UAs, Barnacles & More Thread 5 - The Canonn

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Right, I think I've documented every landable planet in the seven sisters and the pleiades nebula. You can find a link of post #3 (Thanks @ riz@l) of this thread or here. I stuck a filter on it so its a bit more use. Or just copy the data into your own research.

Heres a list of the systems within the nebula I could find. If I'm missing any let me know

Pleiades Sector HR-W d1-79
Pleiades Sector GW-W c1-15
Pleiades Sector KC-V c2-14
Pleiades Sector DL-Y d65
Pleiades Sector KC-V c2-11
Pleiades Sector HR-W d1-74

Excellent, really helpful thanks. I've already visited 28 of these (happy to share if you think it would be useful). I will start to work my way through the remaining!
 
https://community.elitedangerous.com/node/327

Read Carefully.
Especially this part "There are points of interest that don’t neatly fit into those two groupings, but we can leave them for you to discover for yourselves :)"

Cheers.

Speaking simply.... natural occuring ... rocks and similar... fair enough ..
Man-made (factories/basis/mining ops)

'Other' = alien origin (we know there are at least 2 non-human species in-game). Thargoids being 1 ... unknown for other.

An alien structure/object/UA/barnacle wouldn't fit neatly into natural or man-made ... my 2p/2c
 
Screenshot_0148.jpgScreenshot_0149.jpgScreenshot_0150.jpgScreenshot_0151.jpgScreenshot_0152.jpg

Barnacle heaven!
 
I know that. What I'm debating is that there is ANOTHER condition inside the Pleiades Nebula for the RNG barnacles to spawn.
With what we know now, the only condition is being in a Nebula. That's all. If there should be another condition, being already inside a Nebula, imagine how difficult.
Imagine if MB did not hint us the Nebulae and then the Pleiades One.

I'm just sticking with what we know because MB said it: until now the condition is The Nebula. For what we know, the Barnacles could spawn in every planet of every system inside the Nebula. Like the Convoys, remember?
The rest is speculation.

So you do know better :p

If I were to put my programmer hat on, I would say the spawn area is the same as the 1.3 UA spawn area.
Code recycling is nice. :)
 
Has anyone has seen this big rocks with triangle shapes on them?. I thought they were natural formation but they really look like hand made Egyptian style , triangles over triangles, I took a picture of them but since I took them looking through my ED tracker looking to the left looks like the game took the picture of the front of the rover and not were I was actually looking. Might try to find them again. I found them in a planet in merope but I can't remember where.
 
So you do know better :p

If I were to put my programmer hat on, I would say the spawn area is the same as the 1.3 UA spawn area.
Code recycling is nice. :)

Exactly. But being in the Nebula is already reusing code from the UA, don't you think? A region of space already.
We are now focused on them because MB was so kind to tell us.
Some are saying there is another region inside the region: I don't exclude it, being it a kind of planet, for example, but I think there we'll find the persistent ones, not the RNG.
The RNG ones, will spawn everywhere inside the nebula. Very rarely. Like the Convoys.

Imagine us to find it all for ourselves.
 
Not really, some are randomly generated, but others have been specifically placed to be found

Emphasis mine. Maybe I am reading too much into it. But, where in the plaides would we have a reson to be other tan randomly searching for barnacles?

If you place something, specifically for it to be found, you would place it somewhere where you would expect people to go anyway, right?
 
I'd like to ask a bit of clarification on some of the previous hints from Mr. Brookes: namely, do the barnacles have the chance to spawn in all the nebulae? Or are they affected by the distance cut-off as well? (After a certain distance, only wreck POIs appear to spawn.)
Also, do we have any clues (in-game or outside it) pointing towards the coordinates of the fixed barnacles, or are we expected to find the fixed barnacles without those?
Lastly, are there any manually placed barnacles outside the Pleiades nebula?

Thank you in advance, and thanks for taking the time to read this huge thread!
 
I think we should take a closer look at the comment that these barnacles are exceedingly rare. Have we created a list of rare planetary features to look for?

@rizal72:

Do we have a list of rare planet features to look for?
Last night I spend several hours combing Atlas B 3 by SRV and from altitude going over the green canyons, which do seem to be rare. I also spent the time going through a huge crate with the green texture. Unfortunately all I found was the normal NPCs guarding animal meat and tea.

I'm hoping that if the barnacles are placed on planets, it is not just a roll of the dice but something with rules. If this is the case it would make sense that the thing we look for is a rare planetary feature.
 
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For some reason all this talk of UA,alloys and barnacles made me think of this pretty cool cgi sci-fi short. Perhaps this is what the UA are aiming to do ;D

[video=youtube;FEUao7ysgDc]https://www.youtube.com/watch?v=FEUao7ysgDc[/video]
 
rizal, can we add to the first page, MB's comment about an elder god being on every street corner? It may or may not be a clue, but at this point we don't know yet.
 
