ED is a Sandbox and we the players are the only real content the game has which brings er LIFE!
The problem is, we are restricted in what we can do to interact: -
Shoot each other
Drop cargo for each other
Refuel each other
Wing up and help in combat or defence
Text chat to each other in same System
Wing chat in close-by systems if the connections are good enough
THAT'S ALL FOLKS - So FD what was on your drawing board in making this a game???
Now list the things we can not do...
I'd rather add to the list we CAN do (yours is very limited in that it appears you think the game is somehow based on PvP battles or player conflicts):
We can work together and increase faction influence and expand those factions throughout the galaxy.
We can challenge other players factions and attempt to weaken them and even have them removed from their home system (of course the leap frog effect currently does not allow for the complete removal of a group from the game...but the removal of a group from their 'home' should be pretty painful!)
We can work with multi factions as a cohesive unit...and build Powers and attack the galactic Powers.
We can build a single faction to do the same thing.
(Obviously the above 2 items are coming Real Soon™, as hinted by Michael Brooks recently)
Oh yeah...there is also all that interaction between people that PowerPlay provides...and lets not forget about CQC either!
Now...ALL that we can attempt is way more interesting than what you suggest is 'all'....however, none of the above can be done until we have a solid, bug free, working, core game..which is highly dependent upon the Background Simulation and the mission system working smoothly and properly. This is what one of the priorities will hopefully be for the next few weeks/months.