving the goalposts. You said nothing about it being automated, just existing.

Next logical fallacy?
 
It still isn't straight forwards or "part of the mechanics of the game". It's devs/admin staff doing an admirable job of some sort of workaround. It needs to be more integrated. The fact they are doing the workaround as a stop-gap shows just how much of a demand there is for it.

The fact that they can't keep up with the workaround shows there's a demand.
 
1st time I see this video. After listening to DB, it is clear to me that ED is, and will always be for solo play style gamers. The multi-player "teaming" features they have introduced so far is pretty limited and from DB's tone on the subject, will remain like that in the future. Unfortunately!
I think DB is quite new to all this and he is on as much of a learning curve as anyone. It is a massive want for many players, he'd be stupid to ignore it, especially as the admins/devs are already furiously engaging in workarounds so high is the demand.
 
1st time I see this video. After listening to DB, it is clear to me that ED is, and will always be for solo play style gamers. The multi-player "teaming" features they have introduced so far is pretty limited and from DB's tone on the subject, will remain like that in the future. Unfortunately!

Read the giant Dev update on the subject:

https://forums.frontier.co.uk/showthread.php?t=221826

in fact, just read the DEV updates, you will know a lot more about where the game is going.

Minor faction is the name of "Clans" "Guilds" "Whatevers" in this game.

All been here since Aug last year.
 
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Robert Maynard

Volunteer Moderator
I think DB is quite new to all this and he is on as much of a learning curve as anyone. It is a massive want for many players, he'd be stupid to ignore it, especially as the admins/devs are already furiously engaging in workarounds so high is the demand.

I would expect that player sponsored Minor Factions were introduced as part of the social group development of the game.

As to "many players" - difficult to gauge how many players (of the million or so at the last estimate) would be interested in clans / corps / guilds. Forum polls suffer due to there being no link between forum account and game account allowing polls to be gerrymandered. Forum polls would also seem to represent too small a proportion of the player-base to meaningfully represent the wishes of the player-base as a whole.
 
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I'm just confirming about the code with the rest of the frogs - we've probably chosen not to use it due to numbers and not wanting to herd that many frogs around. But you have to admit that it's a ridiculous system. Not even even an automated webform? Absurd and impractical for a game of this scale.
 
It is [WT] so am guessing you are just being "funny".

You get a code for the minor faction, you can control that code. That you don't know these things speaks to your limits, not the game's limits.

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Don't disagree, but you are moving the goalposts. You said nothing about it being automated, just existing.

Next logical fallacy?

It's not a logical fallacy but a perceived inconsistancy. However what you've done there is one, called the "straw man" fallacy where you misrepresent what's been said by me to easily prove your point... except you don't.

What's happening now is a workaround to provide something like a guild system, nothing like the actual guild system I outlined in all but a few ways. There is no "in game" clan system, nothing to identify one is a member of one clan or another, nothing to stop people belonging to 10 different clans, 10 friends requesting 10 different in game factions etc. All very heath robertson.

You could say that people can just form clans outside the game, via facebook groups or something and name themselves after in game factions so they have an ingame presence. That doesn't mean it's the same as a fully developed in game clan system.

I might add to the sort of things missing from a full clan system: clan inventories, clan treasuries, ranks, bulletin boards, messaging etc ... I didn't mention them since they're common to most clan systems rather than unique to ED.
 
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If you register a minor faction with a [TAG] there is a code you get that you give to your clan members. Then you put a ticket in with that code. The owner can also request a tag be removed.

If you made a minor faction, you would know these things. But instead you challenge people who have and know what they are talking about.
Check my sig - we have one of the most influential minor factions already. I'm not, however, the representative of the faction in the group leaders' forum, and that information hasn't been passed on to me.
 
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I would expect that player sponsored Minor Factions were introduced as part of the social group development of the game.

As to "many players" - difficult to gauge how many players (of the million or so at the last estimate) would be interested in clans / corps / guilds. Forum polls suffer due to there being no link between forum account and game account allowing polls to be gerrymandered. Forum polls would also seem to represent too small a proportion of the player-base to meaningfully represent the wishes of the player-base as a whole.
What about looking at other games and their clan systems? Surely ED gamers aren't that much different from the norm?
 
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