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Some interesting discussion here. I've been in and around Pleiades for a couple days now myself with no luck either.

I admit i havent read all 255 pages of the thread, but a couple of questions i'd like to check on if i may;

Given that one of the early threads discussing UAs mention they can be found out to 300 light years from Pleiades and they appear to point in towards Merope - Has anyone taken a UA to Merope and dropped it from their cargo hull to see where it points?

Is anyone currently using a detailed surface scanner module, does it have any effect (place POIs on the surface map etc??) - it struck me this might be useful but i don't fancy a 25 jump trip back to inhabited space to try and find and fit one if it is of no use.

I look forwards to any feedback on these Qs.

Fly Safe
 
Some interesting discussion here. I've been in and around Pleiades for a couple days now myself with no luck either.

I admit i havent read all 255 pages of the thread, but a couple of questions i'd like to check on if i may;

Given that one of the early threads discussing UAs mention they can be found out to 300 light years from Pleiades and they appear to point in towards Merope - Has anyone taken a UA to Merope and dropped it from their cargo hull to see where it points?

Is anyone currently using a detailed surface scanner module, does it have any effect (place POIs on the surface map etc??) - it struck me this might be useful but i don't fancy a 25 jump trip back to inhabited space to try and find and fit one if it is of no use.

I look forwards to any feedback on these Qs.

Fly Safe

They point to the main star Merope. Done many times.

DSS only gives you planet and star information on the system map, doesn't affect the POIs.
 
Exactly. But being in the Nebula is already reusing code from the UA, don't you think? A region of space already.
We are now focused on them because MB was so kind to tell us.
Some are saying there is another region inside the region: I don't exclude it, being it a kind of planet, for example, but I think there we'll find the persistent ones, not the RNG.
The RNG ones, will spawn everywhere inside the nebula. Very rarely. Like the Convoys.

Imagine us to find it all for ourselves.

Fully agree.

I was thinking of if I find one, park next to it and lo out, will it be there when I log back in?

I hope and belive it will.
 
That was my bad english: I just meant that if it is fixed it's not RNG. And we have both of them.
I was not denying what you're saying, obviously :D
True, but in my opinion having something placed by RNG does not exclude a fixed location.

Imagine you have an list of the streets in Rome, your fixed locations, and want to randomly distribute a number of policemen from let's say 6 stations, those stations represent the different things that can be placed, one station places Barnacles. In order to reflect probability to find an officer from a specific station (a Barnacle) we can use a differing number of officers assigned to each station.

One by one you go through your list of streets and roll a dice. The number on the dice reflects from which station you'll assign an officer, unless of course that station is already fully assigned. In that case you roll until you hit a station that's not empty.
You can add an additional dice roll in order to decide where on that street the officer will be assigned, maybe right in the middle, maybe on one of the ends, maybe somewhere in-between.

Man, this would've been so much easier to express in as a foreach-loop... ;-)

I think basically we agree, and maybe differ in only a few details. Or are simply lost in translation, both of us not being native English speakers.

Imagine if MB did not hinted us the Pleiades Nebula: we should have found the nebula first, and then the other condition inside it where the RNG will take place?
Then we'd likely be searching the Pleiades as well. After all, it's pretty much the closest nebula to the bubble, it's place with a Thargoid connection in lore, and it's the place where the UAs are pointing.
Maybe a few more people would spread out a bit more, and maybe that could even now be useful. After all, it's in nebulae, not only in the Pleiades.
MB's comment, in my opinion, does not exclude the possibility of hand-placed Barnacles in other nebulae, and I could well imagine that to be the case. Possibly less so than in the Pleiades, but they might be there.
Either way, right now we can only hope that either the RNG rolls in our favor (which would equally apply to a search in other nebulae, unless the RNG-probability for Barnacles in higher in the Pleiades than elsewhere) or that we happen upon one of the fixed ones, which I agree is probably much more likely in the Pleiades than elsewhere.

Who? ;-)

Anyway, I'm looking forward to leaving the office soon and climbing back into my Cobra Mk IV to continue my search, even though I am pretty much out of ideas at the moment. Maybe I'll manage another million meters in the SRV before this is over.
 
They point to the main star Merope. Done many times.

DSS only gives you planet and star information on the system map, doesn't affect the POIs.

I'm currently working on a theory that the purrs of the UA may be some kind of clock or timer, since 3 of the 8 sequences were exactly the same as one I recorded a couple of days prior. I recorded a new one last night but won't have a chance to analyze it until later today.
 
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